Crysis 2 Patch 1.9 Notes

Post » Fri Jun 24, 2011 4:37 pm

Wheres the OPTION to control the VOLUME of the nanosuit. IE NANOVISION ENABLED???
User avatar
Stacey Mason
 
Posts: 3350
Joined: Wed Nov 08, 2006 6:18 am

Post » Fri Jun 24, 2011 5:10 pm

See y'all , as I said patience is a virtue,

someone saying the servers are empty? not so, as been pointed out earlier...
and if they arnt rammed, i suspect the remaining flock will return to the fold, i just find it strange that folks have been willing to give up on the game in the first place, the worst i would do is wait patiently.

someone here wants to control the N/suit voice volume, hell i jus want that sweet female voice whispering in my ear, talk about incentive , lmao
User avatar
jennie xhx
 
Posts: 3429
Joined: Wed Jun 21, 2006 10:28 am

Post » Fri Jun 24, 2011 3:18 pm

See y'all , as I said patience is a virtue,

someone saying the servers are empty? not so, as been pointed out earlier...
and if they arnt rammed, i suspect the remaining flock will return to the fold, i just find it strange that folks have been willing to give up on the game in the first place, the worst i would do is wait patiently.

someone here wants to control the N/suit voice volume, hell i jus want that sweet female voice whispering in my ear, talk about incentive , lmao

My main issue with that is the volume when activating nanovision, its too damn loud and I can't hear **** around me when I turn it on. A good crysis 2 player has to utilize this a lot and to constantly hear this every 10 seconds deafening you is really annoying.
User avatar
oliver klosoff
 
Posts: 3436
Joined: Sun Nov 25, 2007 1:02 am

Post » Fri Jun 24, 2011 4:26 am

i still want the fix where the grendel with the silencer disappearing when used in semi automatic
User avatar
Makenna Nomad
 
Posts: 3391
Joined: Tue Aug 29, 2006 10:05 pm

Post » Fri Jun 24, 2011 11:46 am

the file is too big 5g and 4g
User avatar
sunny lovett
 
Posts: 3388
Joined: Thu Dec 07, 2006 4:59 am

Post » Fri Jun 24, 2011 5:45 am

Patch looks good.. but what about the damnd menu music overlap issue??

Is this ever going to get fixed?

The game may be improved now, but do you guys at Crytek realize how annoying this glitch is?
User avatar
Jaki Birch
 
Posts: 3379
Joined: Fri Jan 26, 2007 3:16 am

Post » Fri Jun 24, 2011 12:39 pm

How is this going to work for steam users?
User avatar
Kat Stewart
 
Posts: 3355
Joined: Sun Feb 04, 2007 12:30 am

Post » Fri Jun 24, 2011 6:26 am

Ok, this is very nice... BUT: Will the crashes be fixed??
https://secure.gamesas.com/forums/viewtopic.php?f=40&t=13184
User avatar
sunny lovett
 
Posts: 3388
Joined: Thu Dec 07, 2006 4:59 am

Post » Fri Jun 24, 2011 10:41 am

I cant wait to max this out on my 3dfx Voodoo3 2000 AGP WOOT WOOT.

Seriously pretty excited for the patch. Let the games begin :)
User avatar
Dan Wright
 
Posts: 3308
Joined: Mon Jul 16, 2007 8:40 am

Post » Fri Jun 24, 2011 9:11 am

Why the "facination" with motion blur? I hate it. Drives me nuts.

Create parallaxed head-bob. THAT would be something.

To get what I'm talking about, the next time you're walking down a cubical isle (office cubes that is) walk with some deliberate bounce ... not TOO much but enough that it makes things bounce up and down a bit more than usual. Stare down the walkway and notice that the inside 1/3 or so of you FOV does not "bounce" while everything on the periphery DOES! I'd like to see that in a vid game.

Motion blur. .... ick.

m2c.
User avatar
Lisha Boo
 
Posts: 3378
Joined: Fri Aug 18, 2006 2:56 pm

Post » Fri Jun 24, 2011 7:03 pm

This list is the last one?, or they gonna add another fixes?
I can't see the fixes for a lot of bugs actually.
User avatar
Abi Emily
 
Posts: 3435
Joined: Wed Aug 09, 2006 7:59 am

Post » Fri Jun 24, 2011 3:16 pm

When the "Orbital Strike lag" will be fixed? Or remove the Orbital strike and replace it with something less problematic, like a nuke bomb, or something...
User avatar
Jason White
 
Posts: 3531
Joined: Fri Jul 27, 2007 12:54 pm

Post » Fri Jun 24, 2011 8:35 am

as DX11 will be an optional download to enable its features, how will this work on Steam? seeing steam is differently compiled interms of files and folders?

Will the optional download just work normal for steam version of Crysis2 (just pretty much installing it)
or will the download be done automatically through Steam? or others :)

anyway this is good news, for DX11 Enabled Users, this is a top notch feature :)
User avatar
Harry Hearing
 
Posts: 3366
Joined: Sun Jul 22, 2007 6:19 am

Post » Fri Jun 24, 2011 7:20 pm

the file is too big 5g and 4g

The DX11 pack is 559MB and the high res texture pack is 1.7gb
User avatar
Jessica Nash
 
Posts: 3424
Joined: Tue Dec 19, 2006 10:18 pm

Post » Fri Jun 24, 2011 4:49 am

Very good news, but I still need a quick save feature before I can enjoy the gameplay as I'd like.
User avatar
koumba
 
Posts: 3394
Joined: Thu Mar 22, 2007 8:39 pm

Post » Fri Jun 24, 2011 3:13 pm

the file is too big 5g and 4g

The DX11 pack is 559MB and the high res texture pack is 1.7gb
nope?
User avatar
Cccurly
 
Posts: 3381
Joined: Mon Apr 09, 2007 8:18 pm

Post » Fri Jun 24, 2011 6:16 am

Yes it is.
The file size displayed on techpowerup is wrong.
The files are actually as big as vandal wrote ;)
User avatar
Sweet Blighty
 
Posts: 3423
Joined: Wed Jun 21, 2006 6:39 am

Post » Fri Jun 24, 2011 10:17 am

Crytek can you please make the DX11 pack and high res texture pack available before Monday 27th as a preload , I have a bad feeling gamesas.com will get overloaded and this will make a lot of people throw they're toy's out the pram and any questions or problems people have will go unanswered.
User avatar
Catherine Harte
 
Posts: 3379
Joined: Sat Aug 26, 2006 12:58 pm

Post » Fri Jun 24, 2011 5:24 pm

Crytek can you please make the DX11 pack and high res texture pack available before Monday 27th as a preload , I have a bad feeling gamesas.com will get overloaded and this will make a lot of people throw they're toy's out the pram and any questions or problems people have will go unanswered.
The two downloads are already available here:
https://secure.gamesas.com/forums/viewtopic.php?f=40&t=32234
User avatar
sunny lovett
 
Posts: 3388
Joined: Thu Dec 07, 2006 4:59 am

Post » Fri Jun 24, 2011 9:09 am

I have a little question:
It has been said somewhere that there will be a new setting for DX11 (or high-res?) above extreme.....Am I right with my assumption, that in the autoexec.cfg, this will be acitvated with the number "4"? (3 is currently extreme settings, if I remember right...)
User avatar
Enny Labinjo
 
Posts: 3480
Joined: Tue Aug 01, 2006 3:04 pm

Post » Fri Jun 24, 2011 6:24 am

Crytek can you please make the DX11 pack and high res texture pack available before Monday 27th as a preload , I have a bad feeling gamesas.com will get overloaded and this will make a lot of people throw they're toy's out the pram and any questions or problems people have will go unanswered.
The two downloads are already available here:
https://secure.gamesas.com/forums/viewtopic.php?f=40&t=32234

Cheers SLI, I have downloaded the two files I'm sure there are plenty of people unaware the files are available at techpowerup.com and are waiting for Monday!

User avatar
Elena Alina
 
Posts: 3415
Joined: Sun Apr 01, 2007 7:24 am

Post » Fri Jun 24, 2011 6:38 pm

I have a little question:
It has been said somewhere that there will be a new setting for DX11 (or high-res?) above extreme.....Am I right with my assumption, that in the autoexec.cfg, this will be acitvated with the number "4"? (3 is currently extreme settings, if I remember right...)

The new settings will be ultra and yes most likely 4 in a custom config.
User avatar
BaNK.RoLL
 
Posts: 3451
Joined: Sun Nov 18, 2007 3:55 pm

Post » Fri Jun 24, 2011 10:59 am


The new settings will be ultra and yes most likely 4 in a custom config.

Thx a lot for the fast answer. Maybe I'll start to make an autoexec while waiting for monday to come....Man, this will be the hardest weekend ever....
User avatar
Miss K
 
Posts: 3458
Joined: Sat Jan 20, 2007 2:33 pm

Post » Fri Jun 24, 2011 10:19 am

Who here thinks they should've named ultra graphics as Maximum graphics, for the game's sake?
:P
User avatar
Chavala
 
Posts: 3355
Joined: Sun Jun 25, 2006 5:28 am

Post » Fri Jun 24, 2011 10:17 am

Cheers SLI, I have downloaded the two files I'm sure there are plenty of people unaware the files are available at techpowerup.com and are waiting for Monday!
Lol, good luck getting them to work. You need the patch (1.9) to enable the features.
User avatar
Blessed DIVA
 
Posts: 3408
Joined: Thu Jul 13, 2006 12:09 am

PreviousNext

Return to Crysis