» Thu Jun 02, 2011 6:42 pm
Pot, Kettle, black. Console gamers buy games based on graphics over gameplay, how else do you explain all the freaking cut-scenes and "in game" footage that involves sitting and watching Kratos execute a 20 minute death move, while at the very most repeatedly pressing x. Or Uncharted games I think I semi played 5 minutes of one of these titles before reaching anything I would define as gameplay.
If Console gamers wanted gameplay and not graphics Crysis 2 would be a totally different game. It would still be a pure sandbox experience for example.
Yeah, there are alot of things going on in console games right now that I don't like either. Some time around when the Xbox 360 and PS3 were preparing to launch was when people really started to give a sh*t about what console had better graphics and all that crap. I think alot of it had to do with the fact that the PS3 had such a huge price tag and was claiming it was worth it because it would do stuff the 360 can't. And so, Xbox supporters rose up to defend the people that gave them Halo. And all that sentiment has continued to preoccupy the minds of gamers now. I am so sick of all the fanboys bickering and arguing over that crap. That kind of stuff never really happened last generation. The PS2 version of the first Splinter Cell was not only graphically inferior to the Xbox version, but the first level was actually designed differently due to the PS2s limitations. But nobody cared. The PS2 version still sold great. That's because back then, as long as the game didn't look like a school project someone did the night before it was due, no one cared as long as it was fun.
What I think is happening in video games is that alot of younger gamers are coming in, and they have never experienced the past generation, and all they see is eye candy and don't appreciate what a good game is. But because these gamers are young, they are also immature, and to top it all off the quality of parenting has been going downhill, at least in the US, really fast as the years go by. So they whine and complain on the internet anytime something isn't exactly what they want. And as the old saying goes, "The squeaky wheel gets the grease."
And game companies listen to that noise and obey it. Games are so time-consuming and expensive to make that they can't afford to not listen to all these complaints, no matter how silly or uneducated they are. Because these immature kids are the ones buying the games. If they don't buy the games, you go out of business really fast. It is basically what has happened to the movie business. In both games and movies, you see the real creativity in the smaller budget creations that don't get much attention or sell alot, while the block-busters are just more of the same crap we have seen year after year.
But as I am sure you know, just like all people who play on PCs are not the same, all people who play on consoles are not the same. It's just the older, more mature, and more reasonable gamers are being drowned out by the incessant whining of the others.
But the reason the Crysis 2 sandbox is smaller than the first one is not because of graphics. It's because consoles don't have enough RAM to pull off a game like the first. So it is true Crysis 2 ended up like it did because of consoles, but not because all console gamers care about is graphics.
And while we may never know how good C2 would have been if it had just remained a PC game, I can say I am glad that they got rid of all the empty spaces C1 had where nothing happend for a long time. Like the trip from the research dome where Dr. Rosenthall was held, back to the helibase, and then down the river to the cemetary. SOOOOOO F****KING BOOOOORIIIIIINNNGGG!!!!