crysis downsample

Post » Wed Apr 01, 2009 4:33 am

what kind of hardware do i need to play crysis downsampled?
like 4560x3600 to 1920x1080?
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Phillip Brunyee
 
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Post » Wed Apr 01, 2009 5:38 am

what kind of hardware do i need to play crysis downsampled?
like 4560x3600 to 1920x1080?

Downsampled? don't you mean at low resolution at least.
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Matthew Aaron Evans
 
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Post » Wed Apr 01, 2009 7:20 am

i guess you could play it with "super sampling" anti aliasing. however crysis in very high settings is still a bich to run, i have a 5850 and i'm happy with 40 fps, so you would need a multi gpu setup to even hope to render the game smoothly with any ridiculous AA method thrown on top. in my opinion it's not worth it - once you reach resolutions beyond full hd there is no need for AA anymore, as a single pixel becomes so small (unless your monitor is like 30 inches) the human eye can hardly detect aliasing. look at this AA-free screen from warhead:
http://i4.photobucket.com/albums/y110/Darkwind212/Crysis2008-09-1915-14-45-96.jpg

aliasing isn't a problem, really. more important are a solid framerate - a slide show will never create atmosphere, a world that is projected on your screen with lag doesn't seem as believable - and a decent time of day mod as crytek's vanilla designs are usually bland and unrealistic (sorry, maybe you'll get it right in c2? best of luck). those don't even cost you performance normally. many come with config files though, be aware of what you insert into your gamefolder.

EDIT: made the image a URL because it was ruining the format of text, you had to scroll horizontally to read the text. something you guys could work on to be honest.
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Janine Rose
 
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Post » Tue Mar 31, 2009 4:21 pm

you only say that because probably havent seen crysis downsampled,its just awsome!!!
that image just looks terrible in comparison to what ive seen

http://www.pcgameshardware.com/aid,690489/Crysis-at-6-400-x-4-000-Ultra-High-Res-Gaming-with-256-megapixels/Practice/&menu=browser&image_id=1162664&article_id=690489&page=1&show=original

now compare your image with this one and then tell me what do you if u could get to play a game with these type of graphics(but i agree with you about the fps,the more frames the better )

by the way i believe the images are in high settings,not very high
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leigh stewart
 
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Post » Wed Apr 01, 2009 1:49 am

you only say that because probably havent seen crysis downsampled,its just awsome!!!
that image just looks terrible in comparison to what ive seen

http://www.pcgameshardware.com/aid,690489/Crysis-at-6-400-x-4-000-Ultra-High-Res-Gaming-with-256-megapixels/Practice/&menu=browser&image_id=1162664&article_id=690489&page=1&show=original

Downsampling cant be done in real-time like that. Those pictures are taking in extremely high settings with a console command (Basically takes a super-high rez still, but takes about 1-3seconds per frame), then loaded into photoshop and manually downsized. Basically, it CAN NOT be done in real-time.

Even if you could, current hardware wont LET you. Crysis is still insanely hard to run on any rig (my GTX 295, Core i7, 12GB ram rig gets 40-60fps @ 1920x1200), so running at something like 4 times the resolution (7680x4200) means rendering 16x more pixels. Basically 32 MILLION pixels. A 1080p monitor has around 2 million, a 30" has around 4 million. A 30" monitor (2560x1600) is basically unplayable with Crysis, as you'll get around 20fps.

So no, no down sampling anytime in the near future.
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joseluis perez
 
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Post » Wed Apr 01, 2009 1:52 am

i didn't misunderstand your original post and i KNOW how awesome those kind of images look but it's impossible. the biggest resolution supported by current graphics cards is usually 2560x1600 or similar. that's the limit of what any card can render in real time. now crysis is already very unforgiving in FULL HD. here's a video of someone with TWO 5970s (that's 4 high-end-cards in crossfireX sold as two): http://www.youtube.com/watch?v=8jN-RcDWuV4
buy a PC of that calibre and you'll get this kind of fidelity. do you have the money?
BUT if i understood you correctly you want the smoothness of these render images, it's not about the actual resolution, right? that's why i proposed super sampling. it's very similar to "downsampling" a larger image. take a look, 9xSSAA, resolution "only" 1680:
http://www.pcgameshardware.de/screenshots/original/2007/10/Crysis9xSSAA19.jpg
i think this comes close to the quality in your downsampled picture. in the end you'll have to do your own research whether higher resolution or SSAA comes closer to your fantasy. SSAA would save you buying a gigantic monitor and in the future you could simply turn it off. because don't kid yourself, these people with 2560 monitors are going to have to upgrade their hardware constantly to make games run at that resolution (lower than native res looks **** on most TFTs). personally i'd go for a strong PC and moderate monitor and try my luck with SSAA.

EDIT // maybe i wasn't clear enough again, Downsampling is a screenshot taking method: you make crysis take a screenshot at that ridiculous resolution, takes several seconds up to minutes. Then you use editing software like photoshop to downsize the still picture, resulting in a picture with twice or more the detail than the game would output normally.
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KiiSsez jdgaf Benzler
 
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