» Sat May 28, 2011 6:39 am
I've used both MC and CMF extensively, and there are quite a few differences between them.
MC is the more "polished" of the two, with a lot more consistency with the existing game world, but it's also a lot harder to start out, and slow to improve. I STRONGLY recommend getting the various crafting text files, which show the difficulties and required materials for each craft; some of the things which you would think should be simple are actually fairly advanced projects that your character won't be successfully accomplishing anytime soon. Some of the most extreme things, like making Daedric armor and weapons, can ONLY be done at maximum skill and with fortified Luck, and still have a high chance of failure. You need to hunt down the various toolkits for each craft before you can do much of anything, and you have to buy wood, rather than cut it, but those were design decisions to avoid other issues. I do have a couple of crashes from time to time when a skill advances to the next level, otherwise the mod is very stable and solid. Saving before you get close to improving a skill is suggested. The food is "mostly" compatible with NoM (more the fault of NoM than MC), and it "plays well" with most other mods.
CMF has a number of good and bad points. First, it's a LOT easier and faster to improve than MC, which is great for "casual" use, but your character tends to hurt him or her self often while failing at something. Don't try cooking food or cutting wood while injured: it could kill you. You also tend to sometimes break mining picks (permanently) upon failing, and you can't go into town and buy another; they're RARE, so an absolute first priority is to make yourself more of them. Rather than specialized toolkits to find, CMF uses common utensils, axes, repair hammers, and other in-game items. The down side of this is that they aren't stackable; the up side is that you can walk into Arille's and start in on it right away. Mining is done on boulders found outdoors in the wilderness, whereas MC has all mining done IN MINES (what an amazing concept!). There are several serious spoilers and glitches, such as melting down a weapon for more metal than it takes to make (which you can do over and over to get free metal), making serious "spoiler" items worth thousands from cheap materials at low skill levels, and many more. Cutting wood means that you can rapidly deforest the entire island, and it won't grow back.
MC is by far my favorite of the two, although I really wish that there was some way of incorporating the best of both.