Uhm... game with multiplatform engine can't be a port, since multiplatform engine allow source code of game to work on more than one platform in same real time without making any changes in source code.
Console port it is a game sole made for console and then game engine of this game is recoded to work with PC platform, which never happened to Crysis 2 since it has multiplatform engine.
Yeah, well I'm sorry. What I ment was that this game was fully designed for consoles. Controls, graphics, maps, multiplayer, all of it. I usually consider games like that console ports.
Controls? Do PC gamers are forced to play on Pad's? NO. Do you play C2 better on Pads or on K/M? I think K/M is plsuhing Pad users down the toilet
Graphic.. umm nope, only thing changed because of consoles are textures and particles (they were made in cheaper way) and they reduced destruction, but at some point there is even more destruction in C2 than C1 had, other than that graphic is better in most of aspects that this from C1.
Map are small, but they still can be 2 times larger than largest map which we have now, so those maps which we have now it was developers idea not forced decision.
Multiplayer? Umm.. i don't get this part, what is wrong here?
If anything we can say that game was "consolized" in some aspects, but not a "console port".
Why do I even bother to argue with you, when you obviously don't know what you're talking about?
Controls?
Maximum Speed was completely removed. Now it's just a bit faster from sprint and consumes energy
Maximum Strenght, yeah remember that one? Oh look gone too.
That leaves us with max armor, and cloak. 2 buttons, perfect for controllers L2 and R2.
It takes 3 times longer to aim than it did in C1. (Less responsive)
Graphics?
Are you fcking kidding me? Crysis 1 was released 4 years ago, and it looks better than this (it even has DX10, which everyone got when the game was released) There also was a 64bit version. ALOT more graphics options in C1 while in C2 you had 3 options(lol). Exaggerated lighting in C2 to make up for the awful textures. Crysis looks alot better and has graphics mods that make the game look at some points photo-realistic.
Maps?
Small and very linear. C1 they were big. Try enabling dev mode in both games, you fly around in C2 and you see that the buildings have no roofs and there's no ground anywhere, except on the path of the linear map and stuff like that. Tell me at what point was there more destruction than in C1? In C1 you could literally tear down a whole village, take down the houses with your fists, piece by piece with realtime destruction and shoot the trees.. It was a very responsive world, while in C2 the biggest thing you could do was to shoot at a wall and see concrete falling (at some parts of some maps)
Multiplayer?
Ever heard of a POWER STRUGGLE? HUGE maps, with with over 32 people. Epic vehicles, cars, boats, V-Tols(airplanes), helicopters, light tanks, heavy tanks. Large variety of weapons. Even Nuclear weapons.
I suggest that you go and buy Crysis 1 and see what I'm talking about.
Jesus Christ... New people on these forums are always ready to argue about Crysis 2.
Seriously drop the fanboyism and just open your eyes.
I'm not saying that Crysis 2 is a bad game. It just didn't live up to Crysis 1 that set the bar really high for PC games.