Everything seems to work fine, I have a proper custom CasinoData set up, a custom chip that I've set all my blackjack/roulette tables and slot machines to use, and an NPC that will exchange caps/prewar money for the new chips. Everything even works perfectly in-game.
The problem I'm having is that if my mod is loaded after any other mod, the casino games will refuse to recognize my new chips. It doesn't matter if this other mod changes anything about casinos, it will still cause the chip to stop being recognized. I've even checked the .esp in FNVEdit, and I haven't modified any resources that might be conflicting with other mods as far as I can tell.
Anyone know what the problem might be? Is this even a bug with my mod, or is it with the game/geck? Any help would be greatly appreciated.