Crytek: We dont need ONLY DX11! List of things you owe us:

Post » Fri Dec 31, 2010 12:01 pm

see thats better..now u have an iq of a mammal
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Jonathan Montero
 
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Post » Fri Dec 31, 2010 9:31 am

Guys, damn u, ignore those little trolls please, stay on topic.
Can anyone say something reasonable about this? Why you always tend to answer short idiotic posts like "FU all, im cool, u sux, blah blah" instead of giving answers to on-topic serious posts? Please stop that!

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Elizabeth Davis
 
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Post » Fri Dec 31, 2010 9:03 am

No. I will buy a new videocard geforce 560Ti with support DX11.
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Rhysa Hughes
 
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Post » Fri Dec 31, 2010 1:47 am

see thats better..now u have an iq of a mammal

I actually physisicist real life. Way big time smarter than u.
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Felix Walde
 
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Post » Fri Dec 31, 2010 3:52 am

what are the dx10 things u want that might not be included in dx11 patch?
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Sarah Edmunds
 
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Post » Fri Dec 31, 2010 6:26 am

Graphics.
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Stefanny Cardona
 
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Post » Fri Dec 31, 2010 8:59 am

God, save this thread from idiots who cant keep reasonable discussion...
Can you freaking stop offtopin and flaming about minor ****?
**** concentrate on major thing of this topic!

oh god first u **** whine about DX11 now u dont want DX11? make ur **** minds and stop QQing like ****.
Can you read?
Why do you think there is a word JUST before DX11??? If you did not get it - i didnt say "We dont need DX11" i said "DX11 is not enough for us, and you should make much more than JUST DX11 patch" can you dig it?

What an unrealistic and self-indulgent list. If you don't like the game fair enough (I agree that the campaign is too linear, too short and the AI generally fails), but don't expect the company to effectively remake the game.

PS Alcatraz doesn't talk because he's practically dead and the suit is keeping him alive (Gould lists all of Alcatraz's injuries early on in the game). Did anyone actually follow the plot?


I mentioned a lot of **** including high res texture pack, if you think its unrealistic, than you dont know the history of game industry and Crytek itself.

1st Crytek did once patch with HIGH RES texture and high poly models and lot of additional tuning of gfx and gameplay - that was back in Far Cry times, Crytek release AMD 64 patch which included all that enhancements.
So its piece of cake for them to release high res texture, tweaked maps, new gameplay features it only cost some money and time, which they have, but depending of their level of greediness they may spend them or may not, anyway, Crytek will not be bankrupt if they will spend extra 1 000 000 and 6 month to FINISH this pre-alpha Crysis 2 crap they released and give us real final version instead of half cut semi-finished console port crap (actually console version not any better and need a lot of improvement too, but i dont care about console versions too much, at least console boyz got game which pushing consolez to limits, while we got game that is inferior comparing to it predecessor of 2007 year) we have now.

And like this guy notticed
seal100, no, he is talking to solve the points that are not coherent. Someones are simpler (distances, as example) other more complex: covertures, etc.

At the same time he is saying these to take example from CD Projekt, who reseale the Witcher game, a very good game, but take notice of the community, anotate the bugs, and release the game as a new game, and a very big patch at the same time... winning the hearts of the users for their way to do the things.

By now I only want dx11... cause I am not playing the game... but if some of these things are true... it will be good to ad some of them. At least the most simple ones.

i also mentioned another example of how not so reach and famous CD Projekt Red studios released game, listened community, spend extra 1 year and reinvented half of game so it became most advanced RPG game of that year and ramains best RPG of last 5 year even now (actually i started to play The Witcher when enhanced edtition was released, and i can say that it was my most enjoyable RPG expirience in last 5 years, nor oblivion, nor Dragon Age, not even Fallout 3 gave me as much joy as Witcher gave... actually Dragon Age completely retarded and outdated comparing to Witcher Enhanced Edition. and Wither is more original and well developed than Oblivion and Fallout 3 which makes witcher best of all latest RPGs).

So Crytek still have chance to make same thing as CD project Red did - they still can reinvent bad parts of Crysis 2, and re-release enhanced Maximum edition of Crysis 2.5 and patch current copies with really major patch.

And actually there are more companies like CD Project which reinventing games after release and wining love of consumers - Valve for example!
Take a look at game that initially was released, and take a look at them now - half of games was re-invented and enhanced, Valve even ugraded old games to new versions of their Source engine, they added new modes, totaly reinvented many of gameplay elemens. So games was redesigned little by little.
Valve even changed ending of Portal to announce Portal 2 and build the bridge between them (they added radio transmitions with encoded pictures, new cut scene in the end, new and not very easy to get achievement etc).
Games likve L4D received new game modes, new maps, etc. TF2 was totally reinvented.
Valve is one of the best example of post launch support - why cant Crytek follow Valve and CD project Red step? They can really! And lets hope they do, otherwise most of us will never trust Crytek and will never buy any of their games.

And there are more examples - Id software, Blizzard (Starcraft, WC3, WOW - they are all get patch even 10 years after release) and even Epic in past (before they consolized completely, their last major pc game UT3 was pretty much reinvented with patches)

And u say that unrealistic?? You wrong, im not asking for anything unrealistic, im asking for what Crytek can do if they want to restore reputation!
Its only matter of greediness - Crytek may select option to save money and dont do anything, and they will loose costumers and profit in future, or they may select option to spend money now for extra half of year of developemen of Crysis 2 and they will win more money in future, because we will still be able to trust them and will forgive them this fail, if they will fix it properly.

P.S. - and to smartass who think that Alcatraz do not speak for reason he is "dead" - Dude, when Alcatraz was on Sub, why he was silent back then when he was pretty much alive?))))
Stop giving pathetic excuses for poorly written script and bad design decisions and attempt of Crytek to make game cheaper without extra voice casting for Alcatraz)
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Adam Kriner
 
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Post » Fri Dec 31, 2010 2:38 am

CRYTEK - i should remind you again:

We dont need JUST DX11 render path with SM 5, we need DX10 as well (because most of us actually have DX10 cards that can handle almost everything that DX11 offer, except HWA tessellation and some minor things) and at least 1gb pack of high res textures and high poly models (with realistic faces just like in Crysis 1, instead of that unrealistic **** faces we have now ).

We need enhanced render distance, Advanced graphical options, even more advanced than in Crysis 1, preferably with 10 sliders that can allow us to set preferable render distance of various objects (just look at Fallout 3 settings on PC, it have several render distance sliders, we need things like this).

We need unleashed and enhanced physics, to smash, crash and ruin to small derbies every concrete cover and tree, we need every bush and leaf to be pushable by body just like in Crysis 1, we need cars to explode like in Crysis 1, we need them to be deformable like you promised us in tech previews of Crysis 2.

We need freaking real time reflections of reflective glass-kind surfaces instead of fake cubemaps, that looks totally out of place (c'mon - you did fine real time reflections on water in C1, why cant you add same reflections in mirrors, glasses and other reflective surfaces??)

We need proper animation and physics of dead bodies, and we need them to stay until level is finished and even if game reloaded - dissapearing bodies are from past century, same about debries, and we need dead bodies and debries to have collision so we can interact with them.

We also need enhanced AI (not that blind and deaf dumbs we have now) and options to turn off all that stupid "consolization" like tips, waypoints, and stupid backlighting of objects!

And we also need proper save\load system just like one in Crysis!

We also need every vertical surface to be usable as cover, not just few predefined covers (look at Call of Juarez you ripped that system off, there you can use anything as cover), and we need character to point weapon up not only against covers, but against every vertical surface like we had in Crysis 1 (i suppose this is another bug of Crysis 2?).

And we need freaking PRONE! We need to lay low in grass (yeah dont forget to add more grass just like in Crysis 1) to be completely stealth and snipe everyone.

Also we need Alcatraz to talk, so spend a little of your money to record at least some lines for Alkatraz and add them with patch!

Ability to mod the game and load mods just like in Crysis 1.

CVAR Anticheat, instead of "mod locking pseudo-anticheat"

Free and available to everyone downloadable dedicated server software.

And thats the minimum you owe us Crytek, because you promised that to us and because you cheated us, and simply because we had this in Crysis 1 and we should have it in Crysis 2!

Look at developer of The Witcher game - year after release they not just fixed game bugs, but added a lot of new gameplay features and game design enhancement, and they released it as big patch, and additionally re-released game as "The Witcher Enhanced Edition", so you better should copy their behavior Crytek - release 1-1.5gb sized patch that will add a lot of mentioned things, for those who bought original version of Crysis 2, and re-release Crysis 2 as for example Crysis 2 Maximum Edition (with this patch included already) for those who aint yet own the game - that generous move may help you clear your reputation and undo damage you did to yourself due of your greediness.
Otherwise most of us will never buy any of your games again!

People, please copy and paste my post (feel free to add more wishes and fix my mistakes) to remind Crytek what they should add into patch!

Please guys support this thread and bump it often, to let Crytek see what they really should fix.

P.S. - i completely forgot about MP issues, so feel free to add MP wishes.

1 think i wish to have as excuse from Crytek something like new free PC exclusive MP maps with big areas and with a lot of vehicles.
You're ranting for no reason. You state in the title you don't want DX11 and then state a bunch of features you want that DX11 has.

They're not making DX10. More people have DX11 capabilities. Don't try to **** facts for your own gain.
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Eve(G)
 
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Post » Fri Dec 31, 2010 3:32 am

One thing people forgot: Increased resolution of pre-rendered sequences. Fair enough, they cover the loading screens, but they're at a tiny resolution. Command and Conquer 3 had higher resolution cutscenes than THIS.
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Verity Hurding
 
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Post » Fri Dec 31, 2010 2:51 am

CRYTEK - i should remind you again:

We dont need JUST DX11 render path with SM 5, we need DX10 as well (because most of us actually have DX10 cards that can handle almost everything that DX11 offer, except HWA tessellation and some minor things) and at least 1gb pack of high res textures and high poly models (with realistic faces just like in Crysis 1, instead of that unrealistic **** faces we have now ).

We need enhanced render distance, Advanced graphical options, even more advanced than in Crysis 1, preferably with 10 sliders that can allow us to set preferable render distance of various objects (just look at Fallout 3 settings on PC, it have several render distance sliders, we need things like this).

We need unleashed and enhanced physics, to smash, crash and ruin to small derbies every concrete cover and tree, we need every bush and leaf to be pushable by body just like in Crysis 1, we need cars to explode like in Crysis 1, we need them to be deformable like you promised us in tech previews of Crysis 2.

We need freaking real time reflections of reflective glass-kind surfaces instead of fake cubemaps, that looks totally out of place (c'mon - you did fine real time reflections on water in C1, why cant you add same reflections in mirrors, glasses and other reflective surfaces??)

We need proper animation and physics of dead bodies, and we need them to stay until level is finished and even if game reloaded - dissapearing bodies are from past century, same about debries, and we need dead bodies and debries to have collision so we can interact with them.

We also need enhanced AI (not that blind and deaf dumbs we have now) and options to turn off all that stupid "consolization" like tips, waypoints, and stupid backlighting of objects!

And we also need proper save\load system just like one in Crysis!

We also need every vertical surface to be usable as cover, not just few predefined covers (look at Call of Juarez you ripped that system off, there you can use anything as cover), and we need character to point weapon up not only against covers, but against every vertical surface like we had in Crysis 1 (i suppose this is another bug of Crysis 2?).

And we need freaking PRONE! We need to lay low in grass (yeah dont forget to add more grass just like in Crysis 1) to be completely stealth and snipe everyone.

Also we need Alcatraz to talk, so spend a little of your money to record at least some lines for Alkatraz and add them with patch!

Ability to mod the game and load mods just like in Crysis 1.

CVAR Anticheat, instead of "mod locking pseudo-anticheat"

Free and available to everyone downloadable dedicated server software.

And thats the minimum you owe us Crytek, because you promised that to us and because you cheated us, and simply because we had this in Crysis 1 and we should have it in Crysis 2!

Look at developer of The Witcher game - year after release they not just fixed game bugs, but added a lot of new gameplay features and game design enhancement, and they released it as big patch, and additionally re-released game as "The Witcher Enhanced Edition", so you better should copy their behavior Crytek - release 1-1.5gb sized patch that will add a lot of mentioned things, for those who bought original version of Crysis 2, and re-release Crysis 2 as for example Crysis 2 Maximum Edition (with this patch included already) for those who aint yet own the game - that generous move may help you clear your reputation and undo damage you did to yourself due of your greediness.
Otherwise most of us will never buy any of your games again!

People, please copy and paste my post (feel free to add more wishes and fix my mistakes) to remind Crytek what they should add into patch!

Please guys support this thread and bump it often, to let Crytek see what they really should fix.

P.S. - i completely forgot about MP issues, so feel free to add MP wishes.

1 think i wish to have as excuse from Crytek something like new free PC exclusive MP maps with big areas and with a lot of vehicles.
You're ranting for no reason. You state in the title you don't want DX11 and then state a bunch of features you want that DX11 has.

They're not making DX10. More people have DX11 capabilities. Don't try to **** facts for your own gain.

Another one - cant u see word JUST moron???
Cant you read explanation in my post you just quoted?
Shoud i explain for every idiot that We dont need JUST DX11 is not same as We dont need DX11??

Should i replace word just with word ONLY so some retards could finaly understand meaning of this thread?

Im tired to explain this but ill do it again - this mean that we dont need patch that will add only DX11 and will not fix anything else, we need much more than only DX11, at least official high res textures pack and high poly model pack in addition to DX11 patch, and as well as DX11 we need DX10 mode which supports almost everything of DX11, except tessellation and few more minor things.
And the rest of things i listed explains what we need from Crysis 2 patchs to make game what they promised and owe us for our 60$ and just to be really good game instead of piece of **** we have now.
Capiche?
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Stacy Hope
 
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Post » Fri Dec 31, 2010 12:03 am

I guess you missed the part where they owe you nothing.
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Thomas LEON
 
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Post » Fri Dec 31, 2010 2:57 am

Uhmmmm, there's a reason Alcatraz doesn't talk.

A big one.

The game is one of the best looking PC games for the last 2 years, I'd argue its not Crytek who should try to make more of an effort, rather everybody else. There's a few things that bug me with the game, but I could say that about every game I've ever played I guess.......... Including Crysis 1.

Ironic how Crysis 1 had less bugs AND looked better than Crysis 2 though.


I fail to see any irony in this situation.

Opinions are subjective, I'm replaying Crysis 1 at the minute and there's areas where I'd argue with you and areas where I agree with you.

I much prefer the FPS of this game as Crysis was a nightmare when launched I struggled to get 25 fps on a 8800GTS and played through most of the game at less than that as turning anything down any of the settings killed the look of the game. (Especially shader setting.) I get 60 fps on a 480GTX with Crysis 2 at a higher res, and thats how stuff should be optimised on current high end GPU's, not struggling along at 20fps waiting for a GPU that doesn't yet exist IMO.

If you're saying Crysis wasn't buggy at launch then you clearly have a short memory too....

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Mandy Muir
 
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Post » Fri Dec 31, 2010 11:01 am



I fail to see any irony in this situation.

Opinions are subjective, I'm replaying Crysis 1 at the minute and there's areas where I'd argue with you and areas where I agree with you.

I much prefer the FPS of this game as Crysis was a nightmare when launched I struggled to get 25 fps on a 8800GTS and played through most of the game at less than that as turning anything down any of the settings killed the look of the game. (Especially shader setting.) I get 60 fps on a 480GTX with Crysis 2 at a higher res, and thats how stuff should be optimised on current high end GPU's, not struggling alone at 20fps waiting for a GPU that doesn't yet exist IMO.

If you're saying Crysis wasn't buggy at launch then you clearly have a short memory too....

Most of the folks who complain about this game seem to suffer from major memory loss cause as far as they are concerned Crysis was flawless with its stella storytelling.
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The Time Car
 
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Post » Thu Dec 30, 2010 10:45 pm

I don't think Alcatraz doesn't need to talk. It will mess up the story, since

*SPOILER*
At the end, Alcatraz was Prophet all along
*SPOILER*

And maybe I'm just grateful for what I'm getting, but Crysis 2 is the most beautiful game I ever played. It's also a lot better than the console versions, since i've seen those too
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oliver klosoff
 
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Post » Thu Dec 30, 2010 10:56 pm

*Deleted*
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Tom
 
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Post » Fri Dec 31, 2010 2:45 am

In other words we need a complete reinvention of Crysis 2? (Including sandbox style and a story line that makes sense)

They already have your money, why should they do anything for you that isn't DLC?
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Tammie Flint
 
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Post » Fri Dec 31, 2010 9:38 am

How about just getting us the sandbox editor so we can make the kind of game we want to play, and if anyone has a good enough idea, license it like valve did with Garry's Mod. Just cut out the ability to port anything to console without professional license.
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-__^
 
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Post » Fri Dec 31, 2010 10:47 am

They could and are able to make that, all things in the first post. But they don't cuz, i tell you in a "single" world. Consoles = money ! PC = less money, less interest.
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Ash
 
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Post » Fri Dec 31, 2010 5:38 am

I support the author!!! Game still the crude.
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Sammi Jones
 
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Post » Fri Dec 31, 2010 2:01 am

I have lost all hope in crytek...........I dont know what they can do to earn my trust back.
They can completely thrown their reputation with pc gamers out of the window. I dont think ppl will be willing to pay day 1 price for crysis 3.

Sometimes I feel that EA is run by monkeys (no offense to monkeys).
There is virtually no competition on pc fps market, Crytek would have swept the pc market. But I guess EA does not want crytek to steal BF3's potential buyers
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Grace Francis
 
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Post » Thu Dec 30, 2010 11:25 pm

OP 100% +1
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Nany Smith
 
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Post » Fri Dec 31, 2010 5:38 am

Nice list there, but you do have one moot point v00d00m4n: DirectX11 is backwards compatible! This essentially means if you have a directx10 card you can use all of Directx 11's features that were already present in Directx10, so a DX11 patch automatically includes enhancements for DX10 cards.
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Dalia
 
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Post » Fri Dec 31, 2010 3:29 am

If I understand op correctly, dx11 and 10 have different sharder models. And its OP's claim that dx11 shader model means dx10 shader model wont work so ppl with dx10 card are stuck with dx9 shader model.

PPL had this kind of complain in AvP that game didnt support dx10 properly
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Antony Holdsworth
 
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Post » Fri Dec 31, 2010 12:46 am

"Owe" us?

Well see, that's **** ignorant and it'll probably make Crytek not even want to read this thread because of how much of a jerk the OP is.

Anyways, for the most part, Crytek is pretty much giving us DX11, Sandbox Editor 3, and advanced options along with fixed bugs and stuff through patches. That's it. You want something else? Get a mod, make a mod, or ask for it. And be appreciative of what Crytek is trying to do now, asshole. Ask, do not demand. Demanding is NOT the way to go. Idiot.
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victoria johnstone
 
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Post » Fri Dec 31, 2010 1:40 pm

I am sooo thankful that crytek is giving us custom gfx options /sarcasm

^^ stop being a fangirl
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Stephani Silva
 
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