Crytek: Your shadow system is borked.

Post » Thu Jun 02, 2011 5:55 am

On just about every level in this game I get lots of shadows popping in and out of existence. And I don't mean way off in the distance. Here's an example of what I'm talking about from the Seat of Power level:

Image

Now I move a little, and, poof, there's a shadow:
Image

And again:
Image

And now I move a little, and there's a shadow:
Image

I've tried the latest certified nvidia drivers and the latest beta nvidia drivers, and with both driver sets I get the exact same issue. I'm pretty sure this is a Crysis 2 problem and not a problem on my end. Anyone else noticing this?

Here's another shadow issue in the level "Lab Rat":

Image

The next SS was taken after taking a single step forward:

Image

In addition to hearing whether or not anyone else is experiencing the same problems on the PC version of the game, I'd love to know whether the console game suffers from the same problems, which would pretty conclusively prove that it's a Crysis 2 problem and not a hardware problem. Anyone?
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Erin S
 
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Post » Wed Jun 01, 2011 11:16 pm

"Oh look a rock, I'm gonna watch it's textures for half an hour" I have no idea how you people notice those things, just play the game.
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Claudia Cook
 
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Post » Thu Jun 02, 2011 5:29 am

"Oh look a rock, I'm gonna watch it's textures for half an hour" I have no idea how you people notice those things, just play the game.

I notice these things because I have a pair of sensory organs called "eyes".
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Hayley O'Gara
 
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Post » Thu Jun 02, 2011 5:17 am

Yeah noticed this first time I played but didnt really think to much about it. At that time I was enjoying the story.
It does sort of look like the old id tec 3 blob shadow effect though.
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Aman Bhattal
 
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Post » Thu Jun 02, 2011 4:23 am

Ive had the same problem on Wall street! Do you also get the grass texture appearing black online on maps such as lighthouse? Its def on their side. There is a thread here about the texture problem:

http://www.gamesas.com/forums/viewtopic.php?f=40&t=13146
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Rachyroo
 
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Post » Thu Jun 02, 2011 12:13 am

I haven't even bothered with the MP side of things in Crysis 2.
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KU Fint
 
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Post » Wed Jun 01, 2011 10:28 pm

The shadow problem does a lot to ruin immersion, that's why I think it's worth mentioning.
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Sweets Sweets
 
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Post » Wed Jun 01, 2011 8:35 pm

I have exactly the same issue and it ruins immersion and global IQ.
This and texture resolution are the worst graphic problems in Crysis 2.
This specific one was also present in the first Crysis, though.

At least we had 1024x1024 textures there and almost every single one with normal maps too.
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Katharine Newton
 
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Post » Thu Jun 02, 2011 12:15 am

Yeah, the detail draw distance is very limited in Crysis2. It′s really distracting to see shadows popping up around you :(
Maybe this could be fixed in sys config?
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Love iz not
 
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Post » Thu Jun 02, 2011 6:52 am

The shadows do bother me too, but I have a more annoying issue that nobody else seems to have: Rain either doesn't render at all at times or very little here and there... HUGE imerrsion killer. Oh well, I still like the game alot and take it for what it is... bugs and all. lol
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Sarah Knight
 
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Post » Thu Jun 02, 2011 5:32 am

I think I might have found a solution to the shadow problem. I've been posting my findings in a thread at the SteamForums. Here's what I found:

I think I found a solution to at least the problem I've noticed. So, just to be clear, the problem that's been bothering me is that often shadows simply pop in and out of existence, even shadows that are near the player's view. The problem was most pronounced in the first night level of the game, Seat of Power. For me, setting sys_maxFPS to 30 solves the problem. With sys_maxFPS set to 30 I have yet to see the shadow problem I just described. I'm going to keep testing, but it looks like this is the solution I've been looking for.

I have no idea why this works. Here's how I discovered the solution. I was going to record some video of the problem just so it would be absolutely clear what I was talking about. I set FRAPS to record at 30fps. When I began recording, my fps dropped, as they should have, to 30 fps; and oddly, as I moved through areas where the shadow pop-in always occurs, I was unable to detect the problem. The shadows were rendered just as they should be, with no detectable unusual pop-in or pop-out. I stopped recording and my fps went back up to 60 (vsync is on, BTW), and as I moved through the same area, the shadow problem returned. That clued me in, and I subsequently set sys_maxFPS to 30 in my autoexec.cfg and so far it looks like this is it.

I can't say this will work for everybody, but I encourage everyone who has noticed shadow problems to try it out. Good luck! If you try it, please report what you find.

Edit: Just to be clear, I'm running the game at 1920x1080 with vanilla Extreme settings. Vsync is enabled. I'm on a GTX580, latest beta drivers, Windows 7 x64.

So, my hunch is that if your framerate is dipping below whatever sys_maxFPS is set to, then some of the game's shadows will pop in and out of view. If your framerate stays at whatever sys_maxFPS is set to, then the shadows don't pop (i.e. flicker, get weird, whatever you want to call it). So, my suggestion is that you check to see that your framerate is not dipping below your sys_maxFPS setting.

Ok, so check this out. With vsync off I set the graphics to Gamer setting. At Gamer, my framerate is consistently well above 60fps at 1920x1080. With sys_maxFPS set to 300 (yes you read that right, 300) I get shadow anomalies like the ones I've previously described. Now, when I set sys_maxFPS to 60 (not 30 this time, 60) the anomalies go away. With sys_maxFPS at 300 my framerate is, of course, below the sys_maxFPS setting, and, therefore (I believe), I get the anomalies I've described. With sys_maxFPS at 60 my framerate does not fall below the sys_maxFPS settings, and, thus, I don't get the anomalies I've described.

I think this supports my hunch. If your framerate is dipping below whatever sys_masFPS is set to, then you might get shadow anomalies. If your framerate does not dip below what sys_maxFPS is set to, then you won't get the sort of shadow anomalies I've been describing.

For me, at the Extreme graphics setting, and at 1920x1080, my framerate sometimes dips below 60fps. Thus, if I have sys_maxFPS set to 60 I will very likely get shadow anomalies. In my case, it's not just that they're very likely, I do in fact get the anomalies. But, at the Extreme graphics setting, and at 1920x1080, my framerate never dips below 30fps. So, setting sys_maxFPS at 30 resolves my shadow anomalies. Basically, you need to find a framerate that your system won't fall below, and then you need to set sys_maxFPS to that framerate. You might need to adjust the graphics settings, including the resolution, depending on your system's hardware.

Hopefully this works for other people. Please, if you have strange shadow anomalies (e.g. shadows popping in and out) try this and report your results. I'd really like to know if this just happens to only work for me.

I'd like to know if any of this is relevant for the shadow problems anyone else is experiencing. If you try this out, please report back. The Steam thread is at:

http://forums.steampowered.com/forums/showthread.php?t=1813881&page=2

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Dan Wright
 
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Post » Wed Jun 01, 2011 5:36 pm

"Oh look a rock, I'm gonna watch it's textures for half an hour" I have no idea how you people notice those things, just play the game.
I agree with you in that regards but the shadow pop in is distracting and takes the immersion away from some players.
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JD FROM HELL
 
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Post » Wed Jun 01, 2011 5:30 pm

Nice: http://www.youtube.com/user/crysis2graphicsfail
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Kanaoka
 
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Post » Thu Jun 02, 2011 2:36 am

Slightly related video.

http://www.youtube.com/watch?v=5m51gp_F29k#t=1m14s
http://www.youtube.com/watch?v=5m51gp_F29k#t=2m5s

As a bonus...
http://www.youtube.com/watch?v=5m51gp_F29k#t=7m40s

I lol'ed.
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Chloe Yarnall
 
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Post » Wed Jun 01, 2011 5:19 pm

"Oh look a rock, I'm gonna watch it's textures for half an hour" I have no idea how you people notice those things, just play the game.

What an ass, why bother posting if you going to be a douche

I had this happen to me, lastest catalyst solved for me
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Trevi
 
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Post » Wed Jun 01, 2011 8:22 pm

Slightly related video.

http://www.youtube.com/watch?v=5m51gp_F29k#t=1m14s
http://www.youtube.com/watch?v=5m51gp_F29k#t=2m5s

As a bonus...
http://www.youtube.com/watch?v=5m51gp_F29k#t=7m40s

I lol'ed.

LOL
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Kahli St Dennis
 
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Post » Thu Jun 02, 2011 12:49 am

"Oh look a rock, I'm gonna watch it's textures for half an hour" I have no idea how you people notice those things, just play the game.
HNNNNNGGGG, ARRRRRGGHHUUUAHAHMMMMMNNNNNNNNGGGGGGG!!!!!!!!!
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Jodie Bardgett
 
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Post » Thu Jun 02, 2011 4:04 am

"Oh look a rock, I'm gonna watch it's textures for half an hour" I have no idea how you people notice those things, just play the game.
HNNNNNGGGG, ARRRRRGGHHUUUAHAHMMMMMNNNNNNNNGGGGGGG!!!!!!!!!

QFT.

http://www.youtube.com/watch?v=DKFtj6f9p9c

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no_excuse
 
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