Crysis 2 DX11 Tessellation is on Multiplayer Maps [PICS]

Post » Mon Dec 12, 2011 12:26 pm

I was looking at the news releases of Crysis 2 DirectX 11 and saw this site showing the lighthouse map with very clear tessellation on the pathway, and no its not from the campaign because its daylight and there is a HMG mounted in the corner, but the radar is from the campaign.

http://vr-zone.com/articles/crysis-2-world-s-first-directx-11-video-benchmarks--screenshots/12763.html
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Everardo Montano
 
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Post » Sun Dec 11, 2011 11:20 pm

I could be wrong but that looks like POM to me - a big improvement though.
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le GraiN
 
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Post » Mon Dec 12, 2011 7:28 am

yeah.. it's POM. the MP doesn't include tessellation, but all other features of DX11!
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Scott
 
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Post » Sun Dec 11, 2011 10:41 pm

You can find some tesselation in MP maps. The brick walls in Santuary have it.
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cosmo valerga
 
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Post » Mon Dec 12, 2011 11:35 am

rly? :) nice nice!
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Jessica Colville
 
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