Then after dying and loading my last checkpoint,the game reverts my graphics back to low/medium.
I noticed it on the first level when you walk outside for the first time and light rays shine in your eyes,the first time I walked around in the Nano-Suit next to Prophet indoors,and looked at the trees outside,all the real time lighting and dynamic shadows were working fine,but after dying and loading a checkpoint,all the shadows "turned off" and it was like I was playing Crysis 1 on low,where nothing really uses shaders anymore and no objects cast or receive shadows.
I try switching my graphics to high,very high and extreme,and none of them change anything in the game,it's as if the graphics go into "safe-mode" or something?
Anyone fixed this?
I had this problem with the 160 nvidia drivers,but then I updated to the 166,and I've even rolled back a few to see if it fixed anything,and nothing.
My pc is up to the job,it's a quad-core with a 460gtx,and I'm in DX9 mode.
None of this happened before the patch,so I'm going to blame the patch,anyone know what part of the patch would have caused it?