Crysis 2 Multiplayer Demo (PC)

Post » Sun Jan 09, 2011 10:01 pm

Well, the Crysis 2 multiplayer demo for PC is out. Didn't see a thread (there's an XBOX Beta thread, but this is significantly different). 2 maps, a few classes, a few upgrades, some very fast servers, and plenty of people playing at any given time. Free to download, make an account, and... play.

Anyone else playing? It's quite a bit more fun than I thought it would be, but Nanovision is ridiculously overpowered, but no one seems to use it. Most other players I have encountered so far are pretty terrible. I haven't played a MP FPS for PC since Medal of Honor: Spearhead, and I still got MVP in my first two games. Not because I'm good, but because everyone is bad. Also, no DX11 enabled, so it doesn't really look very good on the highest settings.

You can download the demo from EA or Nvidia:
http://static.cdn.ea.com/crytek/u/f/crysis2/Crysis_2_Multiplayer_Demo.exe
http://international.download.nvidia.com/nzone/international/demos/crysis-2/Crysis_2_Multiplayer_Demo.exe
Install, make an account from the in-game menu, and you're off. Download is 1.56GB.
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Steph
 
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Post » Sun Jan 09, 2011 2:20 pm

I played a bit yesterday and seems to run fine on my rig. But yes I have noticed the bad players, either just spraying everywhere with bullets or not even knowing what to do when I shoot at them, etc.
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Maya Maya
 
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Post » Sun Jan 09, 2011 5:23 pm

Is it like XBL where you have people running around invisible meleeing everyone ?
How is hit detection ?
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QuinDINGDONGcey
 
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Post » Sun Jan 09, 2011 11:57 am

After having played both the 360 version and the PC version I can easily say that the PC version is at least ten times better. The response times are just so much different, which is weird considering I'm playing both versions with a 360 controller. It almost seems like the 360 version is an alpha build of the PC version. Not to mention that the UI's are totally different which doesn't make any sense.
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Helen Quill
 
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Post » Sun Jan 09, 2011 8:22 pm

The pc version also seems less clunky if you know what I mean.
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Michelle Serenity Boss
 
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Post » Sun Jan 09, 2011 11:27 pm

Not to mention that the UI's are totally different which doesn't make any sense.

It makes perfect sense. Console UI in a PC game are terrible, and an interface designed with a mouse and keyboard in mind probably isn't very good with a controller. I haven't seen the 360 version's UI though, so I don't know about the differences firsthand.
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Jesus Sanchez
 
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Post » Mon Jan 10, 2011 2:55 am

It makes perfect sense. Console UI in a PC game are terrible, and an interface designed with a mouse and keyboard in mind probably isn't very good with a controller. I haven't seen the 360 version's UI though, so I don't know about the differences firsthand.


It's not so much the UI as it is what populates it.

Loading screen on the 360's moves and has different music, PC version's doesn't. Also on class selection it displays a rendered soldier depending on your faction for the PC, yet the nanosuit 2.0 for the 360.

There are a few others, but I'd have to compare the two again.

The changes don't really matter, but it's more like "This is like this but this is like that, they're the same thing but they're different in certain spots... Why are they different?"
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elliot mudd
 
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Post » Mon Jan 10, 2011 4:07 am

I've been playing it a bit lately. I just wanted to see if I could run it, turns out I can...And at any setting! The highest setting seems to make my GPU wanna get nice an hot, too hot for the card so I'll keep it at the middle option.

I'm impressed with the gameplay, and the graphics. Even though I can't make it as beautiful as it can be because of an aging gaming rig, and it's just a multi-player demo. The gameplay is a ton of fun. I think a few options are raher overpowered but I don't see an easy way of making everything balanced with a feature like the Nano Suit. Maybe the devs can balance it all out. I've been having a blast stealthing around with my shotgun. Got a 5 kill streak first time playing on the rooftops. Was quite a sight to see.

What I really enjoy is how the multi-player isn't srs bssnss. At least, not yet. It seems like it's supposed to be the side-thought and fun rather than the main focus and overly competitive (See: CoD) Sorta a mix of CoD and Halo and aiming to make you feel badass over all else. I like it. It's fun.
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Smokey
 
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Post » Sun Jan 09, 2011 4:05 pm

Have not tried it yet,I'm downloading it right now.
Let me ask you some things those who played the demo and also played past Crysis games:
Is it anything like the multiplayer of the original Crysis ?

I mean are there huge levels stuffed with vehicles like the v-toll and tanks still in the game ?
And how does it plays compared to Crysis or Crysis warhead ?
Is it more optimized ? Does it have a better frame rate ?
I'm dying to know!!!
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Jaki Birch
 
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Post » Sun Jan 09, 2011 9:36 pm

The map in the beta is extremely small when compared to the old Crysis mp maps. It plays well on my machine. Seems a lot smoother than the first.

There is no maximum speed in the beta so I'm not sure if they'll add it in or not.
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Flesh Tunnel
 
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Post » Sun Jan 09, 2011 5:03 pm

I just played a few rounds, and so far its okay.
I have a pretty old rig now (9800GT, E8400 C2D), and it ran very smoothly, and looked very good on the lowest setting (yeah not settings, you only get to choose between some ambiguously named profiles). After only 20 minutes though, my graphics card had jumped from 40C to 75C, which is indicitive of the strain it puts on your hardware.

I'm not really a big fan of team deathmatch, I prefer objective based gameplay with clear frontlines between you and your enemies, spawning and running around looking for people to blast aimlessly isn't all that fun. The shotgun was crap, having to hit 3 or 4 times in very close range makes it useless, and the standard assault rifle is free of all recoil meaning you can just hold down both mouse buttons at head height and get kills all day.

Maybe Battlefield has spoiled me a bit, but I want bigger maps.
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biiibi
 
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Post » Sun Jan 09, 2011 4:31 pm

I played for two nights, enough to get my rank to 10 (max) and the three "powers" (Power, Stealth, Armor) to 10 (max) and have had a lot of fun....minus all the morons playing.

I swear. I was playing Crash Site (which is a very fun mode, by the way) and, as I was running toward the crash site which had just landed, two of my teammates ran the opposite way past me. I was horribly confused, then I realized, "WAIT! This is the age of CoD and Halo. The only objective is to throw your life away in the hopes of killing as many people as possible!" (Don't get me wrong, I'm fully enjoying Black Ops, it's just what I've noticed).

I love Armor. It seems nobody else is using it, so when they shoot me a couple times and freak out when I kill them first, I get a little extra satisfaction. Stealth is fun, though I haven't quite seen the Stealth Detector work, yet. It's supposed to show invisible people as green...things, but I haven't seen it. Ah well.

The levels are nice with a good selection of open areas and choke points. Lots of alternate routes with the jumping/climbing. I never played Crysis 1's multiplayer, so I don't see the gripes about the lack of wide open maps. Remember, this is the demo and only two maps. I'm sure there are a couple that have big spaces.

My system specs are in my profile, and I play it on the Advanced setting, which, as I found out, is the lowest (it's Advanced, Gamer, hardcoe). ...I'm not sure why it's in that order. It plays totally smooth and I thought the graphics were great, even on the lowest setting.

Overall, so far, I wouldn't buy it the day it came out, and would probably wait for the price to drop (or a sale on Steam (or on a hard copy somewhere)), but it may be a purchase in the future.
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Lucie H
 
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Post » Mon Jan 10, 2011 1:43 am

My system specs are in my profile, and I play it on the Advanced setting, which, as I found out, is the lowest (it's Advanced, Gamer, hardcoe). ...I'm not sure why it's in that order. It plays totally smooth and I thought the graphics were great, even on the lowest setting.

Really? And here I was thinking gamer was the lowest. It reminds me of the Pizza Hut sizes, you get to choose between either large or big :shakehead:
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Matt Gammond
 
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Post » Mon Jan 10, 2011 1:22 am

Really? And here I was thinking gamer was the lowest. It reminds me of the Pizza Hut sizes, you get to choose between either large or big :shakehead:

Or how the sizes at fast food restaurants are now "Large/Xtra Large/Super Size". Nothing small over here. Lucky to get a medium. Maybe they're just telling you upfront, "Look, if you wanna play this game, you can't have a 'Low' computer. You need at least an 'Advanced' computer."
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Marta Wolko
 
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Post » Sun Jan 09, 2011 9:11 pm

Thanks for the heads up.

I already pre-ordered a retail copy (last time I pre-ordered a game was Oblivion), downloading the demo now on steam.
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neil slattery
 
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Post » Mon Jan 10, 2011 3:19 am

My system specs are in my profile, and I play it on the Advanced setting, which, as I found out, is the lowest (it's Advanced, Gamer, hardcoe). ...I'm not sure why it's in that order. It plays totally smooth and I thought the graphics were great, even on the lowest setting.

It's not possible to customize graphics settings other than setting it low/med/high with weird names?
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Samantha hulme
 
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Post » Sun Jan 09, 2011 4:03 pm

It's not possible to customize graphics settings other than setting it low/med/high with weird names?

Nope, not in the demo at least.


Half on-topic, I just checked out the the Crysis Steam-forum section, and dear god am I glad the only forum I use is BGSF these days.
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Sebrina Johnstone
 
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Post » Sun Jan 09, 2011 6:11 pm

I must be one of the very few people who got dissapointed from the demo,but I feel the need to express my feelings.
First,let me tell you that I played both Crysis and Crysis Warhead at my PC and I can run them at the highest graphics settings,with graphic enhancing mods too.

The demo felt too much of a port to me,and a rushed one.
When the game first loaded the title screen,I saw the message "PRESS START",and I went WTF?
I didn't had any controller plugged,and my keyboard doesn't have a start button.
I tried to click with my mouse on the message,nothing.
I pressed spacebar,nothing.
I pressed Escape,nothing.
I pressed Enter,and it finally went to the next menu.
Couldn't they just replace "PRESS START" with "PRESS ENTER" before letting this out ? :banghead:
I then tried to join a game.
I hate the game lobby screen.
I was at a lobby full of players,and the game wouldn't start,because some immature players would press a "delay" button over and over again when the timer would reach the last 5 seconds.
I was waiting for 10 minutes just for the game to start.

When it started,I found out that the graphics where bad.
They might not be bad for consoles,but since we are talking about Crysis..
Well for the first minutes of the game I didn't mind playing the game,but checking out graphics and controls.
I chose the "hardcoe" setting for graphics,which is the highest and I was amazed that the highest detail Crysis 2 textures can get
isn't even as good as the "mainstream" setting which was the medium for Crysis Warhead. :shakehead:
Crysis lost everything it became popular for: it's graphics.

In the few minutes I play-tested,2 bugs occured.
One of the bugs had my character moving backwards by himself,without me pressing the button to move him backwards.
Another bug that appeared 2 times was that the "suit menu" wouldn't get out of the middle of the screen after I choose the suit's mode. The graphic of the menu would just stay there,in the middle of my screen.

The last thing I didn't liked was the FOV,which is the narrowest I ever found in an FPS game.
I felt like somebody put blinkers to my character because I wouldn't see someone passing right next to me until he moves 5 or 7 yards in front of me.

I'm too dissapointed,I was expecting that if Crysis 2 wouldn't get better than Crysis in the technical department,it would at least keep some of the things people liked at the first game,but Crysis 2 managed to alienate a fan of the original.
I won't buy it.I will wait for Duke Nukem instead.
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sam smith
 
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Post » Sun Jan 09, 2011 10:44 pm

In the few minutes I play-tested,2 bugs occured.
One of the bugs had my character moving backwards by himself,without me pressing the button to move him backwards.
Another bug that appeared 2 times was that the "suit menu" wouldn't get out of the middle of the screen after I choose the suit's mode. The graphic of the menu would just stay there,in the middle of my screen.

That's odd. I never had my guy move on his own. Also, I know it's not a "fix" or even a "workaround", but why not just use Q and E to select the suit's mode?
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Ronald
 
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Post » Mon Jan 10, 2011 3:09 am

snip


I concur with a couple of points that you made. It does seem the developers either became lazy, or overlooked, the "Press Start" intro to the game. I immediately pressed "Enter", so I did not experience your frustration, but I did find it a little ridiculous, considering the high production value of this game, that something so obviously intended for the console was ignored. I also agree that the field of view is horrendously narrow, almost as if I'm viewing the world through a paper towel roll.

For the most part, though, I am impressed. The graphics have a very smooth, slick style. I did not find the animations to be entirely fluid based on a third person standpoint (the first person animations are superb), but this is multiplayer, after all, and I expected that. The character models themselves are well rendered and detailed, as are the weapon models. I am disappointed in the lack of customization options in the menu. The game offers you three levels of graphical quality, which are so undescriptive and utterly vague, that you basically have to bounce back and forth between the game and the graphic options menu to see the differences. In my experience, there were little differences to be noticed, and I experienced optimal performance at the "Gamer" setting. My hopes are that this was done to keep the graphical quality consistent throughout everyone's playthrough of the demo, and that in the full version, they will offer the option to tweak all details of the graphics to your preference.

The gameplay is quick, but far tamer than a lot of the current mainstream shooters, like Call of Duty. Due to the small number of maximum players allowed (12), it seems far more suited to small maps like Skyline, than Pier 17, which I absolutely dread playing. Most of your time is spent traversing the map, hoping you bump into your enemy, and by that point you're both so surprised that you found each other it ends up being a quick shoot-out without the opportunity to take advantage of your suit abilities. This was my experience, and perhaps others had a different experience, but I hope most of the maps in the full game are at Skyline's scale, or that they allow a greater number of players for maps like Pier 17.

The launch was and still is a complete disaster. My father wanted to try it out, yet it kept telling him he already had an account with his e-mail address, whenever he tried to make one. This is of course impossible, because he does not have an account with EA Games, or Gamespy, and certainly not for the game he has never played before. This happened repeatedly for two days before it finally created the account for him, and even then it wouldn't log in. He gave up and played it on my account, while I tried to create one for him. It eventually worked, and I was able to create an account for him using my e-mail address. Yet now, both accounts, the one he made and the one I made for him, log in perfectly fine. I myself experienced two hours of being unable to log in on the first day, and yesterday, every server was stuck at the lobby and the matches failed to start. It's been truly hit or miss, with the odds leaning more toward a miss, even after several days.

Still, I enjoy the gameplay, and to me that is the most important part. Graphics I've never really cared much for. I can play older games like Deus Ex that most people simply can't play nowadays due to the lack of pretty graphics. So I'm easily impressed by something like Crysis 2, and I could nitpick, but why? Overall, it looks great. I am looking forward to the full game and the single player. I don't imagine I'll be playing the multiplayer much. But that's not what I'm really looking forward to anyway.
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Alexandra Ryan
 
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Post » Sun Jan 09, 2011 8:27 pm

The game doesnt seem to recognize my 360 controller (for PC) <.<

I played some and didnt do half bad but I gotta say the game svcks and im glad I played the demo. Maybe the SP is more entertaining, but the MP is just garbage.
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Miranda Taylor
 
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Post » Sun Jan 09, 2011 4:44 pm

My Impressions:

Good:
*Fantastic graphics and well optimized
*I liked what they did with kill streaks, discouraging campers
*Suit abilities were fun
*Cool kill replays

Bad:
*Another COD clone
*A focus on multi-player when Crysis has been a single player series so far
*I thought that the stealth ability hurt a lot of gameplay
*I didn't like the guns at long range, between this and kill streaks it makes it seem like there are no tactical options, just shooting people point blank
*12 player cap
*The GUI moving for the menus was irritating to me

Overall:

Unless they include a tremendous amount of single player content (>20 hours of campaign) I have no intention to pay $60 for this game. I am disappointed with the direction they took focusing it on multiplayer, I guess Bad Company 2, Medal of Honor, and the upcoming Battlefield 3 were not enough for them to not compete with COD. Speaking of which, if I wanted to play multiplayer I would just play one of the ones I have. I don't see why companies insist on including semi-good multiplayer in games instead of either focusing on multiplayer or single player. I also never liked when they introduce aliens in an FPS like this and aliens seem to be very prevalent in this game. Because of the tactics "human" AI employ compared to their alien counter parts I've always found fighting "human" AI opponents much more fun. If I see this for <$30 I may pick it up, depending on the single player content and how early they introduce aliens.
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El Goose
 
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Post » Sun Jan 09, 2011 9:41 pm

My Impressions:

Good:
*Fantastic graphics and well optimized
*I liked what they did with kill streaks, discouraging campers
*Suit abilities were fun
*Cool kill replays

Bad:
*Another COD clone
*A focus on multi-player when Crysis has been a single player series so far
*I thought that the stealth ability hurt a lot of gameplay
*I didn't like the guns at long range, between this and kill streaks it makes it seem like there are no tactical options, just shooting people point blank
*12 player cap
*The GUI moving for the menus was irritating to me

Overall:

Unless they include a tremendous amount of single player content (>20 hours of campaign) I have no intention to pay $60 for this game. I am disappointed with the direction they took focusing it on multiplayer, I guess Bad Company 2, Medal of Honor, and the upcoming Battlefield 3 were not enough for them to not compete with COD. Speaking of which, if I wanted to play multiplayer I would just play one of the ones I have. I don't see why companies insist on including semi-good multiplayer in games instead of either focusing on multiplayer or single player. I also never liked when they introduce aliens in an FPS like this and aliens seem to be very prevalent in this game. Because of the tactics "human" AI employ compared to their alien counter parts I've always found fighting "human" AI opponents much more fun. If I see this for <$30 I may pick it up, depending on the single player content and how early they introduce aliens.


A few things:
1. Apart from the leaks, no one knows how the single player campaign is and if multiplayer was truly the main focus.
2. Multiplayer is being made by the Timesplitters/Haze team in Crytek UK. The original Crytek Frankfurt sausage team is still making the main single player game.
3. Asking for 20 hour campaign is being hilariously hyperbolic. Nobody makes modern FPS games that long - let alone other genres. Heck, aside from a few obvious choices, the vast majority of modern video games are 5-6 hours. That being said, Crytek has claimed that Crysis 2 will be around 12 hours long. They're probably being a bit generous, but that's still quite substantial.

My take is: I'm really only interested in this series for the Sandbox editor. That's why I followed and bought the original Far Cry and that's why I bought Crysis 1. If the single player really does turn out to be a mess, I'm right with you in grabbing the $30 Bargain Bin Edition. Maximum Savings.
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Karen anwyn Green
 
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Post » Sun Jan 09, 2011 4:03 pm

A few things:
1. Apart from the leaks, no one knows how the single player campaign is and if multiplayer was truly the main focus.
2. Multiplayer is being made by the Timesplitters/Haze team in Crytek UK. The original Crytek Frankfurt sausage team is still making the main single player game.
3. Asking for 20 hour campaign is being hilariously hyperbolic. Nobody makes modern FPS games that long - let alone other genres. Heck, aside from a few obvious choices, the vast majority of modern video games are 5-6 hours. That being said, Crytek has claimed that Crysis 2 will be around 12 hours long. They're probably being a bit generous, but that's still quite substantial.

My take is: I'm really only interested in this series for the Sandbox editor. That's why I followed and bought the original Far Cry and that's why I bought Crysis 1. If the single player really does turn out to be a mess, I'm right with you in grabbing the $30 Bargain Bin Edition. Maximum Savings.


1. Multiplayer Demo and extra multiplayer content for pre-ordering instead of a SP demo or SP content makes me think that they are focusing on MP more than SP, but you're right and that is just speculation.
2. Didn't know that. Hopefully that means that it will be up there with the original Crysis.
3. Which is why I don't pay full price for SP FPS games.
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JR Cash
 
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Post » Sun Jan 09, 2011 10:16 pm

1. Multiplayer Demo and extra multiplayer content for pre-ordering instead of a SP demo or SP content makes me think that they are focusing on MP more than SP, but you're right and that is just speculation.
2. Didn't know that. Hopefully that means that it will be up there with the original Crysis.
3. Which is why I don't pay full price for SP FPS games.


1. I suspect that's more EA's doing, but I wouldn't be surprised if the truth was somewhere in the middle.

2. Agreed my maximum good buddy ol' pal.

3. is a magic number. Yes it is, it's a magic number. Somewhere in the ancient, mystic trinity, you get three, as a magic number. The past and the present and the future. Faith and Hope and Charity. The heart and the brain and the body give you three, as a magic number.

It takes three legs to make a tri-pod
Or to make a table stand.
It takes three wheels to make a ve-hicle
Called a tricycle.

Every triangle has three corners,
Every triangle has three sides,
No more, no less.
You don't have to guess.
When it's three you can see
It's a magic number.
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Jennie Skeletons
 
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