Crysis 3 - Point of view

Post » Fri Feb 08, 2013 2:54 am

Hello=)

I want to share my mind bout C3 atm after 89hours of playtime.

To my Sys.- and gamesettings:
Proz: Amd FX 4100 @3,6 Ghz.
Ram: 4GB @1333 Mhz
GPU: MSI OC Gtx 460 (756 mb gddr5, 192 bit. mem.interf.) + extra OC to 800Mhz/2000Mhz.
Windows 7, 64 Bit.

Gamesettings:
Everything 1980x1080 @high, Textures very high (but NOT: AF, Shadows, Water)

Avg Frames: 39


To the game:

Tryed out every Customized (Weapon/Skill) Setups wich are possible.

Its a very fast FPS with nearly perma-sprint and fast respawn times.
Much play-styles are possible: assasination (stealthed actions), Rambo (Ar. up + run into everything with a heavy machine gun) and hybrid (a lil bit of everything^^, my favorite).


I think after a look back to C2 there are not very much changes in the Gameplay.
But the graphics seem to be enhanced (and this in the non 100% Graphicrelease cuz BETA)

And the grenades/air-stomps. are way toooo strong (-100% life WITH Ar. on)

Graphic/bugs ect.:

The water-collisions after explosions are not very realistic atm. (Grenade results in a spreading out big water-bubble ect. - dunno what happens at very-high setting)

Sometimes i realized + seen in Kill-cam, that′s possible to hit enemys trough walls (STONEWALL) with gunshots/bowshots what not should be able ^^.

Then there is a lil. issue with the Character wich seem to be under the earth with some bodyparts after dead and not above ^^.

At the predator-bow with exploding- arrows i had sometimes the issue - if i tryed to shot at the edge of the roof to enemys wich stand at a lower area - the arrow sticks at the edge and didnt hit the enemy.
Or if i tryed to shoot trough a window (the small one of the airplane door @airport) the same problem happens - it didnt go trough (gunshots too).

Thats my first report above the game and sorry for the non-correct english (im german and had english only 1 year long ^^.).

So far, H4-.
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Nims
 
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Post » Thu Feb 07, 2013 12:47 pm

Yeah the grenades just cause a abit of white foam(?) to spread ontop of the water... they should cause a huge splash like the original Crysis, then some nice tessellated ripples. Looks terrible atm
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Nikki Morse
 
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