Crysis 3 Feedback - Know this before it's too late - again.

Post » Mon Dec 03, 2012 6:21 pm

If you want me to care about the Crysis franchise ever again:

- the game must be original from your own talent and ideas
- the multiplayer should not be a cod: modern warfail clone or any other clone gameplay (PC)
- the game needs to feel like crysis 1 or better on that
- no wireframe/visor vision with 10x glare, 100x motion blur and 50x glow to hide crap textures.
- should be a PC exclusive - make another IP for current consoles -
- The console known to be able to have FPS without compromises is WiiU - the only compromise is still less graphics than PC, the wiimote pointing tech is as close to the mouse-like it can get, Metroid Prime 3 shows this well on Wii.


At crysis 2 i was immensely hyped and followed and hoped for the game - i am now going into "see first then believe" mode which is that you need to make me convinced to actually consider buying it, but i won't preorder nor buy it on launch


Just see what you done. You made a Call of Duty clone, all of the diehard fans flew away, all of the haters came in the forums and the forums staff was just devastated...

If this is not acknowledged by the CEO i do not have the sense that this company runs in the interest of what it started with ...

You don't suppose to piss off the loyal fanbase in order to get a short-term "$timulus package" from a non-crysis demography and people who do not understand the past crysis games effectively making a fatal blow to the established community, which would expand if Crysis even supported it ... releasing only a few patches, and almost nothing for singleplayer. The game was fine but room for improvement was huge, especially AI code and difficulty as well as other tactical stuff could be improved to give player variety of gameplay styles ... cause i so loved the sneaky sniper-missions but you got go all-in too if you wanted, so the game way open for pretty much any kind of person, and regardless of who the person was, the community was strong because we were all one, and the game let us customize it to the extent that everyone was satisfied.

The forum staff should be less plugged-in, what about telling the CEO "hey man are you sure you're doing the correct thing" ... i personally would do all i could to protect the legacy and core, but if not i would have long quit the company, i would never do a job when i would help the deceptive marketing strategy to police the forums in a way and denying the DX11 patch 1 day before release.

Why it has to be new york why not some freaking less known city - humping on daily cliches is a way of getting the demography that nobody likes, the celeb-fans, the 13 year old depressive children and high-school haters ... no wonder why the forum staff is having a meltdown .. blame the developers.

I do not like to see my (ex) favourite game to be spoiled and compromised like that - stamping a new your on. It's sad in so many ways - I don't even know if the CEO realized how much of a emotional blow this was to the whole community to CRAP on the best, industry-driving, explorative sandbox and modifiable FPS game on PC. Does he even have feelings, how does it feel **** on your own creation like that - I don't get it, i couldn't force my self to do such a thing, i rather destroy the company. My solution would be an exclusive

Crysis was created for PC --- just don't do it for consoles, make another IP and call it a console exclusive, and let Crysis be a PC exclusive. Multiplatformers are the toxin of modern gaming and are UNHEALTHY for the whole creative, competitive industry.

You will be more respected if you do a console exclusive and actually be successful with it. This is a EASY MOVE to EXPLOIT the established BRAND and MILK money off by expanding to other platforms. This is nothing to brag or be proud of, anyone can do that.

I don't think Crytek realized they what they did with Crysis 1 was a masterpiece (scores mean nothing). So they might have not seen the huge side-effect that Crysis 2 would cause.


Bottom line is - why waste time creating Crysis for consoles. Sales spoken, Crysis 2 didn't sold that much more than Crysis 2 in long-term. Just as i said, that small stinking negligible short-term bonus is NOT WORTH THE COMPROMISE.

The biggest mistake is trying to brin the PC audience together with the console audience. The biggest FAIL attempt ever.

I do own a Wii and all previous nintendo consoles, but i know how to have separate double mindset, i never compare PCs with consoles. When i play a console game it's a totally different thinking than when im in PC-mode talking about Crysis. 2 Different universes.

But why nintendo you might ask' From my longtime experience i have realized that there is nothing worthwhile no PS360 - a few RPG exclusives i never was a fan of (genuine,not being against) and the rest of the games are PC derivatives anyways that i could play on PC, but those games then got respinned to console ports back to PC. Nintendo has been consistent with it's legacy all the time throughout the decade - the console gaming is on nintendo and was on PS2, this generation is all compromised and flawed designs with developers who actually have PC skills and try to do some crap on consoles, this is exactly what Carmack said that the game needs to be build from the ground up for the control scheme, FPS is not one of them for anolog sticks.

So im sticking to nintendo first-party and worthwhile games where the real console gaming actually was and is ... it's the X360 that is the "console-port" console the unhealthy toxin spreading parasite in the industry, after that is the Apple Iphone of course, every western dev goes hump on that to sell crap to avreage crazy american kid. And they think they're successful --- selling crap to stupid audience. Pathetic.


EDIT: Looks like my account has trouble again, cannot changen nickname because when i enter the password in that box it says invalid password, but the same password works for the login :/

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asako
 
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Post » Tue Dec 04, 2012 2:59 am

It just goes to show that they created some extremely hardcoe fans when Crysis first came out in 2007, fans who really look up to Crytek. Of course, these followers would have, and rightly so, very high expectations of any future projects of Crytek.


You cannot piss off a core fanbase more than ignoring and deceiving them while being a nice doodydo attention-whore to the mainstream.


The most biggest factor that makes me angry and upset, is the sad thing that only the DESIGNERS or WHO the heck came up with the idea of the, setting, call of duty clone, all of these decisions.

Because all of those developers, artists, programmers, you name it, all of the forums staff are completely innocent and they actually worked their butts off i believe, and don't take this the wrong way, i do like everyhing they did materially on the game ... but this makes the fact of how games can easily be ruined by a few "little" things, and everything else seems irrelevant and cannot overweigth the wrong, and it's also a big shame, such decisions don't ruin only the community, they ruin the very internal character of the company, many of the people might not feel anything about the game, they would take job and their opinions separate, they wouldn't be enjoying it, you see what happened to infinity ward. Can't wait to see what Respawn Entertainment announces.

Remember - Crysis 1 was GAMEPLAY with GRAPHICS on top. Gameplay is what SOLD the game + graphics for benchmarking/modding/youtube demo stuff which helped the popularity (so much free advertising)

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maria Dwyer
 
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Post » Mon Dec 03, 2012 7:22 pm

+10 Agree
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Laura Shipley
 
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Post » Tue Dec 04, 2012 2:01 am

Found my old account ... still haven't fixed the issue.

Why the heck aren't we able to modify email in the account settings.

Emails get old and out of date, im changing ISPs and all that stuff.
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dell
 
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Post » Mon Dec 03, 2012 11:08 pm

I didn't think it was a COD clone - it had stealth and, armour, although I can see where you're coming from. But not everything that has some kind of Power ups in the Loadouts is a COD clone.

And why do you think it should be only on PC? Because they can focus more attention on only one system? That way, they would be losing half of their users. I personally play on PS3 and I can't imagine the system without Crysis. It's a great game on there.
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Miss Hayley
 
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Post » Tue Dec 04, 2012 1:09 am

I didn't think it was a COD clone - it had stealth and, armour, although I can see where you're coming from. But not everything that has some kind of Power ups in the Loadouts is a COD clone.

And why do you think it should be only on PC? Because they can focus more attention on only one system? That way, they would be losing half of their users. I personally play on PS3 and I can't imagine the system without Crysis. It's a great game on there.


It's a good game if you're playing it on consoles.

Crysis is not a console franchise - CEO admitted on record that the game's design had to be compromised to bring it into the consoles - later admitting Crysis 2 has been a failure - not selling anymore than first Crysis did PC only.

Crytek has created PC games before Crysis, namely the award-winning hit Far Cry that long ago at the golden age of PC gaming.


I have played COD1, COD2 , COD4 - I have ran a COD2 server for years, fully custom linux dedicated server with dedicated only-rifle community, with a custom private mod that i was the main developer of - only 2 servers of such type existed in our small country, with some other friends hosting the Myth server was the longest running one in the COD2 community of my country, all the way from 2005 to mid 2011, the mod was constantly improved on and i still have the full testing and development build with all the stuff - but all good things end sometime. So i can safely say that im sick of it - but the gameplay of COD2 has not changed for me today - we played for hours, we didn't need any **** achievements, dogtags, flashy skin mods or meaningless cake decorative crap like that to keep us playing.

I think i can say im sick of CODs , never played modern warfails because i know how wortheless the gameplay is - it's not fun it makes you angry and tons of bugs and unbalance - no skill game.

The Crysis 2 Mutlitplayer was an absolute COD clone. The singleplayer not that - but the game felt like it, because it was the setting that made it closed and no way of explorating just go in a straight path - the initial impression of singleplayer was disastrous because of: over-glare, over-glow, over-motionblur, super-crap FOV settings, static-visor-vision = EYESORE.
All these effects were used to cover up the crap textures in console versions - add the **** FOV settings, klunky gun behavior with mouse, the game felt so much like a console port.
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Antonio Gigliotta
 
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Post » Tue Dec 04, 2012 4:40 am

What I want in Crysis 3 MP, is no exploits...that is all I want. No Orbital strike lag(if there is going to be orbital strike), No Scar+Laser strafe speedboost, no L-tag lag.
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Riky Carrasco
 
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Post » Tue Dec 04, 2012 2:30 am

100% agree. Crysis was my favorite game with the MP mode Power Struggle and now the nanosuit 2 is crap the MP is like COD and that svcks. We want the old Crysis back :(
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Del Arte
 
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Post » Tue Dec 04, 2012 8:57 am

I already suspect the worst. AFAIK C3 is due for release early 2013. When its predecessor (C2) had so many things wrong with it for a PC title, less than two short years of multiplatform development is just not enough.
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Isabel Ruiz
 
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Post » Tue Dec 04, 2012 3:12 am

To be honest, I do think it would be best if they did make the game around the PC.
Only to give it the treatment Crysis for consoles got afterwards. Or something.

And if we're talking about MP, then my best bet would be the same **** I always say.

More health, more speed, more mobility, more armor!
Equals? Oh, you ought to know.. MORE FUN!
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Elizabeth Lysons
 
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Post » Tue Dec 04, 2012 4:29 am

Um, you guys do realize that Crysis 3 is being built on Cryengine 3, just like C2, right?
(But its been updated since then, a vast number of things have been improved and it all looks downright sixy.)
And you also realize that the engine actually makes all three versions (PC, XBOX & PS3) of the game at the same time?
Why on earth would they make C3 a PC exclusive when their engine (which is one of the best, if not the best, around at the moment) can churn out two other platform versions at the same time?

There will be few technical problems with this game as they've had plenty of time to enhance their engine and graphically it will make your PC melt on Ultra.
C2 gameplay was competent and satisfying, as was the multiplayer, and I doubt it will change much in C3.

Y'all should stop banging on about how disappointed you are that these games were not Crysis 1 with better textures and instead be disappointed that Crytek decided to skip 24 years of game time (where all the epic alien kick-assing would occur) and jump straight into what seems to be another story line.

So much for an epic trillogy.
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ANaIs GRelot
 
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Post » Mon Dec 03, 2012 7:35 pm

I'm a console player.

If you want a high end game, that's fine. I myself do not have such a computer to run that kind of game well, nor do I have the money to do so.

To be fair to both sides, what should be done is the game should be built differently on PC than on consoles. Now that Crytek has learned from Crysis 2, hopefully they will be able to find a balance between console and PC.

Although, you're not going to get anywhere asking them to not make a game for consoles. Crysis 2 sold primarily on the Xbox, so you should never believe that a company will overlook the biggest market; especially a developer owned by EA.
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Laura Cartwright
 
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