» Wed Apr 01, 2009 1:49 am
you only say that because probably havent seen crysis downsampled,its just awsome!!!
that image just looks terrible in comparison to what ive seen
http://www.pcgameshardware.com/aid,690489/Crysis-at-6-400-x-4-000-Ultra-High-Res-Gaming-with-256-megapixels/Practice/&menu=browser&image_id=1162664&article_id=690489&page=1&show=original
Downsampling cant be done in real-time like that. Those pictures are taking in extremely high settings with a console command (Basically takes a super-high rez still, but takes about 1-3seconds per frame), then loaded into photoshop and manually downsized. Basically, it CAN NOT be done in real-time.
Even if you could, current hardware wont LET you. Crysis is still insanely hard to run on any rig (my GTX 295, Core i7, 12GB ram rig gets 40-60fps @ 1920x1200), so running at something like 4 times the resolution (7680x4200) means rendering 16x more pixels. Basically 32 MILLION pixels. A 1080p monitor has around 2 million, a 30" has around 4 million. A 30" monitor (2560x1600) is basically unplayable with Crysis, as you'll get around 20fps.
So no, no down sampling anytime in the near future.