CryTEK - you need to optimize 32-bit renderer - dx11/9

Post » Mon Dec 12, 2011 8:16 pm

How the hell can you explain that in sanbox my HD5770 can handle Ultra with 20 FPS, no stuttering GPU usage 99% cpu 90% tops and in actual game ultra - 10-15 fps max, gpu sage 50-80% MAX and 100% cpu usage, and of course stuttering.

And that's all about DX11 where the issues are more visible.
If anyone need - i can [s]post[/s] make a video.
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Eduardo Rosas
 
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Post » Tue Dec 13, 2011 7:23 am

If you are trying to use ANY editor tool with a 32bit, that is BY FAR the dumbest thing you could do.
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Betsy Humpledink
 
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Post » Tue Dec 13, 2011 1:16 am

You don't get it: 32 bit part of game IS NOT, i repeat IS NOT optimized.

But the editor and the core is optimized - so that's why i am getting better FPS in editor than in game, on the same settings.
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Lyndsey Bird
 
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Post » Mon Dec 12, 2011 10:35 pm

How can you use the Sandbox with a 32-bit system?
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Steeeph
 
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Post » Mon Dec 12, 2011 4:06 pm

Who said i use 32-bit system?
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stevie critchley
 
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