re: CTD on exit from sewers

Post » Mon Dec 12, 2011 7:00 pm

Posted Today, 08:02 AM

View PostRockin Daremo, on 08 July 2011 - 12:36 AM, said:
Thanks for the reply Tom.
Renamed the .bsa file and still the CTD.
the Version 3.7b3p3 is what I downloaded and I couldn't find one that was more up to date.

Edit: I'll post in the mods forum tomorrow about this. too late tonight with work coming only in a few hours

All right. The Waterlife update is an intermediate update. It's probably in the second post of the MMM thread, not the opening.


--Tomlong75210


Edit: ++ Mart's Monster Mod - Diverse Runeskulls Loot.esp [Version 3.7b3p3] <-- use the loot OOO version

You're not supposed to install any of MMM's main plugins: MMM.esp or MMMforOOO.esp. Get rid of it.

This post has been edited by Tomlong75210: Today, 08:03 AM


----------------------------------------------------------------------------------------

Thanks Tom, I'm getting the diverse waterlife now.
while I'm at it, should I change my body mod to eve for OOO and grab the dlchorsearmorslofs.esp while I'm at it?

Still get a CTD on exit from the sewers right before the screen reloads.

Here's the L.O.

Spoiler
Active Mod Files:
00 Oblivion.esm
01 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI]
02 Francesco's Optional New Items Add-On.esm [Version 4.5bSI]
03 Cobl Main.esm [Version 1.72]
04 Oscuro's_Oblivion_Overhaul.esm [Version 1.34Beta3]
05 Mart's Monster Mod.esm [Version 3.7b3p3]
06 FCOM_Convergence.esm [Version 0.9.9MB3]
07 Better Cities Resources.esm [Version 4.9.5]
08 Unofficial Oblivion Patch.esp [Version 3.3.5]
09 DLCShiveringIsles.esp
0A Unofficial Shivering Isles Patch.esp [Version 1.4.0]
0B Better Cities .esp [Version 4.7.0]
0C Francesco's Optional Chance of Stronger Bosses.esp
0D Francesco's Optional Chance of Stronger Enemies.esp
0E Francesco's Optional Chance of More Enemies.esp
0F Francesco's Optional Leveled Guards.esp
++ FCOM_Francescos.esp [Version 0.9.9]
++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]
10 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]
11 UnderWaterPathGrid_Anvil.esp
12 AliveWaters.esp
++ Item interchange - Extraction.esp [Version 0.76]
13 Enhanced Economy.esp [Version 5.3]
14 DLCHorseArmor.esp
15 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.6]
16 DLCSpellTomes.esp
++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]
17 StockClothingArmor-forExnems.esp
18 DLCThievesDen.esp
19 DLCThievesDen - Unofficial Patch.esp [Version 1.0.9]
1A DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4]
** Thievesden_mobs.esp
1B Cobl Glue.esp [Version 1.72]
1C Cobl Si.esp [Version 1.63]
1D Bob's Armory Oblivion.esp
1E FCOM_BobsArmory.esp [Version 0.9.9]
1F Loth's Blunt Weapons for Npcs.esp
++ FCOM_LothsBluntWeapons.esp [Version 0.9.9]
++ Oscuro's_Oblivion_Overhaul.esp [Version 1.34Beta3]
++ OOO-Water_Weeds.esp [Version 1.33]
++ OOO-No_Guild_Ownership.esp [Version 1.33]
** OMOBS_SI.esp [Version 2.0]
20 OOO 1.32-Cobl.esp [Version 1.72]
++ FCOM_Cobl.esp [Version 0.9.9]
** FCOM_Convergence.esp [Version 0.9.9Mb3]
++ FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]
21 FCOM_RealSwords.esp [Version 0.9.9]
++ FCOM_DurabilityAndDamage.esp [Version 0.9.9]
++ Mart's Monster Mod - No Swarms.esp [Version 3.7b3p3]
++ FCOM_NoReaversInGates.esp [Version 0.9.9]
++ Mart's Monster Mod - Less Reavers.esp [Version 3.7b3p3]
++ Mart's Monster Mod - Less Bone Loot.esp [Version 3.7b3p3]
22 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]
23 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f]
++ Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3]
++ Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp [Version 3.7b3p3]
++ FCOM_DiverseGuardUnity.esp [Version 0.9.9]
++ FCOM_BobsGuardUnity.esp [Version 0.9.9]
++ FCOM_MoreRandomItems.esp [Version 0.9.9]
++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]
++ MMM-Cobl.esp [Version 1.69]
24 CastleWestWeald.esp
25 ICEXPAND.esp [Version 1.5BCE]
26 Scribe Supplies.esp
27 VaultsofCyrodiilBC.esp
28 DLCBattlehornCastle.esp
29 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.5]
** Battlehorn_mobs.esp
2A Knights.esp
2B Knights - Unofficial Patch.esp [Version 1.1]
++ FCOM_Knights.esp [Version 0.9.9Mb3]
2C xuldarkforest.esp [Version 1.0.5]
2D xulStendarrValley.esp [Version 1.2.2]
2E xulTheHeath.esp
2F XulEntiusGorge.esp
30 xulFallenleafEverglade.esp [Version 1.3.1]
31 xulColovianHighlands_EV.esp [Version 1.2.1]
32 xulChorrolHinterland.esp [Version 1.2.2]
33 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4]
34 xulBravilBarrowfields.esp [Version 1.3.3]
35 xulLushWoodlands.esp [Version 1.3.1]
36 xulAncientYews.esp [Version 1.4.3]
37 xulAncientRedwoods.esp [Version 1.6]
38 xulCloudtopMountains.esp [Version 1.0.3]
39 xulArriusCreek.esp [Version 1.1.3]
3A xulPatch_AY_AC.esp [Version 1.1]
3B xulRollingHills_EV.esp [Version 1.3.3]
3C xulPantherRiver.esp
3D xulRiverEthe.esp [Version 1.0.2]
3E xulBrenaRiverRavine.esp [Version 1.1]
3F xulImperialIsle.esp [Version 1.6.7]
40 xulBlackwoodForest.esp [Version 1.1.0]
41 xulCheydinhalFalls.esp [Version 1.0.1]
42 xulAspenWood.esp [Version 1.0.2]
43 xulSkingradOutskirts.esp [Version 1.0.1]
44 xulSnowdale.esp [Version 1.0.2]
++ OOO-Snowdale Patch.esp
45 xulCliffsOfAnvil.esp [Version 1.12]
46 xulSilverfishRiverValley.esp [Version 1.0.1]
47 Castle_Seaview.esp
48 CSV_Farms.esp
++ CSV_Farms_Road_Vanilla.esp
49 CSV_Farms_Better_Cities.esp
4A CastleSeaview+LostCoast Patch.esp [Version 1.0]
4B Millstone_Farm_COBL.esp
4C Salmo the Baker, Cobl.esp [Version 3.08]
** Item interchange - Placement.esp [Version 0.76]
4D _Ren_BeautyPack_full.esp
4E Cobl Races.esp [Version 1.52]
++ Mart's Monster Mod - Resized Races.esp [Version 3.7b3p3]
++ Cobl Races - Balanced.esp [Version 1.52]
4F Better Cities Full.esp [Version 4.9.5]
50 Better Cities - VWD of the IC.esp [Version 4.7.0]
51 Better Imperial City.esp [Version 4.9.5]
++ Better Cities - Unique Landscape Barrowfields.esp [Version 4.7.0]
++ Better Cities - Unique Landscape Chorrol Hinterland.esp [Version 4.7.0]
52 Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 4.7.0]
++ Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 4.7.0]
53 Better Cities - COBL.esp [Version 2.1]
++ Better Cities - No LEYAWIIN Flooding.esp [Version 4.9.0]
** FCOM_Archery.esp [Version 0.9.9]
++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]
54 Bashed Patch, 0.esp

User avatar
Greg Cavaliere
 
Posts: 3514
Joined: Thu Nov 01, 2007 6:31 am

Post » Mon Dec 12, 2011 2:27 pm

You should post in the FCOM thread. I should've linked it before: http://www.gamesas.com/index.php?/topic/1205114-relz-fcom-convergence-and-ufcom-relz/

Do you have both the Fran and the MMM BSA's installed and renamed?

Oooh.. You have OOO merged. Activate all your plugins, use the non-CBash rebuild command. It will prompt you to deactivate mergeable mods. Choose 'Yes' or 'Allow' or whatever it is to tell it to deactivate the relevant plugins and then rebuild the patch. I don't think you need to make any other changes. Although, you may want to drop Salmo and add that DLCSlof'sHorses update as well.


--Tomlong75210
User avatar
Mylizards Dot com
 
Posts: 3379
Joined: Fri May 04, 2007 1:59 pm

Post » Mon Dec 12, 2011 2:20 pm

You might consider downloading the latest svn of Wrye Bash, or at least update it to 293. Oscuro's Oblivion Overhaul.esp getting merged is causing your problems.EDIT Tomlong types fast!
EDIT 2 fixed mistake in Bash version :facepalm: 233?
User avatar
Richus Dude
 
Posts: 3381
Joined: Fri Jun 16, 2006 1:17 am

Post » Tue Dec 13, 2011 3:06 am

non-cbash rebuild? haven't seen that option in wrye.
here's my bash config
new wrye? what's the link please.

Spoiler

Bashed Patch, 0.esp Config
This is the current configuration of this Bashed Patch. This report has also been copied into your clipboard.





Merge Patches
? FCOM_Francescos.esp

? FCOM_FrancescosItemsAddOn.esp

? Item interchange - Extraction.esp

? DLCSpellTomes - Unofficial Patch.esp

? FCOM_LothsBluntWeapons.esp

? Oscuro's_Oblivion_Overhaul.esp

? OOO-Water_Weeds.esp

? OOO-No_Guild_Ownership.esp

? FCOM_Cobl.esp

? FCOM_EntropicOrderRebalance.esp

? FCOM_DurabilityAndDamage.esp

? Mart's Monster Mod - No Swarms.esp

? FCOM_NoReaversInGates.esp

? Mart's Monster Mod - Less Reavers.esp

? Mart's Monster Mod - Less Bone Loot.esp

? Mart's Monster Mod - Slof Horses Complete.esp

? Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp

? FCOM_DiverseGuardUnity.esp

? FCOM_BobsGuardUnity.esp

? FCOM_MoreRandomItems.esp

? Mart's Monster Mod - Shivering Isles.esp

? MMM-Cobl.esp

? FCOM_Knights.esp

? OOO-Snowdale Patch.esp

? CSV_Farms_Road_Vanilla.esp

? Mart's Monster Mod - Resized Races.esp

? Cobl Races - Balanced.esp

? Better Cities - Unique Landscape Barrowfields.esp

? Better Cities - Unique Landscape Chorrol Hinterland.esp

? Better Cities - Unique Landscape Skingrad Outskirts.esp

? Better Cities - No LEYAWIIN Flooding.esp

? Cobl Filter Late MERGE ONLY.esp



Replace Form IDs
? P1DCandles_Formids.csv

? TI to Cobl_Formids.csv



Import Actors
? Francesco's Leveled Creatures-Items Mod.esm

? Mart's Monster Mod.esm

? Unofficial Oblivion Patch.esp

? Unofficial Shivering Isles Patch.esp

? Francesco's Optional Leveled Guards.esp

? DLCThievesDen.esp

? DLCThievesDen - Unofficial Patch.esp

? Oscuro's_Oblivion_Overhaul.esp

? FCOM_Convergence.esp

? FCOM_DiverseGuardUnity.esp

? Mart's Monster Mod - Shivering Isles.esp

? Knights - Unofficial Patch.esp

? Salmo the Baker, Cobl.esp



Import Actors: AIPackages
? Francesco's Leveled Creatures-Items Mod.esm

? Mart's Monster Mod.esm

? Unofficial Oblivion Patch.esp

? Unofficial Shivering Isles Patch.esp

? DLCThievesDen.esp

? Oscuro's_Oblivion_Overhaul.esp

? FCOM_Convergence.esp

? Mart's Monster Mod - Slof Horses Complete.esp

? Mart's Monster Mod - Shivering Isles.esp

? Knights.esp

? Knights - Unofficial Patch.esp

? Salmo the Baker, Cobl.esp



Import Actors: Death Items
? Francesco's Leveled Creatures-Items Mod.esm

? Unofficial Oblivion Patch.esp

? Unofficial Shivering Isles Patch.esp

? FCOM_Convergence.esp



Import Actors: Spells
? Oscuro's_Oblivion_Overhaul.esm

? Mart's Monster Mod.esm

? Oscuro's_Oblivion_Overhaul.esp

? FCOM_Convergence.esp

? FCOM_DiverseGuardUnity.esp



Import Cells
? Unofficial Oblivion Patch.esp

? Unofficial Shivering Isles Patch.esp

? DLCHorseArmor - Unofficial Patch.esp

? DLCThievesDen.esp

? DLCThievesDen - Unofficial Patch.esp

? DLCThievesDen - Unofficial Patch - SSSB.esp

? xuldarkforest.esp

? xulArriusCreek.esp

? Salmo the Baker, Cobl.esp

? Better Cities Full.esp

? Better Imperial City.esp

? Better Cities - Unique Landscape Chorrol Hinterland.esp

? Better Cities - Unique Landscape Cheydinhal Falls.esp

? Better Cities - Unique Landscape Skingrad Outskirts.esp

? Better Cities - No LEYAWIIN Flooding.esp



Import Factions
? Mart's Monster Mod.esm

? FCOM_Convergence.esm

? Unofficial Oblivion Patch.esp

? Unofficial Shivering Isles Patch.esp

? Oscuro's_Oblivion_Overhaul.esp

? FCOM_Convergence.esp

? Mart's Monster Mod - Shivering Isles.esp

? Knights.esp

? Knights - Unofficial Patch.esp

? FCOM_Knights.esp

? Salmo the Baker, Cobl.esp



Import Graphics
? Oscuro's_Oblivion_Overhaul.esm

? Mart's Monster Mod.esm

? StockClothingArmor-forExnems.esp

? Oscuro's_Oblivion_Overhaul.esp

? FCOM_Convergence.esp

? Mart's Monster Mod - Slof Horses Complete.esp

? Mart's Monster Mod - Shivering Isles.esp

? Salmo the Baker, Cobl.esp

? _Ren_BeautyPack_full.esp



Import Inventory
? Francesco's Leveled Creatures-Items Mod.esm

? Oscuro's_Oblivion_Overhaul.esm

? Mart's Monster Mod.esm

? Unofficial Oblivion Patch.esp

? Unofficial Shivering Isles Patch.esp

? Oscuro's_Oblivion_Overhaul.esp

? OOO 1.32-Cobl.esp

? FCOM_Convergence.esp

? FCOM_DiverseGuardUnity.esp

? Mart's Monster Mod - Shivering Isles.esp

? MMM-Cobl.esp

? Salmo the Baker, Cobl.esp

? Item interchange - Placement.esp



Import NPC Faces
? Francesco's Leveled Creatures-Items Mod.esm

? _Ren_BeautyPack_full.esp



Import Names
? Oblivion.esm

? Mart's Monster Mod.esm

? Unofficial Oblivion Patch.esp

? Unofficial Shivering Isles Patch.esp

? Oscuro's_Oblivion_Overhaul.esp

? FCOM_Convergence.esp

? Mart's Monster Mod - Slof Horses Complete.esp

? Mart's Monster Mod - Shivering Isles.esp

? Salmo the Baker, Cobl.esp

? Guard_Names.csv

? OOO_Potion_Names.csv

? Random_NPC_Alternate_Names.csv

? Random_NPC_Names.csv

? Rational_Names.csv



Import Relations
? Oscuro's_Oblivion_Overhaul.esm

? Mart's Monster Mod.esm

? FCOM_Convergence.esm

? Unofficial Oblivion Patch.esp

? Unofficial Shivering Isles Patch.esp

? Oscuro's_Oblivion_Overhaul.esp

? FCOM_Convergence.esp

? Mart's Monster Mod - Shivering Isles.esp

? Knights.esp

? Knights - Unofficial Patch.esp

? FCOM_Knights.esp



Import Roads
? CSV_Farms_Road_Vanilla.esp



Import Scripts
? Francesco's Leveled Creatures-Items Mod.esm

? Oscuro's_Oblivion_Overhaul.esm

? Mart's Monster Mod.esm

? Unofficial Oblivion Patch.esp

? Unofficial Shivering Isles Patch.esp

? DLCHorseArmor.esp

? Oscuro's_Oblivion_Overhaul.esp

? FCOM_Convergence.esp

? Mart's Monster Mod - Slof Horses Complete.esp

? FCOM_DiverseGuardUnity.esp

? Mart's Monster Mod - Shivering Isles.esp



Import Stats
? Francesco's Leveled Creatures-Items Mod.esm

? Oscuro's_Oblivion_Overhaul.esm

? Mart's Monster Mod.esm

? Unofficial Oblivion Patch.esp

? Unofficial Shivering Isles Patch.esp

? Thievesden_mobs.esp

? Oscuro's_Oblivion_Overhaul.esp

? OMOBS_SI.esp

? FCOM_Convergence.esp

? Mart's Monster Mod - Shivering Isles.esp

? Battlehorn_mobs.esp

? FCOM_Archery.esp



Tweak Actors
? As Intended: Boars

? As Intended: Imps [All imps]

? Bigger Nords and Orcs [Bigger Nords and Orcs]

? Irresponsible Creatures [All Creatures]

Mayu's Animation Overhaul Skeleton Tweaker [All NPCs]

No Bloody Creatures

Quiet Feet [All Creature Foot Sounds]

Real Walk for female NPCs

? Redguard FGTS Nuller

? sixy Walk for female NPCs

VadersApp's Oblivion Real Bodies Skeleton Tweaker [All NPCs]

Vanilla Beast Skeleton Tweaker



Tweak Assorted
All Armor Playable

All Clothing Playable

? Armor Shows Amulets

? Armor Shows Rings

Bow Reach Fix

? Clothing Shows Amulets

? Clothing Shows Rings

DarNified Books

? Default Icons

Disable Wind

Faction crime Gold Multiplier Fix

Harvest Chance [10]

Magic: Script Effect Silencer

No Light Fade Value Fix

No Light Flicker

Number of uses for pre-enchanted weapons and staffs [1]

Nvidia Fog Fix

Reweigh: Arrows [0]

Reweigh: Ingredients [0.1]

Reweigh: Potions (Maximum) [0.1]

Reweigh: Potions (Minimum) [1]

Reweigh: Staffs [1]

Right Hand Rings

Set Sound Attenuation Levels [0%]

Set Sound Attenuation Levels: Nirnroots Only [0%]



Tweak Clothes
? Gloves Show Rings

Max Weight Amulets [0.0]

Max Weight Hoods [0.2]

Max Weight Rings [0.0]

? Robes Show Amulets

? Robes Show Pants

Unlimited Amulets

Unlimited Rings



Tweak Settings
Actor Strength Encumbrance Multiplier [1]

AI: Max Active Actors [20]

AI: Max Dead Actors x 1

AI: Max Smile Distance [No Smiles]

Arrow: Litter Count 15

Arrow: Litter Time [1 Minute]

Arrow: Recovery from Actor 50%

Arrow: Speed [x 1.2]

Bounty: Attack [300]

Bounty: Horse Theft [100]

Bounty: Theft [1/4]

Camera: Chase Distance [x 1.5]

Camera: Chase Tightness [x 1.5]

Camera: PC Death Time [15 Seconds]

? Cell Respawn Time 3 Days

Combat: Alchemy [Allow]

Combat: Max Actors 10

Combat: Max Ally Hits [3]

Combat: Maximum Armor Rating [50]

Combat: Recharge Weapons Allow

Combat: Repair [Allow]

Companions: Max Number [2]

Compass: Disable [Quests]

Compass: POI Recognition [x 0.25]

Cost Multiplier: Enchantment 10

Cost Multiplier: Recharge [0.1]

Cost Multiplier: Repair [0.1]

Cost Multiplier: Spell Making 3

Crime Alarm Distance [6000]

Crime: Pickpocketing Fine [5]

Crime: Trespass Fine [1]

? Essential NPC Unconsciousness 10 Seconds

Fatigue from Running/Encumbrance [x 1.5]

Greeting Distance [100]

Horse Turning Speed [x 1.5]

Inventory Quantity Prompt [1]

? Jump Higher [x 1.6]

Leveled Item Max level difference [1]

Magic: Bolt Speed [x 1.2]

Magic: Chameleon Refraction [Zero]

Magic: Max NPC Summons [1]

Magic: Max Player Summons 1

Master of Mercantile extra gold amount [300]

Msg: Equip Misc. Item None

No NPC Blood

Training Max [1]

UOP Vampire Aging and Face Fix.esp

Warning: Exterior Distance to Hostiles [10]

Warning: Interior Distance to Hostiles [10]



Cobl Catalogs




Contents Checker




Leveled Lists
Francesco's Leveled Creatures-Items Mod.esm [ADR]

Mart's Monster Mod.esm [ADR]

FCOM_Convergence.esm [ADR]

Unofficial Oblivion Patch.esp [ADR]

Unofficial Shivering Isles Patch.esp [ADR]

FCOM_Francescos.esp [ADR]

FCOM_FrancescosItemsAddOn.esp [ADR]

DLCSpellTomes.esp [AR]

DLCThievesDen - Unofficial Patch.esp [ADR]

FCOM_BobsArmory.esp [ADR]

FCOM_LothsBluntWeapons.esp [AR]

Oscuro's_Oblivion_Overhaul.esp [ADR]

OOO 1.32-Cobl.esp [AD]

FCOM_Cobl.esp [ADR]

FCOM_Convergence.esp [ADR]

FCOM_RealSwords.esp [ADR]

FCOM_NoReaversInGates.esp [ADR]

Mart's Monster Mod - Less Reavers.esp [ADR]

Mart's Monster Mod - Less Bone Loot.esp [ADR]

Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp [AD]

Mart's Monster Mod - Shivering Isles.esp [ADR]

MMM-Cobl.esp [AD]

FCOM_Knights.esp [ADR]

Item interchange - Placement.esp [ADR]



Morph Factions
? Bash_MFact.csv



Race Records
? Oscuro's_Oblivion_Overhaul.esp

? _Ren_BeautyPack_full.esp

? Cobl Races.esp

? Mart's Monster Mod - Resized Races.esp

? Cobl Races - Balanced.esp


User avatar
saxon
 
Posts: 3376
Joined: Wed Sep 19, 2007 2:45 am

Post » Tue Dec 13, 2011 4:09 am

Which version of Wrye Bash are you using? If you are using v293, you should see an option to do a CBash Rebuild and a plain 'Rebuild...' command.


--Tomlong75210
User avatar
lucy chadwick
 
Posts: 3412
Joined: Mon Jul 10, 2006 2:43 am

Post » Mon Dec 12, 2011 2:10 pm

Which version of Wrye Bash are you using? If you are using v293, you should see an option to do a CBash Rebuild and a plain 'Rebuild...' command.


--Tomlong75210


vsn 292, cbash v0.5.2:default si
User avatar
Teghan Harris
 
Posts: 3370
Joined: Mon Mar 05, 2007 1:31 pm

Post » Tue Dec 13, 2011 2:42 am

vsn 292, cbash v0.5.2:default si

Upgrade to v293. Use the non-CBash rebuild until Bash v294 is released. Install the Wrye Python 4a package as well, if you have not already done so, before installing the updated version of Bash.


--Tomlong75210
User avatar
Ebony Lawson
 
Posts: 3504
Joined: Fri Feb 16, 2007 11:00 am

Post » Mon Dec 12, 2011 6:05 pm

Upgrade to v293. Use the non-CBash rebuild until Bash v294 is released. Install the Wrye Python 4a package as well, if you have not already done so, before installing the updated version of Bash.


--Tomlong75210



oh man this is turning out to be one headache after another.
updated to the 293, asked me to update boss and did. wrye wouldn't load, so I tried to reinstall it and it asked for python 266 and wrye gives me this in the exe log:
Traceback (most recent call last):
File "Wrye Bash Launcher.pyw", line 31, in
bash.main()
File "bash.pyo", line 311, in main
File "basher.pyo", line 15386, in InitLinks
File "basher.pyo", line 14297, in InitStatusBar
IndexError: tuple index out of range

Think I'm going to start fresh in the morning. Wipe everything and start with a clean install and go from there.

Tom: which is the best page to get the ooo/mmm/fran/fcom install order that would include the mods I have chosen including the eve/exnem female body mod?
User avatar
Dina Boudreau
 
Posts: 3410
Joined: Thu Jan 04, 2007 10:59 pm

Post » Mon Dec 12, 2011 4:54 pm

That's a typo in the prompt. Bash actually want Python v2.7. Did you install the Wrye Python 4a installer first? That's the thing that installs all of the Python dependencies.


--Tomlong75210
User avatar
Lance Vannortwick
 
Posts: 3479
Joined: Thu Sep 27, 2007 5:30 pm

Post » Mon Dec 12, 2011 12:54 pm

That's a typo in the prompt. Bash actually want Python v2.7. Did you install the Wrye Python 4a installer first? That's the thing that installs all of the Python dependencies.


--Tomlong75210


yes I did Tom and it spit that out in the exe log, so I went back and downgraded to 266 and reinstalled wrye and it still spit that out.

edit: this is actually going to be my 3rd reinstall. I went through all the read mes the first reinstall, the read mes + various install + load order pages, now I'm here and asking for your help.
I love the stock game but I always thought there was something missing and not balanced about the game so I went looking for mods to help that.


Now there is a big dent in my desk right above the keyboard and a bruise on my forehead. LOL
User avatar
Dylan Markese
 
Posts: 3513
Joined: Sat Dec 01, 2007 11:58 am

Post » Mon Dec 12, 2011 4:12 pm

yes I did Tom and it spit that out in the exe log, so I went back and downgraded to 266 and reinstalled wrye and it still spit that out.

Don't downgrade Python, or Bash. Hmmmm... Someone else reported that error earlier.

Here you go: http://www.gamesas.com/index.php?/topic/1207538-relz-wrye-bash/page__view__findpost__p__18062890

And this: http://www.gamesas.com/index.php?/topic/1207538-relz-wrye-bash/page__view__findpost__p__18063640


--Tomlong75210
User avatar
asako
 
Posts: 3296
Joined: Wed Oct 04, 2006 7:16 am


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