I've been experiencing lots of CTDs as I try to get my game up and running with all the neat stuff contributed by the modding community. I'm using Wyre Bash, OBMM and BOSS to manage load order and am cleaning mods with TES4Edit and TES4Gecko. The most recent problem is a CTD before a new game can start. Using conscribe 8.0 is not giving me any information to determine which mod load is failing. So ...., has anyone built a utility to automatically decorate other mods with scripts that will spit out status messages to the console. If not, anyone have any advice as to what I'll need to do to produce such a thing (I have no experience with the CS)?
My first thought would be to add run once scripts at the top and bottom of the script group to announce scripts have started and finished loading respectively. If the obse folks could provide a load hook or a script start hook that would be another avenue. Disabling mods and rebuilding the bashed patch is really time consuming (6 minutes per build) so I'd like to come up with something that makes it easier to locate the problem than trial and error testing.
Thanks for any help and advice you are able to give.