Crysis 3 Weapon Size comparison & related Q/A

Post » Sat Aug 25, 2012 2:28 pm

A lot of people disliked the enormous weapons in Crysis 2's first person view. Many people have argued that this hasn't changed at all in Crysis 3.

Here I kindly present my rebuttal of this argument. Let the pictures speak for themselves. Click the link below each picture to view it in full size:

Let's start with Crysis vs Crysis 2, to see just how obnoxious the change was.

Image
http://img585.imageshack.us/img585/642/crysisvscrysis2weaponsi.jpg

Next, let's check out Crysis 2 vs Crysis 3 to see the huge and very welcome difference:

Image
http://img155.imageshack.us/img155/6302/crysis2vscrysis3weapons.jpg

Now, allow us to compare Crysis 3 with Crysis! How does it measure up to our beloved original?!

Image
http://img407.imageshack.us/img407/9103/crysisvscrysis3weaponsi.jpg

The final comparison: All three titles compared at once:

Image
http://img543.imageshack.us/img543/8853/crysisvscrysis2vscrysis.jpg

Now that we're done with the comparisons, these were the source materials:

CRYSIS (captured by me) - r_drawnearfov = 60 (default)
Image
http://img24.imageshack.us/img24/2931/crysisweaponsize.jpg

CRYSIS 2 (captured by me) - r_drawnearfov = 55 (default)
Image
http://img267.imageshack.us/img267/4606/crysis2weaponsize.jpg

CRYSIS 3 (Athene interview with Adam Duckett at Gamescom) - r_drawnearfov = unknown (default)
Image
http://img862.imageshack.us/img862/6916/crysis3weaponsize.jpg

What do you think? Personally, the change in Crysis 3 is delicious. In fact, I find it even better than Crysis' one, as I feel it doesn't properly account for depth. However, even if they are different, nobody can deny it looks SO much closer to the original.

Discuss !!

EDIT: Additional information.

How does this stuff actually look like in real life?

- Good question! First, allow me to clarify a couple things:

What video games call "firing from the hip" is NOT actual "hip fire". It is "Snap Shooting"/"Quick Kill".

Using this technique, you still use the stock against your shoulder and align it instead of spraying. However, you sight is aligned avobe the barrel instead of directly along it. Instead of focusing on weapon aiming elements, your sight focuses ON THE TARGET.

Image

This technique is not accurate at long distances (although it is MUCH more accurate at medium distances than games like Crysis 2 make it seem. Crysis was actually pretty good in this regard), but you gain MASSIVELY in both situational awareness and reaction times.

With this said, let's see how Snap Shooting/Quick Kill "kinda" looks IRL (I obviously cannot simulate actual human field of view):

Image

Notice how the closest parts of the M4 are MUCH bigger than those far away (unlike Crysis) and how the rear sight is not too raised (unlike Crysis 2). Although not perfect (eh, my shot wasn't really perfect either), I can personally say that Crysis 3 is the closest Crysis has ever come to simulating Quick Kill from a first person viewpoint, and one of the better games at it, period.

In some Crysis 3 videos, when the Foregrip is attached to the SCAR, it looks as if Prophet isn't gripping it at all!

-In the picture avobe, I was gripping a foregrip EXACTLY like the one in Crysis 3. Does it look like I am, to you? Can you even see the grip?

Here's why: There are several ways to grip a foregrip. The most "intuitive/duh" way to hold it is just wrapping your fist around it. But that's far from optimal.

With a vertical foregrip, the best balance between fast mobility and accuracy is achieved through a technique known to shooters as "Thumb Break" grip.

Image

From the angle you see the weapon from, it doesn't look ANY DIFFERENT at all. So there isn't even a need to change the standard animation from first person view.

However, it is highly likely that the current animation is just a placeholder and they'll replace it with the "standard videogame" one. If I were them, I wouldn't do it. I like my Thumb Break.

Why is the Assault Scope so big in C2/C3?!

- The assault Scope in Crysis is based off the TRIJICON ACOG 4x medium range engagement sight. In Crysis 2/3, the Assault Scope is a hybrid of the ELCAN M145 LMG sight with ACOG-like features.

The ELCAN M145 is a big mother. Check it out:

Image

User avatar
djimi
 
Posts: 3519
Joined: Mon Oct 23, 2006 6:44 am

Post » Sat Aug 25, 2012 10:09 am

Good :) Another thing Crytek has changed "silently" :D
User avatar
NEGRO
 
Posts: 3398
Joined: Sat Sep 01, 2007 12:14 am

Post » Sat Aug 25, 2012 2:09 am

Lol, cheater, you were looking up in the Crysis one screenshot.... :)

But seriously thank you for doing this, i always figures in Crysis 2 the guns took way to much space.
User avatar
Ana Torrecilla Cabeza
 
Posts: 3427
Joined: Wed Jun 28, 2006 6:15 pm

Post » Sat Aug 25, 2012 9:43 am

Really? That's what bothers you in Crysis 3?
You people really like bash C3 for no reason
User avatar
Yvonne
 
Posts: 3577
Joined: Sat Sep 23, 2006 3:05 am

Post » Sat Aug 25, 2012 2:08 pm

What?

I said it's good. Did you read my post, TSA? Hell, I even said to me, it's the best of all Crysis weapon positions/sizes!

Also coolguy, looking up doesn't do anything to the weapon, does it? :P
User avatar
Darren
 
Posts: 3354
Joined: Wed Jun 06, 2007 2:33 pm

Post » Sat Aug 25, 2012 3:34 am

Oh, my bad. I got used to people complaining about everything in C3, even though the game isn't even out yet!
User avatar
Brandi Norton
 
Posts: 3334
Joined: Fri Feb 09, 2007 9:24 pm

Post » Sat Aug 25, 2012 10:40 am

Don't worry, I actually found it hilarious!

I was like "Lol he's read too many of my posts, now he just assumes I'm complaining!"

One thing though TSA: If someone has a complaint, NOW is the time to voice it. Post-release it'll be too late ;)

This however, I feel they pretty much nailed.
User avatar
e.Double
 
Posts: 3318
Joined: Tue Jul 24, 2007 11:17 pm

Post » Sat Aug 25, 2012 6:54 am

You mean now my gun WONT COVER MY ENEMIES?

Best. News. Ever.
User avatar
M!KkI
 
Posts: 3401
Joined: Sun Jul 16, 2006 7:50 am

Post » Sat Aug 25, 2012 7:25 am

And those are shots with the bigass Assault Scope. Weapon profile will be even smaller with red dots. I REALLY like it.

OH: And did you see how the GODDAMN VIGNETTE EFFECT IS GONE? (Screen edge darkening)

NO MOAR CLAUSTROPHOBIA.
User avatar
jaideep singh
 
Posts: 3357
Joined: Sun Jul 08, 2007 8:45 pm

Post » Sat Aug 25, 2012 4:29 am

Don't worry, I actually found it hilarious!

I was like "Lol he's read too many of my posts, now he just assumes I'm complaining!"

One thing though TSA: If someone has a complaint, NOW is the time to voice it. Post-release it'll be too late ;)

This however, I feel they pretty much nailed.

I agree. It's actually good when the community asks for features and points out bugs! Trust me, I don't want another BF3!
But I have a felling, that people are complaning about C3 "a bit" too much.

User avatar
marina
 
Posts: 3401
Joined: Tue Mar 13, 2007 10:02 pm

Post » Sat Aug 25, 2012 1:36 pm

These small changes are subtle yet effective.

I think they're doing a good job, I expected the game to be more Crysis 2-ish.
User avatar
Alexandra walker
 
Posts: 3441
Joined: Wed Sep 13, 2006 2:50 am

Post » Sat Aug 25, 2012 3:40 am

These small changes are subtle yet effective.

I think they're doing a good job, I expected the game to be more Crysis 2-ish.

are you insane?
User avatar
Louise
 
Posts: 3407
Joined: Wed Nov 01, 2006 1:06 pm

Post » Sat Aug 25, 2012 8:00 am

are you insane?

Please elaborate.
User avatar
Ann Church
 
Posts: 3450
Joined: Sat Jul 29, 2006 7:41 pm

Post » Sat Aug 25, 2012 8:16 am

Still the scope is too big :)
User avatar
Dj Matty P
 
Posts: 3398
Joined: Sat Jun 09, 2007 12:31 am

Post » Sat Aug 25, 2012 4:42 am

darkchazz, the scope is too big because it isn't based entirely off the ACOG scope (which is considerably smaller in it's rear lens). It's a hybrid between the ACOG and the ELCAN M145 Light Machinegun Scope.

It's a bigass mofo, check it out:

http://farm5.static.flickr.com/4126/4996582945_3f5e842f70.jpg

I added it to the OP.
User avatar
Charlotte Henderson
 
Posts: 3337
Joined: Wed Oct 11, 2006 12:37 pm

Post » Sat Aug 25, 2012 6:11 am

Kudos Ruku, kudos!!!
User avatar
Angus Poole
 
Posts: 3594
Joined: Fri Aug 03, 2007 9:04 pm

Post » Sat Aug 25, 2012 2:10 am

Thank you!

I also updated the thread with information about Quick Kill (what videogames incorrectly call "firing from the hip" and foregrip gripping.

I'll change the thread title.
User avatar
Tikarma Vodicka-McPherson
 
Posts: 3426
Joined: Fri Feb 02, 2007 9:15 am

Post » Sat Aug 25, 2012 4:15 am

Thank you!

I also updated the thread with information about Quick Kill (what videogames incorrectly call "firing from the hip" and foregrip gripping.

I'll change the thread title.

lol, off topic but i had an argument with my older bro the other day which is in fact 27, but i still a CoD noob, he argued the gun was being placed on the hip, upon hearing this, i reached for my palm and placed in on my face. :D

Ofcourse i knew hes wrong, but i just riddled him this, if its on your hip, then why does it come out on the screen at eye level? He didn't respond...

Oh and on the Crysis 1 note of DOF, the gun is actually perfectly placed on default, giving your head isnt always hunched and your standing correctly, the view in crysis 1 is directly reflective on how the nanosuit 1 stance is, you can mod it to seem more DOF realistic, and change the positions of his arms, but all you do is end up holding it awkward.

(open in new tab to see better)
Image
User avatar
clelia vega
 
Posts: 3433
Joined: Wed Mar 21, 2007 6:04 pm

Post » Sat Aug 25, 2012 4:25 pm

I'm not too sure what you're trying to say, coolguydude.

The pic I took of my rifle reflects as accurately as I could how my own field of vision picks it up when using a correct Quick Kill/Snap Shooting stance.

Image
User avatar
Daniel Brown
 
Posts: 3463
Joined: Fri May 04, 2007 11:21 am

Post » Sat Aug 25, 2012 8:42 am

These small changes are subtle yet effective.

I think they're doing a good job, I expected the game to be more Crysis 2-ish.

are you insane?
Yes, but we'll talk about that later.
User avatar
Ashley Clifft
 
Posts: 3468
Joined: Thu Jul 26, 2007 5:56 am

Post » Sat Aug 25, 2012 12:47 pm

nicely done.
User avatar
Andrew Perry
 
Posts: 3505
Joined: Sat Jul 07, 2007 5:40 am

Post » Sat Aug 25, 2012 1:34 am

are you insane?

Please elaborate.

crysis 2 was awful, why would someone like another game like that
User avatar
Max Van Morrison
 
Posts: 3503
Joined: Sat Jul 07, 2007 4:48 pm

Post » Sat Aug 25, 2012 4:08 am

That was a really nice read OP, thanks for the detailed comparison and real life picture as well. :)
User avatar
Camden Unglesbee
 
Posts: 3467
Joined: Wed Aug 15, 2007 8:30 am


Return to Crysis