CTD near Sancre Tor

Post » Tue Dec 21, 2010 10:13 pm

Still crashing in that spot, I updated everything I had to the newest edition, except MMM because I was still having problems with that one recognizing it's BSA (I went for the 2nd newest version, it is still 100% compatible with the current FCOM build).

At least I was able to clean up my game though, I moved it's install from the program files (x86) folder to a separate one elsewhere so that I could use BOSS, worked like a charm. Not on fixing the crash though...
User avatar
Theodore Walling
 
Posts: 3420
Joined: Sat Jun 02, 2007 12:48 pm

Post » Tue Dec 21, 2010 10:59 pm

I guess I should give you my new mod list now that I have reinstalled...

Spoiler
Active Mod Files:00  Oblivion.esm01  Francesco's Leveled Creatures-Items Mod.esm02  Francesco's Optional New Items Add-On.esm03  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]04  Mart's Monster Mod.esm  [Version 3.7b1]05  FCOM_Convergence.esm  [Version 0.9.9a7]06  Unofficial Oblivion Patch.esp  [Version 3.2.0]07  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]08  DLCShiveringIsles.esp09  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]0A  Francesco's Optional Chance of Stronger Bosses.esp0B  Francesco's Optional Chance of Stronger Enemies.esp0C  Francesco's Optional Chance of More Enemies.esp0D  Francesco's Optional Leveled Guards.esp0E  FCOM_Francescos.esp  [Version 0.9.9]0F  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]10  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]11  Reznod_Mannequin.esp12  DLCHorseArmor.esp13  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]14  DLCOrrery.esp15  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]16  DLCVileLair.esp17  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]18  DLCMehrunesRazor.esp19  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]1A  DLCSpellTomes.esp1B  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]1C  Tyrael Armor.esp1D  DLCThievesDen.esp1E  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]1F  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]20  ExnemRuneskulls.esp21  FCOM_ExnemRuneskulls.esp  [Version 0.9.9]22  Bob's Armory Oblivion.esp23  FCOM_BobsArmory.esp  [Version 0.9.9]24  Oblivion WarCry EV.esp25  FCOM_WarCry.esp  [Version 0.9.9]26  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]27  OOO-No_Guild_Ownership.esp  [Version 1.33]28  FCOM_Convergence.esp  [Version 0.9.9]29  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2]2A  FCOM_RealSwords.esp  [Version 0.9.9]2B  OOO-WaterFish.esp  [Version 1.34]2C  Amajor7 Imperial Furniture.esp2D  GlenvarCastle.esp2E  Romuska Fantasy Store.esp2F  DLCFrostcrag.esp30  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.4]31  Knights.esp32  Knights - Unofficial Patch.esp  [Version 1.0.9]33  TOTF.esp34  RTT.esp35  The Lost Spires.esp36  Lost Paladins of the Divines.esp37  FCOM_Knights.esp  [Version 0.9.9]38  FCOM_Ruin.esp  [Version 0.9.9]39  Harvest [Flora].esp  [Version 3.0.0]3A  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]3B  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]3C  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]3D  DecoratorAssistant v1.1.esp3E  Leviathan Soulgems.esp3F  MidasSpells.esp40  Francesco's 10 days respawn time - 1-20 day lenght rescale.esp41  OOO-Magic_Script_Effect_Fix.esp  [Version 1.33]42  Bashed Patch, 0.esp

If anyone has any bright ideas, please post, I will be away for the next few days so I will not be able to confirm if the idea worked...
User avatar
jessica Villacis
 
Posts: 3385
Joined: Tue Jan 23, 2007 2:03 pm

Post » Tue Dec 21, 2010 6:01 pm

If you use the OMOD Installer, it renames the BSA for you if you choose the FCOMXX option. Just rename the BSA to "FCOM_Convergence_Mart's Monster Mod.bsa"
User avatar
Mark Hepworth
 
Posts: 3490
Joined: Wed Jul 11, 2007 1:51 pm

Post » Tue Dec 21, 2010 11:26 pm

If you use the OMOD Installer, it renames the BSA for you if you choose the FCOMXX option. Just rename the BSA to "FCOM_Convergence_Mart's Monster Mod.bsa"

I'll test that when I get back, but I don't think that it will fix the Sancre Tor crash...
User avatar
Ricky Meehan
 
Posts: 3364
Joined: Wed Jun 27, 2007 5:42 pm

Previous

Return to IV - Oblivion