CTDs and instability: HELP!

Post » Mon May 17, 2010 12:09 pm

Hey. Im having a lot of ctd's when wandering the wilderness for a time and sometimes in load transitions and was wondering if anyone can help. Using stremeline, obsr, WE crash prevention, obgev2. My computer is in my sig. I dont use fast travel so it becomes quite anoying having crashes every hour or so. Thanks in advance to anyone who can help. Installing MMM amplified the effect but I was having CTD's before. I am also experiencing a wierd bug which negates fall damage and the installation of mmm has introduced the crucifixion bug (frozen bodies after re-entering the cell standing upright. they dont have collision with the PC). Its not my overclock as the crashes persist when at factory clocks, both ram and cpu.

Load order:

Spoiler
Masters for: quicksave.ess00  Oblivion.esm01  All Natural Base.esm  [Version 1.0]02  Cobl Main.esm  [Version 1.72]03  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]04  Mart's Monster Mod.esm  [Version 3.7b3p3]05  Mart's Monster Mod for OOO.esm  [Version 0.9.9MB3]06  Better Cities Resources.esm  [Version 4.9.5]07  HorseCombatMaster.esm08  Unofficial Oblivion Patch.esp  [Version 3.2.0]09  DLCShiveringIsles.esp0A  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]0B  Better Cities .esp  [Version 4.7.0]0C  Natural_Habitat_by_Max_Tael.esp0D  All Natural.esp  [Version 1.0]0E  All Natural - SI.esp  [Version 1.0]0F  Immersive Interiors.esp  [Version 0.8]10  Immersive Interiors - Lights Addon.esp  [Version 0.8]11  Enhanced Water v2.0 HD.esp12  Enhanced Water v2.0 HD - SI Addon.esp  [Version 0.1]13  All Natural - Real Lights.esp  [Version 1.0]14  WindowLightingSystem.esp15  AliveWaters.esp16  AliveWaters - Koi Addon.esp17  AliveWaters - Slaughterfish Addon.esp18  Book Jackets Oblivion.esp19  ImprovedSigns.esp++  Item interchange - Extraction.esp  [Version 0.76]1A  MM_TextLocks.esp1B  VAs Better Gold with no Menu Icon.esp1C  Living Economy.esp1D  Living Economy - Items.esp1E  Cutthroat Merchants.esp1F  Jjiinx_ScrollYesOrNo.esp20  Oblivion Graphics Extender Support.esp  [Version 0.42]21  Book Jackets DLC.esp22  Assassin_Blade.esp23  extavegant masks.esp24  VA_UniqueKatana1.esp25  VA_UniqueKatana1Replace.esp26  Slof's Horses Base.esp27  Cobl Glue.esp  [Version 1.72]28  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]29  OOO-Better_Priced_Clutter.esp2A  Mart's Monster Mod for OOO.esp  [Version 0.9.9MB3]2B  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 3.7b3p3]2C  Mart's Monster Mod for OOO - NoReaversInGates.esp  [Version 0.9.9MB3]2D  Mart's Monster Mod - No Undead Rise.esp  [Version 3.7b3p3]2E  Mart's Monster Mod - No Slimes.esp  [Version 3.7b3p3]2F  Mart's Monster Mod - No Beholdens.esp  [Version 3.7b3p3]30  Mart's Monster Mod - Spawn Rates - Increased.esp  [Version 3.7b3p3]31  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3]32  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]33  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]34  BlackMarshHall.esp35  ImpeREAL City Unique Districts - The Arcane University.esp36  ImpeREAL City Unique Districts - Market.esp37  LetThePeopleDrink-fountainonly-Cobl.esp  [Version 2.5]38  The Imperial Water - BETTER CITIES.esp39  Knights.esp3A  Mart's Monster Mod for OOO - Knights .esp  [Version 0.9.9MB3]3B  TOTF.esp3C  RTT.esp3D  ShezriesTownsMaster.esp3E  xuldarkforest.esp  [Version 1.0.3]3F  xulStendarrValley.esp  [Version 1.2.1]40  xulTheHeath.esp41  XulEntiusGorge.esp42  xulFallenleafEverglade.esp  [Version 1.3.1]43  xulColovianHighlands_EV.esp  [Version 1.1.1]44  xulChorrolHinterland.esp  [Version 1.2.2]45  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.2]46  xulBravilBarrowfields.esp  [Version 1.3.1]47  xulLushWoodlands.esp  [Version 1.3]48  xulAncientYews.esp  [Version 1.4.1]49  xulAncientRedwoods.esp  [Version 1.6]4A  xulCloudtopMountains.esp  [Version 1.0.1]4B  Ravenview-Cloudtop-Patch.esp  [Version 2.0]4C  xulArriusCreek.esp  [Version 1.1.2]4D  xulPatch_AY_AC.esp  [Version 1.1]4E  xulRollingHills_EV.esp  [Version 1.3.2]4F  xulPantherRiver.esp50  xulRiverEthe.esp  [Version 1.0.1]51  BlackMarshHall-RiverEthe patch.esp52  xulBrenaRiverRavine.esp  [Version 1.0.2]53  xulImperialIsle.esp  [Version 1.6.2]54  xulBlackwoodForest.esp55  xulCheydinhalFalls.esp  [Version 1.0.1]56  TearsOfTheFiend-CheydinhalFalls patch.esp57  xulAspenWood.esp  [Version 1.0.1]58  Lakewood+AspenWood Patch.esp  [Version 2.0]59  xulSkingradOutskirts.esp5A  xulSnowdale.esp  [Version 1.0]5B  xulCliffsOfAnvil.esp  [Version 1.12]5C  xulSilverfishRiverValley.esp  [Version 1.0.1]5D  ImpeREAL Empire - Unique Forts.esp5E  ImpeREAL Empire Unique Cities - Sutch.esp5F  Natural_Vegetation_200%_by_Max_Tael.esp60  Harvest [Flora].esp  [Version 3.0.0]61  Cliff_RiskyInnBeds.esp62  Improved Fires and Flames - Increased Sound.esp63  Slof's Dogs.esp64  Quest Award Leveling SI.esp65  Quest Award Leveller.esp  [Version 2.0.1]66  Quest Award Leveller - Knights of the Nine.esp  [Version 2.1.0]67  RealisticForceMedium.esp68  RealisticMagicForceMedium.esp69  SupremeMagicka.esp  [Version 0.89]6A  SM_ShiveringIsles.esp  [Version 0.86]6B  SM_OOO.esp  [Version 0.89]6C  SM_COBL.esp  [Version 0.86]6D  SM_Scrolls.esp  [Version 0.84]6E  SigilStoneSelector.esp6F  EnchantmentRestore.esp70  StealthOverhaul.esp71  All+5AttributeModifiers.esp++  Item interchange - Placement.esp  [Version 0.76]++  Item interchange - Option, Ingredients in Bulk.esp  [Version 0.76]72  Better Cities SKINGRAD.esp  [Version 4.9.5]73  Better Cities BRAVIL.esp  [Version 4.9.5]74  Better Cities ANVIL.esp  [Version 4.9.5]75  Better Cities CHORROL.esp  [Version 4.9.5]76  Better Cities CHEYDINHAL.esp  [Version 4.9.1]77  Better Cities LEYAWIIN.esp  [Version 4.9.5]78  Better Cities BRUMA.esp  [Version 4.9.5]79  Better Cities IC Arboretum.esp  [Version 4.9.5]7A  Better Cities IC Arena.esp  [Version 4.9.5]7B  Better Cities IC Elven Gardens.esp  [Version 4.9.5]7C  Better Cities IC Green Emperor Way.esp  [Version 4.9.5]7D  Better Cities IC Prison.esp  [Version 4.9.5]7E  Better Cities IC Talos Plaza.esp  [Version 4.9.5]7F  Better Cities IC Temple.esp  [Version 4.9.5]80  Better Cities - All Natural.esp  [Version 4.9.5]81  Better Cities - Ruined Tail's Tale.esp  [Version 4.8.0]82  Better Cities - Unique Landscape Chorrol Hinterland.esp  [Version 4.8.4]83  Better Cities - Tears of the Fiend.esp  [Version 4.7.0]84  Better Cities - Unique Landscape Cheydinhal Falls.esp  [Version 4.8.1]85  Better Cities - Unique Landscape Skingrad Outskirts.esp  [Version 4.9.1]86  Better Cities - COBL.esp  [Version 2.1]87  Better Cities - Unique Landscape Imperial Isle.esp  [Version 4.8.1]88  No More Annoying Messages.esp  [Version 1.3]89  [GFX]_Initial_Glow-all.esp8A  BNewShockBoltEffects20.esp  [Version 1.2]8B  Morag Tong gear.esp8C  Nine Divines Vestments.esp8D  Reaper's Adjustable Oil Lamp.esp8E  Hatreds Soul.esp8F  Vanilla_Oblivion_Skill_Rates-6548.esp90  Bashed Patch, 0.esp91  Streamline 3.1.esp92  Deadly Reflex 5 - Timed Block and 250% damage.esp93  DeadlyReflex 5 - Combat Moves.esp94  SM_DeadlyReflex.esp  [Version 0.86]

User avatar
Trevor Bostwick
 
Posts: 3393
Joined: Tue Sep 25, 2007 10:51 am

Post » Mon May 17, 2010 5:07 pm

You should not be using WeOCPS because it will corrupt your saves over time. It also doesn't fix anything; it just forcefully prevents crashes by doing things like ignoring null memory.

You should use the mod checker in Wrye Bash and deactivate all the mods it lists in your load order. Mods with the NoMerge tag need to be imported into the Bashed Patch and then deactivated. Update to the latest version of BOSS and re-sort your load order. The latest version places Streamline much earlier in the load order. You can have BOSS update itself every time you run it by enabling the option in Wrye Bash. Right-click on the sorting bar in the load order tab to find it. This may get rid of the bugs you're experiencing, but I'm not so sure about the crashes.

Try enabling the heap replacer in OSR if you haven't done so. The thread heaps are the fastest, but FastMM4 is also pretty good. If you try the Thread heaps be sure to set the size of the heap to a gigabyte or larger, and apply the LARGEADDRESSAWARE flag to oblivion.exe if you haven't already. If you use Creative ALchemy to restore surround sound, you will get a BSOD if you use the thread heaps alongside it, so either remove ALchemy from Oblivion or use the FastMM4 heap instead.

Also try disabling StreamSmooth in Streamline. On my machine I found that it reduced performance instead of improving my FPS. Try using OSR's FPS management instead. Don't impulsively set the max FPS in OSR to 60 or higher. OSR will free up CPU cycles when it hits the maximum framerate. I set it to 40.
User avatar
Beulah Bell
 
Posts: 3372
Joined: Thu Nov 23, 2006 7:08 pm

Post » Mon May 17, 2010 11:14 pm

Did you add MMM to an existing game? If so, did you wait 3 days (or however long) in an interior cell for everything to respawn? I had that problem when I first started playing - I didn't know any better, so when I added something that altered levelled lists, I didn't let the cells respawn. This caused major problems down the road.
User avatar
ANaIs GRelot
 
Posts: 3401
Joined: Tue Dec 12, 2006 6:19 pm


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