Crysis 2 PC 1.2.0 Patch Notes - Update #2

Post » Fri Dec 31, 2010 11:31 am

Same problem here, can't login in multiplayer because of network connection error.

Hope there will be a fix or some news on what to avoid or what ports to forward.
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Steve Fallon
 
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Post » Fri Dec 31, 2010 7:32 am

it'll be time to can ban the guy like "piratezwin"
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Alex [AK]
 
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Post » Fri Dec 31, 2010 9:07 am

STILL HAVE NANO-CATALYST BUG.

AAARRRGHHGHGHHHHGH!!!!!
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Charity Hughes
 
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Post » Thu Dec 30, 2010 9:00 pm

I guess that this patch isnt that good as it should..
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Marcia Renton
 
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Post » Fri Dec 31, 2010 10:14 am

PLACEMENTS OF NUDITY SIGHTS LARGE NOTICE IN THE REMOVAL OF SUIT FUNCVTIOA!
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[ becca ]
 
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Post » Thu Dec 30, 2010 8:13 pm

http://screenshot.su/show.php?img=de442fe81343ab3b1480a39e9de3a9c1.jpg
AWESOME CRYTEK )
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Natasha Callaghan
 
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Post » Fri Dec 31, 2010 10:42 am

A change that wasn't in the list: No casting shadow when cloaked. :) more realistic.
Tier 2 stealth enhance.

Also,
I have the Steam version and it still say 1.1.0.0.
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Kat Lehmann
 
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Post » Fri Dec 31, 2010 1:03 am


drunk?
Please check the thread before responding. Alot of people still have the problem..

are you Stupid?

They're just trolling and so are you. This bug is fixed. Stop being stupid and actually try it out for yourself moron.

Trolling? This bug is not fixed to me, and obviously not for many other as well, a patch or a release is not validated for ONE user, but for many, so mind what you're saying before insulting others.
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Milagros Osorio
 
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Post » Fri Dec 31, 2010 6:21 am

A change that wasn't in the list: No casting shadow when cloaked. :) more realistic.
Tier 2 stealth enhance.

Also,
I have the Steam version and it still say 1.1.0.0.


Yep steam didn't update yet,, bah comon STEAM Release the DAMN PATCH :(
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Amber Hubbard
 
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Post » Fri Dec 31, 2010 7:19 am

Nano Catalyst bug still in effect, is there something i have to do in order to get the bug to stop?
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Code Affinity
 
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Post » Fri Dec 31, 2010 9:41 am

Download Patch 1.2.0.0 and more @ http://inside-network.net/crysis-2-downloads-patches-mods/

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Danny Blight
 
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Post » Fri Dec 31, 2010 10:51 am

http://www.gamesas.com/forums/viewtopic.php?f=23&t=13184&p=224524#p224524

FIX THIS!
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Siidney
 
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Post » Thu Dec 30, 2010 11:52 pm

Fix that **** flickering bug with multi gpu card

Stupid retard
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Steve Fallon
 
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Post » Fri Dec 31, 2010 7:28 am

Crysis 2 PC 1.2.0.0

A new Crysis 2 PC patch is scheduled to go live later today. Below you will find a list of the top fixes.

List of changes
? Further improved anti-cheat measures
? Fix for spurious characters appearing when initiating text chat
? Fix for Chatlog doesn't disappear after kill cam
? Fixed occasional login issues
? Changed VOIP defaults
? Fixed some UI aspect issues on multiple monitors
? Added option for crouch toggle in MP & SP
? Fixed a bug where players lost Nano Catalyst points after restarting the game
? Filter settings in server browser are now retained
? Default player count required to start a game from the lobby lowered to 4
? Fixed issue related to “Deleting Reference Counted Object Twice” error that appeared for some users with strict router/firewall settings
? Fixed issue of not being able to melee after dying
? Fixed issue where some video cards were being stated as unsupported

We’re working hard with our Ranked Server Partners to switch the servers at the same time that the patch goes live – but inevitably this will take time so we ask for your patience. When you launch the game, the patch will auto-download. If you cannot find servers, please exit the game and re-start to ensure the patch has applied.

You can check the version number by selecting Properties on Crysis2.exe and selecting Details. The correct version after patching will be 1.2.0.0, and the executable will be signed by Crytek GmbH.

Update #1
Added the Nano Catalyst bug to the list of fixed issues. There seems to be a little confusion about the patch so please note, this is not the full list, but rather the key highlights.

Update #2
Added several other key points that are included with this patch.

For Steam Users
Steam users will experience some prolonged loading times in this patch for which we apologise. We will update the Steam build in the next few days to resolve this issue.

- gamesas Team

You know Cry-Tom, we have had the worst experience with the Crysis 2 PC. So we want to se what is fixed and not. So there is beter to post the whole list instead of 10% it, u know what i mean. We want more answers than the consoll users, they only trolling and spaming the Xbox 360 part of the forum. And we know there will be a long wait for the DX11, but why did we not get it at Crysis 2 launch day? Can u answer us that? And how fast can we se next patch, give us somthing to calm us down with.

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Stephanie Nieves
 
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Post » Fri Dec 31, 2010 6:04 am

The nano catalyst bug is fixed. If you want proof, just restart a level before you lost them and/or a new game and it won't happen. If it doesn't work for you, it's probably because you were already at a negative number (as can happen with that bug) and the patch can't really fix that because it would be impossible to know how many points to "give back" to you. That might svck but if you're already more than halfway through the game I would just finish it as you're bound to get enough catalyst points to at least have most unlocks for the start of the second playthrough.

Also, anyone complaining about a lack of a fix of SLI/Crossfire problems doesn't seem to understand that those problems occur because the videocards are making a mistake in rendering the game (which is why for a lot of people the problem is solved by renaming the .exe to something else). Don't blame Crytek for it because that's impossible for them to fix. It needs to be something that ATI/Nvidia fix in a driver update on their end. I would assume people who have a dual-GPU rig would know that by now.
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Emerald Dreams
 
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Post » Fri Dec 31, 2010 9:42 am

what the hell

are you kidding me

I can't login in this *********** MP with gamesas acc

what are you doing

no words for this
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casey macmillan
 
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Post » Fri Dec 31, 2010 7:26 am

I still can't get my unlocks to stick!!!!! WTF this is the most annoying thing ever. EVERY damn time I launch multiplayer I have to pick my unlocks all over, and sometimes between servers as well. This is some **** I got ripped off big time. Well **** you crytek.
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Naughty not Nice
 
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Post » Thu Dec 30, 2010 8:41 pm

The nano catalyst bug is fixed. If you want proof, just restart a level before you lost them and/or a new game and it won't happen. If it doesn't work for you, it's probably because you were already at a negative number (as can happen with that bug) and the patch can't really fix that because it would be impossible to know how many points to "give back" to you. That might svck but if you're already more than halfway through the game I would just finish it as you're bound to get enough catalyst points to at least have most unlocks for the start of the second playthrough.

Also, anyone complaining about a lack of a fix of SLI/Crossfire problems doesn't seem to understand that those problems occur because the videocards are making a mistake in rendering the game (which is why for a lot of people the problem is solved by renaming the .exe to something else). Don't blame Crytek for it because that's impossible for them to fix. It needs to be something that ATI/Nvidia fix in a driver update on their end. I would assume people who have a dual-GPU rig would know that by now.




im thinking that might be my issue. I finished Recruit, and started Soldier and am more than halfway through Soldier (played the whole time with no catalyst increase :( ). I had figured it was just a display issue not recognizing the amount i actually "Had". So should i just restart Recruit and do it all over? Not like the campaign on recruit takes much of ANY time lol.

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Rachel Cafferty
 
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Post » Thu Dec 30, 2010 11:50 pm

I still can't login in MP. I still have this Connectivity Issue. FK u Crytek!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Megan Stabler
 
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Post » Thu Dec 30, 2010 9:37 pm

The nano catalyst bug is fixed. If you want proof, just restart a level before you lost them and/or a new game and it won't happen. If it doesn't work for you, it's probably because you were already at a negative number (as can happen with that bug) and the patch can't really fix that because it would be impossible to know how many points to "give back" to you. That might svck but if you're already more than halfway through the game I would just finish it as you're bound to get enough catalyst points to at least have most unlocks for the start of the second playthrough.

Also, anyone complaining about a lack of a fix of SLI/Crossfire problems doesn't seem to understand that those problems occur because the videocards are making a mistake in rendering the game (which is why for a lot of people the problem is solved by renaming the .exe to something else). Don't blame Crytek for it because that's impossible for them to fix. It needs to be something that ATI/Nvidia fix in a driver update on their end. I would assume people who have a dual-GPU rig would know that by now.



anyway with just a single gtx 285 I turn a bottom (35-60fps), why would two gpu is stupid to have 200fps
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Karen anwyn Green
 
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Post » Fri Dec 31, 2010 12:25 pm

Crysis 2 PC 1.2.0.0

A new Crysis 2 PC patch is scheduled to go live later today. Below you will find a list of the top fixes.

List of changes
? Further improved anti-cheat measures
....
Very nice)))

PS
? Fixed a bug where players lost Nano Catalyst points after restarting the game
-10000 XP today (MP :D )

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JUan Martinez
 
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Post » Fri Dec 31, 2010 8:18 am

And have half the peformance. No thanks.

Half? lol, sorry to ruin your dreams, but only the money you paid for your graphical performance doubled. Your graphical improvements will hardly pass 25% and only in games that handle it properly ;) The juice is definitely not worth the squeeze about multiple GPU systems, better buy a very good single card then renew it sooner, it'll be much better for your economy bud ;)


http://www.anandtech.com/show/4254/triplegpu-performance-multigpu-scaling-part1/4

NOW SHUT UP.
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Allison Sizemore
 
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Post » Fri Dec 31, 2010 7:40 am

pirates are still going online???
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marie breen
 
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Post » Fri Dec 31, 2010 7:55 am

PLEASE FIX THIS CHECK NETWORK CONNECTIVITY LOG IN PROBLEM
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lilmissparty
 
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Post » Thu Dec 30, 2010 10:07 pm

pirates are still going online???
cheaters...
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Bloomer
 
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