Crysis 2 PC 1.2.0 Patch Notes - Update #2

Post » Fri Dec 31, 2010 2:07 am

Be thankful that Crytek released you a patch.

I have a feeling that some people are never satisfied in their life

P.S. Learn to live as life can afford you!
I love it when guys apply philosophy to something as material as videogames ;)
By the way, I don't agree with your message: you should try to get the most out of your life and not passively accept what it offers you
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Nicole M
 
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Post » Fri Dec 31, 2010 12:05 am

Thx for the good news Tom. Don't care about the whining people. I'm sure that it is very hard to fix all the bugs but i'm confident that you guys will do a great job.
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sexy zara
 
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Post » Fri Dec 31, 2010 1:33 am

Damn as the message says : "Below you will find a list of the top fixes."...

Just wait until the patch is released and then start shouting.
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josie treuberg
 
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Post » Fri Dec 31, 2010 3:53 am

Hey why you people don't stop complaining and have a little more hope on the creators of one of the best FPS games of all histories?

Maybe these are the only things the have fixed because they are using all their resources to have a DX11 and textures patch soon enough.

Just wait until having more news from their side, not everything is lost.

Best regards.
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Cagla Cali
 
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Post » Fri Dec 31, 2010 12:49 pm

Updated OP to include the Nano Catalyst fix.
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Alyna
 
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Post » Fri Dec 31, 2010 9:06 am

There may be a little more important than Direct X 11 is not it?
If it's really the content patch tonight, as not to patch.

It sounds like a bad joke

@Cry-tom: what about SP player Script bug ?

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Taylah Haines
 
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Post » Thu Dec 30, 2010 10:27 pm

Thank you Thank you Thank you. Now i can finally play the game properly :)
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Trista Jim
 
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Post » Fri Dec 31, 2010 11:35 am

good news ... nice to see you don't forget the SP !
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Lewis Morel
 
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Post » Fri Dec 31, 2010 4:15 am

But where is The Nano Catalyst bug fix? Are you kidding?

I really hope it's not a "Top Fix" for you.

The single players is absolutely unplayable without proper functioning of this feature. I've already been waiting for almost 2 weeks. So don't you dare not to fix this! It's just frustrating.

And what about the melee issue, dark texture issue on Lighthouse and other maps... And a hell of a lot other bugs. The game must feel just like a quality game not like a chinese toy.

Dude shut up about the nano catalyst bug. I have to deal with it too but I got every single module on my suit except for one unlocked in one playthrough. Second playthrough, and that one module I don't have will be unlocked.

Seriously IT'S NOT that big of a deal, you don't even NEED modules to play the SP game -_-" just a bonus feature.

As for melee issues I haven't experienced any really, so whatever. The dark textures is a graphics thing, that's going to take more time.
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rebecca moody
 
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Post » Fri Dec 31, 2010 7:10 am

cmon people look at the post update. nano catalyst bug is fixed, its not a full list, so we can be chill xD
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emma sweeney
 
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Post » Fri Dec 31, 2010 9:24 am

Crytom are any connection problems being looked at because thats the main issue im having
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Sunnii Bebiieh
 
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Post » Fri Dec 31, 2010 8:21 am

Thx for the good news Tom. Don't care about the whining people. I'm sure that it is very hard to fix all the bugs but i'm confident that you guys will do a great job.

Yes ok... but they should fix this crap months before the release... not now, with the game already on sale...

B-e-t-a-t-e-s-t-i-n-g this unknown.
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Ebou Suso
 
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Post » Fri Dec 31, 2010 9:45 am

cmon people look at the post update. nano catalyst bug is fixed, its not a full list, so we can be chill xD


I SO hope you are right with that. *crossfingers*
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Juan Suarez
 
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Post » Fri Dec 31, 2010 10:58 am

Oh look, good news! Nanocatalyst bug has been fixed, now stfu about it people >_>

I'm more concerned with dark textures and DX11 but I know Crytek is hard at work with both. I look forward to future patches and updates Crytek, THANK YOU FOR PATCH 1.2!!

MAXIMUM PATIENCE ACTIVATED
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Daniel Brown
 
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Post » Fri Dec 31, 2010 1:06 am

All changes concern only a multiplayer? And how a single where the little have less than bugs than bytes? Groundless holes from the bullets, not working scripts if to go not how developers have provided. At last absence of made physics in game where is present!!! Metal deformation. Make at least trees cut. Pleeeease^
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Mimi BC
 
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Post » Fri Dec 31, 2010 10:51 am

Tom will patch have multigpu fix? :P
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Nicole M
 
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Post » Fri Dec 31, 2010 12:38 pm

Updated OP to include the Nano Catalyst fix.

Nice! Dows it fix the bug where sometimes when you grab a and throw a Ceph, you can't pick up the nano dust?
It just floats there.
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Krystina Proietti
 
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Post » Fri Dec 31, 2010 3:50 am

The grenedal needs a damage buff, on burst mode 1.35 bursts should kill someone, meaning one burst, then any shot from any weapon should take them down, i think even one burst should take enemies out, and the feline needs a damage buff, too...
http://denkirson.proboards.com/index.cgi?board=cry2&action=display&thread=2755
You do need only one burst, up to a certain range. And Feline already deals more damage than the SCAR per sec.
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Sista Sila
 
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Post » Fri Dec 31, 2010 6:51 am

All changes concern only a multiplayer? And how a single where the little have less than bugs than bytes? Groundless holes from the bullets, not working scripts if to go not how developers have provided. At last absence of made physics in game where is present!!! Metal deformation. Make at least trees cut. Pleeeease^


Go buy a lumberjack sim if you want to chop down trees.
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Dragonz Dancer
 
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Post » Fri Dec 31, 2010 2:25 am

Updated OP to include the Nano Catalyst fix.

Nice! Dows it fix the bug where sometimes when you grab a and throw a Ceph, you can't pick up the nano dust?
It just floats there.

Is it gonna be permanent after that?
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jodie
 
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Post » Thu Dec 30, 2010 8:15 pm

Updated OP to include the Nano Catalyst fix.

Now, that's some good news, thank you! We're very impatient for the rest of the fixes though ;)
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Tamika Jett
 
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Post » Fri Dec 31, 2010 2:26 am

Can we maybe get a link to all the patch notes? Will these be available on Steam like with most games?
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Kelly Tomlinson
 
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Post » Fri Dec 31, 2010 10:00 am

Hhi tom, quick proper question.

Due to the MP cheat issues is there any plans to implement a cheat client (ala punkbuster/vac) anytime in the future?.

Thanks.
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Dalton Greynolds
 
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Post » Thu Dec 30, 2010 11:42 pm

MAXIMUM WAIT ENGAGED
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CHARLODDE
 
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Post » Fri Dec 31, 2010 10:36 am

Updated OP to include the Nano Catalyst fix.

Nice! Dows it fix the bug where sometimes when you grab a and throw a Ceph, you can't pick up the nano dust?
It just floats there.

Yeah it's a bit annoying, but actually you can grab it while jumping on the dust location, did you try that? it always worked for me, every time ;)
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Nims
 
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