EA/Crytek: You're behind in the gaming industry.

Post » Tue Feb 01, 2011 2:23 am

CryEngine 3 is supposed to be far ahead of Unreal Engine 3, but look at this:
http://www.youtube.com/watch?v=HQdbMWOFguY
CryEngine 3 has yet to have a word on DX11 support, hell if it weren't for it's lighting there would be nothing to talk about.

Crytek/EA also fail in the public relations department. Treyarch (CoD: Black Ops) has been releasing steady patches almost-monthly since Black Ops' release. Most of the time, issues are fixed before they even have a chance to become heard of. In comparison, Crytek has had no post-launch support for Crysis 2. The last 2 patches have done close to nothing, even if what they advertise actually fixed anything for most users (which isn't the case).

Seems strange that EA/Crytek are trying to take a chunk out of the gaming market away from CoD/Unreal, and yet this is the best that they can do.

What are everyone else's thoughts?

EDIT: Black Ops patches for the 360/PS3. I don't know about the PC version because I haven't been following it.
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Queen
 
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Post » Tue Feb 01, 2011 4:42 am

I think the CryEngine 3 is also capable of all the things, but Crysis 2 doesn't use ~70% of the CE3 features :(
sad
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Julia Schwalbe
 
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Post » Tue Feb 01, 2011 4:45 am

Because they had to code in DX11 specifically, I'd be willing to bet that CE3 doesn't support it natively.
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Richus Dude
 
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Post » Tue Feb 01, 2011 8:17 am

Unreal Engine 3's new 2011 updates are absolutely phenomenal, if you've seen the Samaritan demo you'll see what i mean.

If CryTek doesn't fix this and fix it fast, their reputation will become worthless and they'll become nothing more than a shovelware developer in the future.
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Emzy Baby!
 
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Post » Tue Feb 01, 2011 12:42 pm

Well, so far the CryEngine 3 can be re-named to BlurEngine 1. Cause that's exactly what it does mostly- bluring environment... and what's most funny: UnrealEngine outmatches CE3 even in this factor - their blur is far more photoreal.

So right now, even with this whole UnrealEngine weird use of shaders leading to point where every screenshot from UE can be easily recognized as such, is far ahead from CE3, and that's not only in matter of PC quality, but also in being multiplatform - UE supports iOS, and games out there, especially on iPad 2, look stunning.

Hopefully CryEngine dies soon enough as a lesson for EA and developers from around the globe that you cannot put crap to public explaining that "it's all because we worked on console version", lol.
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krystal sowten
 
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Post » Tue Feb 01, 2011 7:04 am

Wow, I hope GOW3 utilizes those features.
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Jessie
 
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Post » Tue Feb 01, 2011 5:25 am

Have you seen CryEngine 3 GDC videos?
Or CE3 showcase?

NO!

And btw. the thing is:
WHAT YOU SEE IN CRYSIS 2 ISN'T WHAT THE CE3 IS CAPABLE OF.
The engine can do soo much more :(
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Dezzeh
 
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Post » Tue Feb 01, 2011 1:31 pm

CryEngine 3 is supposed to be far ahead of Unreal Engine 3, but look at this:
http://www.youtube.com/watch?v=HQdbMWOFguY
CryEngine 3 has yet to have a word on DX11 support, hell if it weren't for it's lighting there would be nothing to talk about.

Crytek/EA also fail in the public relations department. Treyarch (CoD: Black Ops) has been releasing steady patches almost-monthly since Black Ops' release. Most of the time, issues are fixed before they even have a chance to become heard of. In comparison, Crytek has had no post-launch support for Crysis 2. The last 2 patches have done close to nothing, even if what they advertise actually fixed anything for most users (which isn't the case).

Seems strange that EA/Crytek are trying to take a chunk out of the gaming market away from CoD/Unreal, and yet this is the best that they can do.

What are everyone else's thoughts?

EDIT: Black Ops patches for the 360/PS3. I don't know about the PC version because I haven't been following it.

Hahahahaa. I love how you people try to compare this game to Call of Duty titles which, even after being out for months and months, are still in a less playable state than Crysis 2 currently is. Black Ops still doesn't run correctly on 90% of PCs. Balance fixes took months to get in, where as the console versions got them after a week. Crytek is pretty much AHEAD of the industry right now.
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Lyndsey Bird
 
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Post » Tue Feb 01, 2011 12:05 pm

Have you seen CryEngine 3 GDC videos?
Or CE3 showcase?

NO!

And btw. the thing is:
WHAT YOU SEE IN CRYSIS 2 ISN'T WHAT THE CE3 IS CAPABLE OF.
The engine can do soo much more :(

console engine. Your so wrong.
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+++CAZZY
 
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Post » Tue Feb 01, 2011 6:49 am

Unreal Engine 3's new 2011 updates are absolutely phenomenal, if you've seen the Samaritan demo you'll see what i mean.

If CryTek doesn't fix this and fix it fast, their reputation will become worthless and they'll become nothing more than a shovelware developer in the future.


toooo late theyre name is as smeared as tiger woods...........lmao no one will ever trust them again and many more wont ever buy from them again. i personally wont buy a PC GAME from crytek ever again. as for e.a. theyev been a joke for the last 3 years or so.
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katie TWAVA
 
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Post » Tue Feb 01, 2011 11:50 am

Exactly, Cryengine can svck my ass.
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Tiffany Castillo
 
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Post » Tue Feb 01, 2011 4:09 pm

Willertz:
You are wrong. Basically the CE3 is an improved CE2.
(But Crytek isn't using all features, basically only few for Crysis 2.
And ofc low texture resolution)
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Jessica Nash
 
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Post » Tue Feb 01, 2011 5:11 pm

Well I hope you do realise that Directx 11 is still in devlopment for UDK.
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Cheville Thompson
 
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Post » Tue Feb 01, 2011 3:59 am

It seems the consoles are getting more patch support than we are. Have you looked at the console forums? They are getting some pretty beefy patches.
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ONLY ME!!!!
 
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Post » Tue Feb 01, 2011 7:18 am

It seems the consoles are getting more patch support than we are. Have you looked at the console forums? They are getting some pretty beefy patches.
You mean a platform where there is only 1 hardware configuration per console is easier to patch than a platform with millions of possible configurations? No Way. Welcome to Game Design pal.
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Steve Fallon
 
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Post » Tue Feb 01, 2011 4:10 pm

Have you seen CryEngine 3 GDC videos?
Or CE3 showcase?

NO!

And btw. the thing is:
WHAT YOU SEE IN CRYSIS 2 ISN'T WHAT THE CE3 IS CAPABLE OF.
The engine can do soo much more :(


and crytek can do so much less ....
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Melanie Steinberg
 
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Post » Tue Feb 01, 2011 11:21 am

Unreal Engine 3's new 2011 updates are absolutely phenomenal, if you've seen the Samaritan demo you'll see what i mean.

If CryTek doesn't fix this and fix it fast, their reputation will become worthless and they'll become nothing more than a shovelware developer in the future.

Agreed, if they don't hurry they'll be sitting alongside FASA studios for games that could have been.
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Syaza Ramali
 
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Post » Tue Feb 01, 2011 3:12 pm

the thing that bothers me is why microsoft releases dx11 while they do anything possible to make exclusives on xbox360 wich is dx9 based ?
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Sheila Esmailka
 
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Post » Tue Feb 01, 2011 8:29 am

hahaha i can imagine Frostbite 2 already pissing down on cryengine 3 and unreal engine 3.9.whatver the numbers are.
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Naomi Lastname
 
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Post » Tue Feb 01, 2011 1:36 pm

True, but you think people can't see it?
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The Time Car
 
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Post » Tue Feb 01, 2011 11:14 am

hahaha i can imagine Frostbite 2 already pissing down on cryengine 3 and unreal engine 3.9.whatver the numbers are.

I think Frostbite 2 is best with physics, but we have yet to see any evidence of it looking better than UE3 or CE3

most engines on the market can produce near-lifelike graphics, but they wont, mostly because consoles hold them back, and therefor they can appeal to everyone.

so if all 3 of these engines ONLY developed for PC, you would see much more competition, but nope, not gonna happen
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Ymani Hood
 
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Post » Tue Feb 01, 2011 7:10 am

Wow, I hope GOW3 utilizes those features.

It can't utilize DX11 features (unless it is released for PC or the XBox720) because the present consoles do not have DX11 hardware that the features in the engine merely enable.
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Latisha Fry
 
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Post » Tue Feb 01, 2011 3:25 pm

UDK

Tessellation test by Maya3dcg

http://www.youtube.com/watch?v=XsKFLcBWjkU
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keri seymour
 
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Post » Tue Feb 01, 2011 8:24 am

I think Frostbite 2 is best with physics

Wrong! You should check out Geomod best physics engine
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Esther Fernandez
 
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Post » Tue Feb 01, 2011 4:52 pm

Crysis Wars never used much of CE2 because the hardware wasnt capable. Simply GPU memory limitation.
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{Richies Mommy}
 
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