[quote][quote]a Comparative anolysis of Regional Success based strictly on a Game’s Lead Character design.
Verifying the design for the NanoSuit2 to be stiff and bulky was a design choice. Larbrant probably asked for something with the strength of a guerilla when communicating with the Character Designer for the suit design. I would argue that the world the game presents you with is very chaotic and that his stability and strength by being compact offset that and create contrast making it an acceptable design choice. However, for Marketing Stills and Game Covers the suit feels disconnected and void of life.[/quote]
@Enfedel ...priceless...
@ Mystery Visitor
This might seem kind fo random, but, did anyone watching this thread happen to stumble across my linkedin.com account? I noticed I was visited by "Environmental Artist at Crytek" and thought it may have been because of my Jul 2, 2010 / 11:55 comment
OR the Larbrant comment at the end of my Lara post at Jul 1, 2010 / 05:08.
Either way, I am glad someone is noticing because I mean business. :] Please, don't be a stranger, I am just as curious to find out who you are.[/quote]
Looks like you have a stalker.

To be honest, I didn't like the original design as it looked fat and clunky in some areas, but Crytek has really done a good job refining it, and the suit looks awesome in the trailers and gameplay videos.

[quote]@Neo, LMAO
@Lego, Really>? Kirby!1? Yarn? thats Cahrazy. You should start a new thread about that. You know, about how upset you are at which games got awarded what on gamespot. You can probably get some pretty long winded responses followed by some extreamly redundant comments.

[/quote]
That right there, is priceless.
