Crysis 2 PS3 Sub-HD?

Post » Fri Jun 03, 2011 2:38 am

Disappointing if its true:

http://www.gamersmint.com/crysis-2-ps3-is-sub-hd/
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Jimmie Allen
 
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Post » Thu Jun 02, 2011 3:39 pm

I don't undertand :|...can you explain me please?
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Sammygirl500
 
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Post » Thu Jun 02, 2011 9:19 pm

Its the resolution the game is played at. Xbox360 is generally limited to 720p while the PS3 can do up to 1080p. It seems though as if the PS3 version is also 720p. The lower resolution is probably to increase performance as we already know consoles are running the game on low visual settings. I would assume that low settings on 1080p resolution gives bad FPS for console hardware.

The higher the resolution becomes the sharper the image is and very fine details become more visible.

EDIT: Correction.
"HD" just refers to a 720p or higher resolution. By PC standards even a 1080p is still quite a small resolution anyway.

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Alada Vaginah
 
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Post » Thu Jun 02, 2011 6:05 pm

It was just the resolution it was recorded in. The "Be The Weapon" trailer was also recorded in 1024x720 and resized to 1280x720 and then uploaded to youtube.

The console config files have been leaked twice (first time was extracted from the X360 beta, 2nd was someone who extracted from the leaked PC Dev Build), and the PS3 runs at 1280 x 720 in both of those configs.


Unless they decided to reduce the resolution for some unknown reason.
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No Name
 
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Post » Thu Jun 02, 2011 10:08 pm

First of all no game on ps3 or 360 are 1080p. 99% of them are 720p. While some arcade games are 1080p every full current gen release is 720p on both consoles. 720p is not sub-hd btw sub hd would be below 720p. Crysis 2 on consoles is hd.

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CHangohh BOyy
 
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Post » Fri Jun 03, 2011 12:34 am

Its the resolution the game is played at. Xbox360 is generally limited to 720p while the PS3 can do up to 1080p. It seems though as if the PS3 version is also 720p. The lower resolution is probably to increase performance as we already know consoles are running the game on low visual settings. I would assume that low settings on 1080p resolution gives bad FPS for console hardware.

The higher the resolution becomes the sharper the image is and very fine details become more visible.

"HD" just refers to a 1080p resolution. By PC standards 1080p is still quite a small resolution anyway.

In actual fact, the post refers to what resolution the game is being rendered at.

Both the Xbox and ps3 can output resolutions up to 1080p but they use image scalers when required (xbox is hardware based and the ps3 is software).
CodBlops on Xbox for example is rendered at 1040x600 but the Xbox will output the game at 720p (and 1080p as well, I think).

But nearly all console games aim to be rendered at 720p and run at 30fps.
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rheanna bruining
 
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Post » Fri Jun 03, 2011 12:53 am

I don't understand how this can be a surprise to anyone. The 360 and PS3 are nearly equal in terms of hardware power with slight differences in their ups and downs. Very few games are ever 1080p on the console platforms.
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Mari martnez Martinez
 
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Post » Thu Jun 02, 2011 2:15 pm

First of all no game on ps3 or 360 are 1080p. 99% of them are 720p. While some arcade games are 1080p every full current gen release is 720p on both consoles. 720p is not sub-hd btw sub hd would be below 720p. Crysis 2 on consoles is hd.

You know when you contradict yourself it really ruins your credibility.

Its the resolution the game is played at. Xbox360 is generally limited to 720p while the PS3 can do up to 1080p. It seems though as if the PS3 version is also 720p. The lower resolution is probably to increase performance as we already know consoles are running the game on low visual settings. I would assume that low settings on 1080p resolution gives bad FPS for console hardware.

The higher the resolution becomes the sharper the image is and very fine details become more visible.

"HD" just refers to a 1080p resolution. By PC standards 1080p is still quite a small resolution anyway.

In actual fact, the post refers to what resolution the game is being rendered at.

Both the Xbox and ps3 can output resolutions up to 1080p but they use image scalers when required (xbox is hardware based and the ps3 is software).
CodBlops on Xbox for example is rendered at 1040x600 but the Xbox will output the game at 720p (and 1080p as well, I think).

But nearly all console games aim to be rendered at 720p and run at 30fps.

I was explaining what sub-HD means to dark-nazo.

Also the PS3 has quite a few 1080p native resolution games.
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!beef
 
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Post » Fri Jun 03, 2011 1:26 am

First of all no game on ps3 or 360 are 1080p. 99% of them are 720p. While some arcade games are 1080p every full current gen release is 720p on both consoles. 720p is not sub-hd btw sub hd would be below 720p. Crysis 2 on consoles is hd.

You know when you contradict yourself it really ruins your credibility.

Its the resolution the game is played at. Xbox360 is generally limited to 720p while the PS3 can do up to 1080p. It seems though as if the PS3 version is also 720p. The lower resolution is probably to increase performance as we already know consoles are running the game on low visual settings. I would assume that low settings on 1080p resolution gives bad FPS for console hardware.

The higher the resolution becomes the sharper the image is and very fine details become more visible.

"HD" just refers to a 1080p resolution. By PC standards 1080p is still quite a small resolution anyway.

In actual fact, the post refers to what resolution the game is being rendered at.

Both the Xbox and ps3 can output resolutions up to 1080p but they use image scalers when required (xbox is hardware based and the ps3 is software).
CodBlops on Xbox for example is rendered at 1040x600 but the Xbox will output the game at 720p (and 1080p as well, I think).

But nearly all console games aim to be rendered at 720p and run at 30fps.

I was explaining what sub-HD means to dark-nazo.

Also the PS3 has quite a few 1080p native resolution games.

Well i didn't contradict myself. No retail released product besides gt5 is native 1080p. Some psn games are native 1080p but not many. Most are racing games that don't need to render much. Most practical games are 720p.

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JeSsy ArEllano
 
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Post » Thu Jun 02, 2011 4:17 pm

Well i didn't contradict myself. No retail released product is native 1080p. Some psn games are native 1080p but not many. Most are racing games that don't need to render much. Most practical games are 720p.

Yes you did.

First of all no game on ps3 or 360 are 1080p. 99% of them are 720p. While some arcade games are 1080p every full current gen release is 720p on both consoles. 720p is not sub-hd btw sub hd would be below 720p. Crysis 2 on consoles is hd.

You say no games are 1080p, then you say its 99% and then you say some arcade games are 1080p. So which is it? None, 99% or some arcade games?

Also try doing a google search for "PS3 1080p native games" :) Final Fantasy 13 for example is 1080p native.
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Sophie Miller
 
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Post » Thu Jun 02, 2011 7:36 pm

Ok almost all retail games besides gt5 are 720p while some arcade psn games are natively 1080p and some are 720p. A psn game and crysis 2 are not even comparable. Sorry for not being technical enough for you. Do you know what native 1080p means? FF13 is not native 1080p it is upscaled 720 to 1080. Only pre rendered cutscenes were 1080p.

http://blog.us.playstation.com/2010/02/12/final-fantasy-xiii-your-questions-answered/

Here's my proof that FF13 is not native 1080p it runs at 720p. Don't ever question my credibility again!
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K J S
 
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Post » Fri Jun 03, 2011 2:32 am

Damn Rblaze, you blazing this place up!
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Richard Thompson
 
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Post » Thu Jun 02, 2011 7:54 pm

Ok almost all retail games besides gt5 are 720p while some arcade psn games are natively 1080p and some are 720p. A psn game and crysis 2 are not even comparable. Sorry for not being technical enough for you. Do you know what native 1080p means? FF13 is not native 1080p it is upscaled 720 to 1080. Only pre rendered cutscenes were 1080p.

http://blog.us.playstation.com/2010/02/12/final-fantasy-xiii-your-questions-answered/

Here's my proof that FF13 is not native 1080p it runs at 720p. Don't ever question my credibility again!


you should have put "are you threatening me?" ala beavis! lol.
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joannARRGH
 
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Post » Fri Jun 03, 2011 12:10 am

Lol

I just think it's stupid a website took a screenshot from a video and are stating the ps3 is sub hd...from a conpressed video. People need to chill and wait for a demo and the retail release before they lose their ****.

"I am the great cornholio...I need tp, tp for my bunghole! I come from lake tittykaka."

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Austin Suggs
 
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Post » Thu Jun 02, 2011 10:08 pm

Ok almost all retail games besides gt5 are 720p while some arcade psn games are natively 1080p and some are 720p. A psn game and crysis 2 are not even comparable. Sorry for not being technical enough for you. Do you know what native 1080p means? FF13 is not native 1080p it is upscaled 720 to 1080. Only pre rendered cutscenes were 1080p.

http://blog.us.playstation.com/2010/02/12/final-fantasy-xiii-your-questions-answered/

Here's my proof that FF13 is not native 1080p it runs at 720p. Don't ever question my credibility again!


you should have put "are you threatening me?" ala beavis! lol.
Im going to watch that right now!

Did you hear they are making new Beavis and Buttheads?!
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Quick draw II
 
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Post » Thu Jun 02, 2011 9:39 pm

Lol

I just think it's stupid a website took a screenshot from a video and are stating the ps3 is sub hd...from a conpressed video. People need to chill and wait for a demo and the retail release before they lose their ****.

"I am the great cornholio...I need tp, tp for my bunghole! I come from lake tittykaka."
Exactly. Its one guy from NeoGaf. Not like its the offical game too.
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Beulah Bell
 
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Post » Thu Jun 02, 2011 10:10 pm

well off the topic yes i heard new episodes of "beatrice and butter" are coming back. "YESS"!!! but on topic, i didnt panic at all. i said on another topic that im not a graphics whore and if i wanted graphics, id buy a pc and thats not going to happen because 1) i dont like playing on a keyboard and mouse, 2) i hate windows, 3) i just got a new imac. pc and microsoft can licka my dikea!!!
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Mandy Muir
 
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Post » Thu Jun 02, 2011 2:50 pm

New episodes of beavis and butthead this summer. Mike judge already has around 36 made up
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Robert Jackson
 
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Post » Thu Jun 02, 2011 3:49 pm

Note! All of this assumes that you are on a 1080p HDTV. A 720p TV screen's pixels are gonna be quite a bit bigger, especially if it is a big 720p screen.

*SKIP ALL OF THIS STUFF AND READ MY BOTTOM COMMENT IF YOU DON'T LIKE MATH*

1024x720? So that's 256 less horizontal pixels than 720p. My 24" monitor has a Horizantal resolution of 1920 pixels (Resolution: 1920x1080 (1080p)), and a horizontal screen length of 21". (I'm just measuring the monitor's LCD screen, not the plastic bars).

21in/1920pixels = .01094 inches/pixel.

Assuming pixels scale proportionally with screen sizes of the same resolution (1080p), let's do some conversions:

If my 47" HDTV is the same resolution as my 24" monitor, it's (47/24), that's 1.96 times the size of my monitor. (Let's round it up to 2.)

So that means that each pixel of my HDTV is .02188 inches, or twice the size of my monitor pixels.
(2 X .01094).

If you have a bigger TV, then you value will be slightly bigger, but seeing as my HDTV is about average size, we'll just use it.
So, you say the PS3 version runs at 1024x720? That's 256 Pixels less than 720p. Using the scaled-up HDTV pixels, that equates to about
(256 pixels X .02188 inches) = 5.6 Horizontal inches less of pixels. Now these are horizontal inches, not the inches that they measure TV's in (They measure the diagonal of your TV).
So, if you have a 47" TV like me, let's assume that the horizontal length of my TV is 2X times the horizontal length of my 1080p monitor, so it's 42". Since we know that my TV - Sized pixel is .02188 inches, let's get the height of my TV: 1080 pixels. So my TV height in inches is
(.02188 inches X 1080 pixels) = 23.63 inches. (This makes sense, because 1920x1080 can be a 16:10 or 16:9 aspect ratio.)
Because 1024 X 720 is 5.6 inches less on a 47" 1080p screen, it means that an ideal viewing screen for Crysis 2 at 1024 X 720 would be 5.6 inches smaller (width-wise) than my 47" TV. So take my TV's length horizontally, and subtract 5.6:
(42in - 5.6in) = 36.4 Inches wide.
Let's assume that my TV's height doesn't change, since we're comparing 1024 X 720 to 1280 X 720. (There's no height change in pixels there, just length.) So, now that we know the width and the height of this "Ideal PS3 screen", you can figure out the diagonal measurement in inches.

36.4^2 + 23.63^2 = X^2.
X = The diagonal length of your screen.
X = 45.1"

*READ HERE IF YOU DON'T LIKE MATH*

So, as you can see, the difference of pixels here, between 1024 x 720 and 1280 x 720 is only 2" of measured screen size. So if worse comes to worse, and this game does end up being 1024 X 720, rest assured that the difference is pretty dang small.

P.S: I know all of that mathy stuff was very unnecessary, but I'm really bored right now and I need something to do. Time can't pass quickly enough when you're waiting for Crysis 2. (Or PC recommended requirements. lol) =P
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Benjamin Holz
 
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Post » Thu Jun 02, 2011 4:14 pm

New episodes of beavis and butthead this summer. Mike judge already has around 36 made up
Well Mike hasnt done much. He ended King of the Hill in 2009
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Laura Wilson
 
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Post » Thu Jun 02, 2011 3:35 pm

1024x720? So that's 256 less horizontal pixels than 720p.
You made one fatal flaw in your math. You don't straight out subtract only horizontal resolution for total number of fewer pixels. True, you have 256 fewer HORIZONTAL pixels. But in terms of total pixels you calculate it like this:

1280 * 720 = 921600 (total number of pixels on screen)
1024 * 720 = 737280 (total number of pixels on screen)
Net difference = 921600 - 737280 = 184320 pixels fewer

So it's not exactly negligible, but if you have a good scaler, it may be. But the Crysis 2 scaler doesn't seem to be that great as the Crysis 2 demo on the 360, running at 1152 * 720 looked blurry on my set. So I have no doubt the lower resolution of 1024 * 720 will look blurrier.
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Lisa
 
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Post » Thu Jun 02, 2011 9:40 pm

1024x720? So that's 256 less horizontal pixels than 720p.
You made one fatal flaw in your math. You don't straight out subtract only horizontal resolution for total number of fewer pixels. True, you have 256 fewer HORIZONTAL pixels. But in terms of total pixels you calculate it like this:

1280 * 720 = 921600 (total number of pixels on screen)
1024 * 720 = 737280 (total number of pixels on screen)
Net difference = 921600 - 737280 = 184320 pixels fewer

So it's not exactly negligible, but if you have a good scaler, it may be. But the Crysis 2 scaler doesn't seem to be that great as the Crysis 2 demo on the 360, running at 1152 * 720 looked blurry on my set. So I have no doubt the lower resolution of 1024 * 720 will look blurrier.

OH CRAP! You're right. Why does Area even exist. (I was feeling pretty good about that post too. lol.)

/facepalm
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Kirsty Wood
 
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Post » Thu Jun 02, 2011 5:18 pm

guys Wait for the full game before you decide what resolution it is. please theres so many possible reasons on why this so called "ps3 res" wrong.
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Donald Richards
 
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Post » Fri Jun 03, 2011 2:58 am

guys Wait for the full game before you decide what resolution it is. please theres so many possible reasons on why this so called "ps3 res" wrong.
It seems right enough. Unless they drastically optimize the game or lower the resolution of the 360 version, the parity that CryTek was boasting about won't occur. Which is personally what I take issue with. I hate people who talk big and fail to deliver.
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Jessica Raven
 
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Post » Thu Jun 02, 2011 4:49 pm

For god sake he counted the pixels from a video posted on youtube, Wait for the demo all will be revealed.

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Andrea P
 
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