Crysis 2 TV Episode 1

Post » Fri Sep 25, 2009 9:05 pm

Get a look behind the scenes at the Crytek offices in Frankfurt, Germany and some insight into the creation of Crysis 2.

http://www.youtube.com/watch?v=BkriBdz15ao
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N3T4
 
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Post » Fri Sep 25, 2009 10:34 pm

I was just about to post this
gameplay starts from 3:15
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Nicole Elocin
 
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Post » Fri Sep 25, 2009 7:06 pm

wait... the gameplay isfromthe PC version (there is a PC watermark in the corner.. huh?)
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Anna S
 
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Post » Fri Sep 25, 2009 10:37 pm

Now i just want it even more this is going to kill me i hate waiting
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Elisabete Gaspar
 
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Post » Fri Sep 25, 2009 8:08 pm

PC Gameplay! finally! Looks Amazing! Can't wait to play in 3D!
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Eduardo Rosas
 
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Post » Fri Sep 25, 2009 11:35 pm

Hmm idk if it is pc gameplay or not... Road textures still look low-res, no dynamic shadows on taxis in that cutscene where the car is driving away from central station. Looks very console-ish to me.
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Rik Douglas
 
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Post » Fri Sep 25, 2009 7:59 pm

The part of the video where the alien is about to shoot the player and the train-ish thing crashes to it is just so epic...
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Lori Joe
 
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Post » Fri Sep 25, 2009 9:17 pm

It's on gamesas too :)
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Matt Fletcher
 
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Post » Sat Sep 26, 2009 7:08 am

What the hell? The same gameplay was shown at E3 and they said it was Xbox 360 version running on PC version of the game with X360 configs. This confuses me even more. And if that really was PC gameplay I'm not impressed I am only depressed.
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Chris Guerin
 
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Post » Sat Sep 26, 2009 4:13 am

:)
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Kelly Osbourne Kelly
 
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Post » Fri Sep 25, 2009 4:09 pm

Yeah Not too impressed either.
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Rebecca Dosch
 
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Post » Fri Sep 25, 2009 11:35 pm

I think it was a 360 even though it had a PC watermark because they said when it was a PC(deferred lighting) and the controls is xbox. I don't care I'm either getting it for the the 360 or PS3.
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Jerry Cox
 
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Post » Fri Sep 25, 2009 8:49 pm

[quote]I think it was a 360 even though it had a PC watermark because they said when it was a PC(deferred lighting) and the controls is xbox. I don't care I'm either getting it for the the 360 or PS3.[/quote]Its the PC controls but since they plugged a 360 controller in, It shows the 360 buttons
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Klaire
 
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Post » Fri Sep 25, 2009 7:51 pm

they still have a while before it comes out so if it was for pc mabye they will keep making the graphics better. they may do that with the consoles to but the pc will look the best. :)
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NIloufar Emporio
 
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Post » Sat Sep 26, 2009 12:18 am

Hmm, surprise, the game is nothing but a total console port. I'm not going to be surprised when it turns out to be just like BFBC2 for PC. Total Port.

How did you think they were going to amazingly increase the FPS of Crysis?

I would hold off on buying your next computer until we see exactly what we are getting PC wise.
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Mike Plumley
 
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Post » Sat Sep 26, 2009 5:32 am

[quote]Hmm, surprise, the game is nothing but a total console port. I'm not going to be surprised when it turns out to be just like BFBC2 for PC. Total Port.[/quote]

Ahh this is blasphemy... that showed in the episode seem 360 graphics(it's identical to that seen at the gameplay video showed at e3) an doesn't represents pc quality i think. Think about this: Crytek made the game that after three years is still considered the best looking game ever, so... why so many doubts about their work? I like the console graphics too, it's really shiny to be a console game.

You seen an earlier video showing the capabilities of cryengine 3? It showed a forest and some facial animations(but also many other details) that consoles can't handle. I don't know if crysis 2 for pc will look like that, but the quality of cryengine 3 is far better than cryengine 2.
Camarillo itself sayd that they want to realize the best fps game for consoles and pc.
At last... Why focus only on graphics? I understand that who bought a 3000$ hardware would see the best quality but there are so many things to consider in a game besides its graphics.
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patricia kris
 
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Post » Fri Sep 25, 2009 10:28 pm

Ah... the first episode was good... waiting for the next.
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Quick Draw III
 
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Post » Fri Sep 25, 2009 3:07 pm

Because this game is mostly about graphics. If I didn't care about graphics, I would go back to playing Infiltration - UT1 mod. Best game ever made.

As for 360 graphics being shown in the video, did you notice the PC mark at the right corner? Obviously, they considered that PC graphics.

Why do I doubt their work? Simple. MONEY TALKS. Crytek is in this for the money. They want to sell this to console players with PC players as an afterthought.
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Matthew Warren
 
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Post » Sat Sep 26, 2009 3:47 am

The Graphics is an important question since we are talking about Crysis, but I don't think the PC version will let anyone down, in the CE3 video they showed not only Forest and facial animation, but also Indirect lightining, even in 3DsMax and V-ray it take a very long time
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Sophh
 
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Post » Fri Sep 25, 2009 10:28 pm

It didn'y say that the graphics does not count, especially when talking about Crytek, i just think the graphics will be stunning as expected and will let us focus on other aspects.
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Crystal Birch
 
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Post » Fri Sep 25, 2009 7:26 pm

[quote]Hmm, surprise, the game is nothing but a total console port. I'm not going to be surprised when it turns out to be just like BFBC2 for PC. Total Port.

How did you think they were going to amazingly increase the FPS of Crysis?

I would hold off on buying your next computer until we see exactly what we are getting PC wise.[/quote]
im not getting it for pc im getting on ps3 since i dont really have a good pc.
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Syaza Ramali
 
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Post » Sat Sep 26, 2009 6:42 am

[quote][i]kuro6[/i]
Hmm, surprise, the game is nothing but a total console port. Total Port.[/quote]

The game can't be a port because the way it's designed. With CE3 developers design for all three platforms at the same time - that's why there was so much hype around the engine. When a developer develops for one specific platform (i.e. 360) and then tries to change the coding so that it will run on PC, PS3, Wii, etc THAT is a port. Crytek is clearly developing for ALL THREE platforms SIMULTANEOUSLY and letting the engine doing the scaling required for the game to run on each platform. The game can't be a port because of the way it's being designed.

But you probably meant "port" in the sense that consoles are getting all of the attention and PC players seem to be getting shafted, and I agree with you on this point. Although Crytek doesn't really have much control with the marketing (EA probably handles all of that malarky), they seem to be noticeably reticent about any PC footage or Multiplayer details (even though crytek say that both of these elements have been "extremely important").

I'll keep waiting, but the longer I wait, the higher my expectations keep rising. Crysis 2 better look a damn sight better than the so-called "PC footage" that's shown in the Crysis 2 TV episode if they kept us waiting this long. It looks exactly like the E3 xbox 360 demos:

- Low res blurry ground/road textures
- No deformation when kicking cabs (seriously, why show off the really cool can deformation demo at GDC and then fail to utilize it in "the most advanced game ever made" pure and utter BS).
- No shadowing on all objects (in the scene as the player drives out of central station, the taxis on the right have no shadow beneath them. What gives?)
- Lack of noticeable global illumination
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Shannon Lockwood
 
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Post » Sat Sep 26, 2009 2:34 am

When you limit a game to what a console can do, then throw in some code so it will work on a PC, its a port.
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Emily Shackleton
 
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Post » Fri Sep 25, 2009 7:02 pm

[quote]When you limit a game to what a console can do, then throw in some code so it will work on a PC, its a port.[/quote]

Yeah, so we agree that Crysis 2 isn't a port then. ;)
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Amiee Kent
 
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Post » Sat Sep 26, 2009 4:22 am

[quote]When you limit a game to what a console can do, then throw in some code so it will work on a PC, its a port.[/quote]

yeah, except thats not what they did bro, so its not a console port.
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Haley Cooper
 
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