» Fri Dec 31, 2010 12:46 pm
In Crysis, that was all in LUA code, which can be modded. So, no matter what we get now, I think we could mod Power Struggle back into the game. And the bases are just models, and there are programs that can pull those models into 3D modeling programs so they can be exported to Crysis 2 MP. :p CE2 was a very moddable engine supporting Flowgraphs, LUA, and C++ code. You can make new game types and such with it. So, while I do not care for Crysis 2 MP, I really want to see what mod tools we are going to get. And especially, if we can make maps beyond 8 x 8 km.