I did a clean install, added FCOM and my quest mods only. (including Kvatch Rebuilt). I started new game, fast travel to Bruma, started run to Lleyawin. Got past White Stallion Lodge and had CTD.
Loaded save at Lleyawin, ran past White stallion Lodge, saw M'aiq, ran past OK.
Fast Travel to Skingrad and headed to Anvil.
As I passed road which goes to Kvatch, I had CTD.
Loaded M'Aiq patch, moved before NRB in load order, rebult Bash Patch (M'aig is imported into Bashed patch).
Loaded save before CTD. Approached area where road goes to Kvatch. CTD.
Reload save. get to the Kvatch road intersection. CTD.
I CTD every time from that save right at the intersection.
I can stand there for 5 minutes OK but as soon as I move just past the intersection I CTD.
Load order:
Spoiler
00 Oblivion.esm
01 Francesco's Leveled Creatures-Items Mod.esm
02 Francesco's Optional New Items Add-On.esm
03 Cobl Main.esm [Version 1.72]
04 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]
05 Mart's Monster Mod.esm [Version 3.7b3p3]
06 CyrodiilUpgradeResourcePack.esm
07 TamrielTravellers.esm [Version 1.39c]
08 FCOM_Convergence.esm [Version 0.9.9MB3]
09 Armamentarium.esm [Version 1.35]
0A Artifacts.esm [Version 1.1]
0B Kvatch Rebuilt.esm
0C NNWAEMaster.esm
0D CM Partners.esm
0E Unofficial Oblivion Patch.esp [Version 3.2.6]
0F DLCShiveringIsles.esp
10 Unofficial Shivering Isles Patch.esp [Version 1.4.0]
11 SM Plugin Refurbish - SI.esp [Version 1.05]
++ Shivering OOO.esp
12 Francesco's Optional Chance of Stronger Bosses.esp
13 Francesco's Optional Chance of Stronger Enemies.esp
14 Francesco's Optional Chance of More Enemies.esp
15 Francesco's Optional Leveled Guards.esp
++ FCOM_Francescos.esp [Version 0.9.9]
++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]
16 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]
++ OMOBS_FRAN.esp
++ Item interchange - Extraction.esp [Version 0.78]
17 DLCOrrery.esp
18 SM Plugin Refurbish - Orrery.esp [Version 1.11]
19 DLCMehrunesRazor.esp
++ Mehrunes_mobs.esp
1A SM Plugin Refurbish - MehrunesRazor.esp [Version 1.11]
1B DLCSpellTomes.esp
++ MaleBodyReplacerV4.esp
++ TFF_FantasyFigures_Base.esp
1C Thieves Arsenal.esp
1D KDCircletsOOOOptimized - NPC Equip.esp [Version 1.2]
++ FCOM_KDCircletsOOOOptimizedNPCEquip.esp [Version 0.9.9]
++ FCOM_AyleidCoinDelev.esp
1E Cobl Glue.esp [Version 1.72]
1F Cobl Si.esp [Version 1.63]
20 OOO 1.32-Cobl.esp [Version 1.72]
++ FCOM_Cobl.esp [Version 0.9.9]
21 Bob's Armory Oblivion.esp
22 FCOM_BobsArmory.esp [Version 0.9.9]
23 Loth's Blunt Weapons for Npcs.esp
++ FCOM_LothsBluntWeapons.esp [Version 0.9.9]
24 Oblivion WarCry EV.esp
25 FCOM_WarCry.esp [Version 0.9.9MB3]
26 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]
++ OMOBS_OOO_missing_Oblivion_Bow_Ammo.esp
++ OMOBS_SI.esp
++ ArmamentariumLLVendors.esp [Version 1.35]
27 FCOM_Convergence.esp [Version 0.9.9Mb3]
28 Mart's Monster Mod - Diverse Runeskulls.esp [Version 1.1]
++ FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]
29 FCOM_RealSwords.esp [Version 0.9.9]
2A FCOM_DurabilityAndDamage.esp [Version 0.9.9]
++ FCOM_SaferRoads.esp [Version 0.9.9]
++ Mart's Monster Mod - No Pests.esp [Version 3.7b3p3]
++ Mart's Monster Mod - No Swarms.esp [Version 3.7b3p3]
2B Mart's Monster Mod - No Carrion Rats.esp [Version 3.7b3p3]
++ Mart's Monster Mod - No Undead Rise.esp [Version 3.7b3p3]
++ Mart's Monster Mod - No Slimes.esp [Version 3.7b3p3]
2C Mart's Monster Mod - Safer Quest Locations.esp [Version 3.7b3p3]
2D Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]
2E Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]
2F Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]
++ Mart's Monster Mod - Diverse RuneSkull OOO Loot.esp
++ OMOBS_MMM.esp
++ OMOBS_MMM_H&C_Ammo.esp
30 TamrielTravellers4OOO.esp [Version 1.39c]
31 ShiveringIsleTravellers.esp [Version 1.39c]
++ FCOM_TamrielTravelers.esp [Version 0.9.9]
++ FCOM_DiverseGuardUnity.esp [Version 0.9.9]
++ FCOM_BobsGuardUnity.esp [Version 0.9.9]
++ FCOM_HungersUnitySI.esp [Version 0.9.9]
** FCOM_Archery.esp
** FCOM_Archery_Armamentarium.esp
++ FCOM_Archery_Artifacts.esp
** FCOM_Archery_RealSwords.esp
++ FCOM_Archery_MMM_H&C.esp
** FCOM_FriendlierFactions.esp [Version 0.9.9]
++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]
++ ArmamentariumLL4OOO.esp [Version 2.01]
++ ArmamentariumLLMagicOOO.esp [Version 1.35]
++ MMM-Cobl.esp [Version 1.73]
32 Ivellon.esp [Version 1.8]
33 Artifacts.esp [Version 1.1]
++ Artifacts - ArmaCompleteAddon.esp [Version 1.0]
34 Kvatch Rebuilt.esp
35 Kvatch Rebuilt - Leveled Guards - FCOM.esp
36 EiAmod.esp [Version 1.1]
++ EiAmod_ShiveringIsles.esp
37 NNWAREAyleidDungeons_Series1EV.esp [Version 2.2]
38 NNWAEDungeons-Series2EV.esp
39 NNWARE06-RhyeliaEmeroEV.esp
3A Region Revive - Lake Rumare.esp
3B Ruins of Nalcarum.esp
3C The Ayleid Steps.esp [Version 3.3.2]
3D TheElderCouncil.esp
3E Trails Of Cyrodiil.esp
3F DLCBattlehornCastle.esp
40 SM Plugin Refurbish - Battlehorn.esp [Version 1.2]
++ Battlehorn_mobs.esp
41 Knights.esp
++ SM Plugin Refurbish - Knights.esp [Version 1.06]
42 TOTF.esp
43 TOTF-EiAE Patch.esp
44 The Lost Spires.esp
45 AFK_Weye.esp
46 Rumare-AFK_Weye Patch.esp
47 Ungarion1TheWelkyndSword.esp [Version 1.4]
48 Blood&Mud.esp
49 Lost Paladins of the Divines.esp
4A Origin of the Mages Guild.esp [Version 6.3]
4B FCOM_Blood&Mud.esp [Version 0.9.9]
++ FCOM_Knights.esp [Version 0.9.9Mb3]
++ FCOM_WelkyndSwordBlood&Mud.esp [Version 0.9.9]
4C FCOM_OMG.esp [Version 0.9.9]
4D ElsweyrAnequina.esp
4E road+bridges.esp [Version 4.5.5]
4F Feldscar.esp [Version 1.0]
50 Vergayun.esp [Version 1.0.3]
51 Faregyl.esp [Version 1.0.10]
52 HeartOftheDead.esp [Version 6.2]
53 West Roads.esp
54 bartholm.esp
55 NRB4+RR Patch.esp [Version 2.1]
56 Skip Tutorial.esp
++ Item interchange - Placement for FCOM.esp [Version 0.78]
57 CM Partners.esp
58 TheOubliette.esp
59 Viconia.esp
++ MaiqAIHack.esp
5A NRB4 Standard Road Record.esp
++ Bashed Delayers NE - MERGE ONLY.esp [Version 1.08]
5B Bashed Patch, 0.esp
Any suggestions for what I can do next?