So, I just installed a bunch of mods and now I get a CTD straight after the loading screen. The startup is fine and I can continue game, it loads, but then before the game screen comes, it crashes. I am using NVSE and the 4Gb launcher, both of which I have ruled out as the cause of the crashes. Here is my BOSS log:
Recognised:
- FalloutNV.esm Active
- DeadMoney.esm Active
- Contains dirty edits: 403 ITM, 51 UDR records. Needshttp://newvegas.nexusmods.com/mods/34703 cleaning. A cleaning guide is available http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit.
- HonestHearts.esm Active
- Contains dirty edits: 121 ITM, 10 UDR records. Needshttp://newvegas.nexusmods.com/mods/34703 cleaning. A cleaning guide is available http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit.
- OldWorldBlues.esm Active
- Contains dirty edits: 124 ITM, 0 UDR records. Needshttp://newvegas.nexusmods.com/mods/34703 cleaning. A cleaning guide is available http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit.
- LonesomeRoad.esm Active
- Contains dirty edits: 240 ITM, 6 UDR records. Needshttp://newvegas.nexusmods.com/mods/34703 cleaning. A cleaning guide is available http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit.
- GunRunnersArsenal.esm Active
- Contains dirty edits: 97 ITM, 0 UDR records. Needs http://newvegas.nexusmods.com/mods/34703cleaning. A cleaning guide is available http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit.
- ClassicPack.esm Active
- MercenaryPack.esm Active
- TribalPack.esm Active
- CaravanPack.esm Active
- IWS-Core.esm Version 1.9 Active
- Bash Tag suggestion(s): {{BASH: Delev}}
- Note: Loaded early to let other mods override spawn points if needed.
- Advanced Recon Tech.esm Active
- NevadaSkies.esm Active
- NVStripOpen.esm
- NVR-Strip.esm
- Project Nevada - Core.esm Active
- Bash Tag suggestion(s): {{BASH: Invent}}
- Project Nevada - Equipment.esm
- Bash Tag suggestion(s): {{BASH: Actors.ACBS, Delev, Graphics, Invent, Names, Relev, Scripts, Stats}}
- Requires: New Vegas Script Extender and Project Nevada - Core.esm
- rePopulated Wasteland.esm Active
- SomeguySeries.esm Active
- WARZONES - Misanthropy Pure.esm Active
- UWHNV-Core.esm Active
- Project Nevada - Rebalance.esp
- Bash Tag suggestion(s): {{BASH: Delev, Invent, Names, Stats}}
- Project Nevada - Cyberware.esp Active
- Bash Tag suggestion(s): {{BASH: Invent}}
- The Mod Configuration Menu.esp Version 1.5 Active
- populatedcasino.esp Active
- Incompatible with: populatedcasino-medium.esp and populatedcasino-light.esp
- UWHNV-Addon-DLC.esp Active
- Requires: New Vegas Script Extender, UWHNV-Core.esp, and DeadMoney.esm
- Bash Tag suggestion(s): {{BASH: C.Light}}
- UWHNV-Addon-GRA.esp Active
- Requires: New Vegas Script Extender, UWHNV-Core.esp, and GunRunnersArsenal.esm
- Bash Tag suggestion(s): {{BASH: C.Light}}
- UWHNV-Addon-FollowerHome.esp Active
- Bash Tag suggestion(s): {{BASH: NpcFaces, Actors.AIPackages, Actors.CombatStyle}}
- Requires: New Vegas Script Extender, UWHNV-Core.esp
- UWHNV-Addon-NoCompanionsRoom.esp
- Requires: New Vegas Script Extender, UWHNV-Core.esm
- Incompatible with: UWHNV-Addon-Follower.esp
- NVR-NPCs.esp Active
- NVR-Version_10.esp Active
- pnv.esp Active
- NewVegasBounties.esp Active
- NewVegasBountiesII.esp Active
- Bash Tag suggestion(s): {{BASH: Relations}}
- DrugsAreBadMKay.esp Version 0.3 Active
- FalloutNVCheatTerminal.esp Active
- FeelingIrradiated.esp Active
- HoverBoard.esp Version 1.5
- IWS-Core-Patrols.esp Version 1.9 Active
- IWS-Core-Guards.esp Version 1.9 Active
- IWS-Core-Civilians.esp Version 1.9 Active
- IWS-DM.esp Active
- IWS-HH.esp Active
- IWS-OWB.esp Active
- IWS-LR.esp Active
- Open Sesame.esp Active
- pipboy2500_edisleado.esp Active
- Reactive People II - Sneak & Diversion.esp Active
- EMP Ammo Expansion.esp Active
- Advanced Recon Gear.esp Active
- Advanced Recon Tech.esp Active
- Advanced Recon Gear-Locations Doc Mitchell.esp Active
- IDreamOfElectricSheep.esp Active
- Advanced Recon Gear - Project Nevada.esp Active
- Colossus T49.esp Active
- FlashlightNVSE.esp Version 1.22 Active
- Incompatible with: Project Nevada - FlashlightNVSE.esp
- PlasmaShields.esp Active
- Follower Home Marker.esp Active
- realistic headshots.esp Active
- NevadaSkies - Ultimate DLC Edition.esp Version 1.4.2. Active
- UWHNV-Addon-Time for Bed NV.esp
- Requires: New Vegas Script Extender, UWHNV-Core.esm, and FNNsysNV.esp
Unrecognised:
- Factions Reloaded Legion.esp Active
- PataClawAlphaMalev1.esp
- NevadaSkies - TTW Edition.esp Version 1.4.2.
- NevadaSkies - Basic Edition.esp Version 1.4.2.
- NV Fatal Headshots.esp Active
- XRocket.esp Active
- GunsFixedDismemberv101.esp Active
- Advance Robotics Expert.esp Active
- SneakPerks.esp Active
- Project Nevada Items.esp Active
- DriveableMotorCycle.esp
- FCO - GlowingOne.esp Active
- StripOpenMain.esp
- XRE - CARS!.esp
- Ultimate Invisible Wall Remover.esp Active
- ClearWindows.esp Active
- Fallout Heroes.esp Active
- TheInheritance.esp Active
I have been fiddling around with plugins, turning them on and off to try and find out if it is some kind of mod conflict or missing file, but I can't find any plugins which, when deactivated, stop the CTDs.
Any help or advice would be greatly appreciated.
Also, a quick question:
Do 'Dirty Edits' actually need to be fixed or is it just a case of tidying up the code a little to make you feel better? I cleaned files in Skyrim, but it didn't make any difference to me....