Cthulhu Mythos-based mod

Post » Fri Oct 05, 2012 3:17 pm

I've been out of the whole modding community for quite some time now but recently I've gotten back into it. As recent as yesterday actually, because I've been wanting some kind of Cthulhu-based mod. I looked around and found no available mods that met what I was looking for, so I hopped on the GECK and started working.

I've got alot of work done since yesterday, such as worldspaces, custom textures, a variety of different static buildings, clothing, etc. etc. Basically story starts off with some sailing expedition needing a few volunteers for security work and other crap, if the PC chooses to go, then he/she has to leave all their items behind. This is to amp up the fear factor of the mod, because with all the guns and armor and crap the PC may already have, it makes them practically invinsible. I want the character to actually feel uneasy about getting into a fight for once.

Player activates a bed on the boat, and a script causes them to show up in the other worldspace in the middle of the ocean on the boat to do whatever crap I'm going to plan for that. I haven't come up with any other plot beyond that. I come here today to see if anyone was interested in this kind of mod. I was originally just going to make the mod for me myself and I, but it'd be a ton easier if I had help on the mod and it's something that I might be comfortable with releasing during the final versions.

If any modders could help me with this it would help greatly. I'm not good at making quests, and while I can make meshes from different .nif files in NifSkope, I can't build meshes from scrap in blender. Also I'm horrible at scripting. I can do just about anything else well enough to where I wouldn't need help.

tl;dr, making a Cthulhu mod and have made progress already, looking for modders willing to assist, and seeing if anyone's interested.

Should be able to have some screenshots up soon.
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Eileen Müller
 
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Joined: Fri Apr 13, 2007 9:06 am

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