OK, we see some real cool features in multiplayer, finally kick system [thank god... I'm kidding, Crytek]. I just have a little question hoping Cry-Adam or Cry-Tom to answer me, I think is kind of an issue: I had days using the nano recharge module, already upgraded to level 2 and half-way to level 3; today when I wanted to use it in another custom class I found it locked with other modules already unlocked, so I unlocked it again and when I went for a match I noticed my energy recharged slower, I went to check and my nano recharge module was set back to where it started (level 1) and I had only 7 kills with it!! I was like 'Oh god, I was almost in level 3 -.-' I have a high rank and experience, armor 11, power and stealth 12 but my nano recharge module was reset. So here's my question: can it possibly happen again (on any module) with the next patch implemented?
? Fix for Nanosuit Modules that could not be leveled in some circumstances.
The issue should be fixed

Also, merged this with the main thread.
Cheers!