Crytek: We dont need ONLY DX11! List of things you owe us:

Post » Thu Dec 30, 2010 10:00 pm

CRYTEK - i should remind you again:

We dont need ONLY DX11 render path with SM 5, we need much more than this, DX10 as well (because most of us actually have DX10 cards that can handle almost everything that DX11 offer, except HWA tessellation and some minor things) and at least 1gb pack of high res textures and high poly models (with realistic faces just like in Crysis 1, instead of that unrealistic **** faces we have now ).

We need enhanced render distance, Advanced graphical options, even more advanced than in Crysis 1, preferably with 10 sliders that can allow us to set preferable render distance of various objects (just look at Fallout 3 settings on PC, it have several render distance sliders, we need things like this).

We need unleashed and enhanced physics, to smash, crash and ruin to small derbies every concrete cover and tree, we need every bush and leaf to be pushable by body just like in Crysis 1, we need cars to explode like in Crysis 1, we need them to be deformable like you promised us in tech previews of Crysis 2.

We need freaking real time reflections of reflective glass-kind surfaces instead of fake cubemaps, that looks totally out of place (c'mon - you did fine real time reflections on water in C1, why cant you add same reflections in mirrors, glasses and other reflective surfaces??)

We need proper animation and physics of dead bodies, and we need them to stay until level is finished and even if game reloaded - dissapearing bodies are from past century, same about debries, and we need dead bodies and debries to have collision so we can interact with them.

We also need enhanced AI (not that blind and deaf dumbs we have now) and options to turn off all that stupid "consolization" like tips, waypoints, and stupid backlighting of objects!

And we also need proper save\load system just like one in Crysis!

We also need every vertical surface to be usable as cover, not just few predefined covers (look at Call of Juarez you ripped that system off, there you can use anything as cover), and we need character to point weapon up not only against covers, but against every vertical surface like we had in Crysis 1 (i suppose this is another bug of Crysis 2?).

And we need freaking PRONE! We need to lay low in grass (yeah dont forget to add more grass just like in Crysis 1) to be completely stealth and snipe everyone.

Also we need Alcatraz to talk, so spend a little of your money to record at least some lines for Alkatraz and add them with patch!

Ability to mod the game and load mods just like in Crysis 1.

CVAR Anticheat, instead of "mod locking pseudo-anticheat"

Free and available to everyone downloadable dedicated server software.

And thats the minimum you owe us Crytek, because you promised that to us and because you cheated us, and simply because we had this in Crysis 1 and we should have it in Crysis 2!

Look at developer of The Witcher game - year after release they not just fixed game bugs, but added a lot of new gameplay features and game design enhancement, and they released it as big patch, and additionally re-released game as "The Witcher Enhanced Edition", so you better should copy their behavior Crytek - release 1-1.5gb sized patch that will add a lot of mentioned things, for those who bought original version of Crysis 2, and re-release Crysis 2 as for example Crysis 2 Maximum Edition (with this patch included already) for those who aint yet own the game - that generous move may help you clear your reputation and undo damage you did to yourself due of your greediness.
Otherwise most of us will never buy any of your games again!

People, please copy and paste my post (feel free to add more wishes and fix my mistakes) to remind Crytek what they should add into patch!

Please guys support this thread and bump it often, to let Crytek see what they really should fix.

P.S. - i completely forgot about MP issues, so feel free to add MP wishes.

1 think i wish to have as excuse from Crytek something like new free PC exclusive MP maps with big areas and with a lot of vehicles.

User avatar
MR.BIGG
 
Posts: 3373
Joined: Sat Sep 08, 2007 7:51 am

Post » Fri Dec 31, 2010 8:17 am

I don't know if you mentioned it already, its a long list, but did you include customisable HUD colours like in the first game?
User avatar
Amiee Kent
 
Posts: 3447
Joined: Thu Jun 15, 2006 2:25 pm

Post » Fri Dec 31, 2010 12:19 am

Man this is all so true. This game is good but is linear AS FUUUUUUUUUUUCK
User avatar
Jhenna lee Lizama
 
Posts: 3344
Joined: Wed Jun 06, 2007 5:39 am

Post » Fri Dec 31, 2010 6:53 am

I agree with DX10 instead of DX11, but DX11 is anyway for those who are buying a graphics card 600 $
User avatar
sw1ss
 
Posts: 3461
Joined: Wed Nov 28, 2007 8:02 pm

Post » Fri Dec 31, 2010 2:29 am

I don't know if you mentioned it already, its a long list, but did you include customisable HUD colours like in the first game?

Nope i forgot about that, because that very minor thing.

But since you revived my memories - i think Female voice for suite would be also good thing, as well as removal of suite pronounced tips like "you must go there and do this" - i mean how the **** nano-suit could know where i should go and what should i do???

This is so stupid! Nano-suite talks like alive thing that know everything, but Alkatraz cant say a word like "hey dudes, im not prophet, dont shoot and me... wait, wait... fuuuuuuu! you shoot me!!! Now you'll die biches!" or like "hey doc, wait a Sec im not Pro... ah ill finish this later, after ill finish those guys"
I wish to punch writer of Crysis 2 in balls for this stupidity! This part of stoyr could be fixed but adding some voiced lines to Alcatraz and removing part of suit voice tips.
User avatar
MatthewJontully
 
Posts: 3517
Joined: Thu Mar 08, 2007 9:33 am

Post » Fri Dec 31, 2010 3:16 am

Uhmmmm, there's a reason Alcatraz doesn't talk.

A big one.

The game is one of the best looking PC games for the last 2 years, I'd argue its not Crytek who should try to make more of an effort, rather everybody else. There's a few things that bug me with the game, but I could say that about every game I've ever played I guess.......... Including Crysis 1.
User avatar
Amiee Kent
 
Posts: 3447
Joined: Thu Jun 15, 2006 2:25 pm

Post » Fri Dec 31, 2010 12:22 am

/Bump/
User avatar
naomi
 
Posts: 3400
Joined: Tue Jul 11, 2006 2:58 pm

Post » Fri Dec 31, 2010 9:56 am

oh god first u **** whine about DX11 now u dont want DX11? make ur **** minds and stop QQing like ****.
User avatar
Mistress trades Melissa
 
Posts: 3464
Joined: Mon Jun 19, 2006 9:28 pm

Post » Fri Dec 31, 2010 6:27 am

The chance of anything besides Dx11 being re-implemented?

0.00000001%










F*ckin' consoles.

oh god first u **** whine about DX11 now u dont want DX11? make ur **** minds and stop QQing like ****.
DERP!!!
User avatar
Alex Blacke
 
Posts: 3460
Joined: Sun Feb 18, 2007 10:46 pm

Post » Fri Dec 31, 2010 6:04 am

In other words we need a complete reinvention of Crysis 2? (Including sandbox style and a story line that makes sense)
User avatar
Ross Zombie
 
Posts: 3328
Joined: Wed Jul 11, 2007 5:40 pm

Post » Thu Dec 30, 2010 11:54 pm

bump......and wat about the menus...........do I always have to click 10 times to switch to a resolution. How hard is it to create a dropdown list.........
The menus are too consolish, too much wasted space. Take a hint from BC2 and how they implemented pc menus. God, their laziness and unwillingness is through the roof.

And plz dont hire the story guy again, he just wasted ur money. I remember him taking a stab at Halo. Halo's universe is much more complex and dark and very well written.
User avatar
Stephani Silva
 
Posts: 3372
Joined: Wed Jan 17, 2007 10:11 pm

Post » Fri Dec 31, 2010 4:08 am

What an unrealistic and self-indulgent list. If you don't like the game fair enough (I agree that the campaign is too linear, too short and the AI generally fails), but don't expect the company to effectively remake the game.

PS Alcatraz doesn't talk because he's practically dead and the suit is keeping him alive (Gould lists all of Alcatraz's injuries early on in the game). Did anyone actually follow the plot?
User avatar
luis ortiz
 
Posts: 3355
Joined: Sun Oct 07, 2007 8:21 pm

Post » Fri Dec 31, 2010 9:54 am

Those who "don't want" DX 11 - they just don't have DX 11 cards and envy to those who will see DX 11 beauty
User avatar
J.P loves
 
Posts: 3487
Joined: Thu Jun 21, 2007 9:03 am

Post » Fri Dec 31, 2010 12:00 am

we do need these all mentioned above!
User avatar
louise tagg
 
Posts: 3394
Joined: Sun Aug 06, 2006 8:32 am

Post » Thu Dec 30, 2010 10:55 pm

seal100, no, he is talking to solve the points that are not coherent. Someones are simpler (distances, as example) other more complex: covertures, etc.

At the same time he is saying these to take example from CD Projekt, who reseale the Witcher game, a very good game, but take notice of the community, anotate the bugs, and release the game as a new game, and a very big patch at the same time... winning the hearts of the users for their way to do the things.

By now I only want dx11... cause I am not playing the game... but if some of these things are true... it will be good to ad some of them. At least the most simple ones.
User avatar
Mariana
 
Posts: 3426
Joined: Mon Jun 12, 2006 9:39 pm

Post » Fri Dec 31, 2010 6:09 am

Uhmmmm, there's a reason Alcatraz doesn't talk.

A big one.

The game is one of the best looking PC games for the last 2 years, I'd argue its not Crytek who should try to make more of an effort, rather everybody else. There's a few things that bug me with the game, but I could say that about every game I've ever played I guess.......... Including Crysis 1.

Ironic how Crysis 1 had less bugs AND looked better than Crysis 2 though.
User avatar
YO MAma
 
Posts: 3321
Joined: Thu Dec 21, 2006 8:24 am

Post » Fri Dec 31, 2010 12:49 pm

Crytek owe us nothing, dummy.

If you don't like a game, grow up and move on. IT WASN'T MADE FOR YOUR SPECIFIC LIST OF WANTS. It was made for a massive audience. They made design choices for THEIR game.
User avatar
Natasha Biss
 
Posts: 3491
Joined: Mon Jul 10, 2006 8:47 am

Post » Fri Dec 31, 2010 1:45 am

how is not having custom graphics option made for mass audience appeal. Leeham720 are u telling me ur too stupid to under stand what AA and AF is??? and that retard mode (or tactical options) help u??
User avatar
jessica sonny
 
Posts: 3531
Joined: Thu Nov 02, 2006 6:27 pm

Post » Fri Dec 31, 2010 2:05 pm

how is not having custom graphics option made for mass audience appeal. Leeham720 are u telling me ur too stupid to under stand what AA and AF is??? and that retard mode (or tactical options) help u??
Good argument, narrowing it down to one single point and ignoring **** like lean and prone, and Alcatraz talking, and physics and...and...and...and...

If that's all you have, I feel sorry for you.

Even if 'AA/AF' was a valid argument, that has nothing to do with how many people would play any game. Not everyone cares about that. Some people do.

Go ahead...
User avatar
Robert Bindley
 
Posts: 3474
Joined: Fri Aug 03, 2007 5:31 pm

Post » Thu Dec 30, 2010 11:18 pm

They makes evil peoples nvidia deal, try keeps DX10 outs force peoples upgrade.
User avatar
kevin ball
 
Posts: 3399
Joined: Fri Jun 08, 2007 10:02 pm

Post » Thu Dec 30, 2010 10:33 pm

oh god first u **** whine about DX11 now u dont want DX11? make ur **** minds and stop QQing like ****.
Can you read?
Why do you think there is a word JUST before DX11??? If you did not get it - i didnt say "We dont need DX11" i said "DX11 is not enough for us, and you should make much more than JUST DX11 patch" can you dig it?

What an unrealistic and self-indulgent list. If you don't like the game fair enough (I agree that the campaign is too linear, too short and the AI generally fails), but don't expect the company to effectively remake the game.

PS Alcatraz doesn't talk because he's practically dead and the suit is keeping him alive (Gould lists all of Alcatraz's injuries early on in the game). Did anyone actually follow the plot?


I mentioned a lot of **** including high res texture pack, if you think its unrealistic, than you dont know the history of game industry and Crytek itself.

1st Crytek did once patch with HIGH RES texture and high poly models and lot of additional tuning of gfx and gameplay - that was back in Far Cry times, Crytek release AMD 64 patch which included all that enhancements.
So its piece of cake for them to release high res texture, tweaked maps, new gameplay features it only cost some money and time, which they have, but depending of their level of greediness they may spend them or may not, anyway, Crytek will not be bankrupt if they will spend extra 1 000 000 and 6 month to FINISH this pre-alpha Crysis 2 crap they released and give us real final version instead of half cut semi-finished console port crap (actually console version not any better and need a lot of improvement too, but i dont care about console versions too much, at least console boyz got game which pushing consolez to limits, while we got game that is inferior comparing to it predecessor of 2007 year) we have now.

And like this guy notticed
seal100, no, he is talking to solve the points that are not coherent. Someones are simpler (distances, as example) other more complex: covertures, etc.

At the same time he is saying these to take example from CD Projekt, who reseale the Witcher game, a very good game, but take notice of the community, anotate the bugs, and release the game as a new game, and a very big patch at the same time... winning the hearts of the users for their way to do the things.

By now I only want dx11... cause I am not playing the game... but if some of these things are true... it will be good to ad some of them. At least the most simple ones.

i also mentioned another example of how not so reach and famous CD Projekt Red studios released game, listened community, spend extra 1 year and reinvented half of game so it became most advanced RPG game of that year and ramains best RPG of last 5 year even now (actually i started to play The Witcher when enhanced edtition was released, and i can say that it was my most enjoyable RPG expirience in last 5 years, nor oblivion, nor Dragon Age, not even Fallout 3 gave me as much joy as Witcher gave... actually Dragon Age completely retarded and outdated comparing to Witcher Enhanced Edition. and Wither is more original and well developed than Oblivion and Fallout 3 which makes witcher best of all latest RPGs).

So Crytek still have chance to make same thing as CD project Red did - they still can reinvent bad parts of Crysis 2, and re-release enhanced Maximum edition of Crysis 2.5 and patch current copies with really major patch.

And actually there are more companies like CD Project which reinventing games after release and wining love of consumers - Valve for example!
Take a look at game that initially was released, and take a look at them now - half of games was re-invented and enhanced, Valve even ugraded old games to new versions of their Source engine, they added new modes, totaly reinvented many of gameplay elemens. So games was redesigned little by little.
Valve even changed ending of Portal to announce Portal 2 and build the bridge between them (they added radio transmitions with encoded pictures, new cut scene in the end, new and not very easy to get achievement etc).
Games likve L4D received new game modes, new maps, etc. TF2 was totally reinvented.
Valve is one of the best example of post launch support - why cant Crytek follow Valve and CD project Red step? They can really! And lets hope they do, otherwise most of us will never trust Crytek and will never buy any of their games.

And there are more examples - Id software, Blizzard (Starcraft, WC3, WOW - they are all get patch even 10 years after release) and even Epic in past (before they consolized completely, their last major pc game UT3 was pretty much reinvented with patches)

And u say that unrealistic?? You wrong, im not asking for anything unrealistic, im asking for what Crytek can do if they want to restore reputation!
Its only matter of greediness - Crytek may select option to save money and dont do anything, and they will loose costumers and profit in future, or they may select option to spend money now for extra half of year of developemen of Crysis 2 and they will win more money in future, because we will still be able to trust them and will forgive them this fail, if they will fix it properly.

P.S. - and to smartass who think that Alcatraz do not speak for reason he is "dead" - Dude, when Alcatraz was on Sub, why he was silent back then when he was pretty much alive?))))
Stop giving pathetic excuses for poorly written script and bad design decisions and attempt of Crytek to make game cheaper without extra voice casting for Alcatraz)
User avatar
Dan Wright
 
Posts: 3308
Joined: Mon Jul 16, 2007 8:40 am

Post » Fri Dec 31, 2010 11:19 am

how about using some prepositions so I dont think ur a caveman
User avatar
chinadoll
 
Posts: 3401
Joined: Tue Aug 22, 2006 5:09 am

Post » Fri Dec 31, 2010 12:03 pm

**** you, ifu still own dx10 cards, thats ur fault, buy a **** new card, its 2011 and everything uses dx11, **** dx10 man

This man is idiot troll, just ignore him guys. We have more important things to discuss.
Read my previous post please.
User avatar
Khamaji Taylor
 
Posts: 3437
Joined: Sun Jul 29, 2007 6:15 am

Post » Fri Dec 31, 2010 12:16 am

how about using some prepositions so I dont think ur a caveman

I very much likes that it annoys obnoxious self-importans internetty users.
So no.
User avatar
OJY
 
Posts: 3462
Joined: Wed May 30, 2007 3:11 pm

Post » Fri Dec 31, 2010 12:26 am

**** you, ifu still own dx10 cards, thats ur fault, buy a **** new card, its 2011 and everything uses dx11, **** dx10 man

Almost everyone is running a DX10 card.
Very few actually use DX11. Very few games actually use DX11. And even now, very few games actually use DX10 properly.
User avatar
Annika Marziniak
 
Posts: 3416
Joined: Wed Apr 18, 2007 6:22 am

Next

Return to Crysis