(Custom) Controller Configurations ...

Post » Sat Feb 19, 2011 1:13 pm

Per the Brink Compendium, the default controller configuration will be as follows ...

Default Xbox 360 controls:
RT = shoot
LT = aim
LB = sprint/SMART
RB = grenade
X = action/use (give ammo, give health, interact, etc.)
B = crouch
Y = switch weapons
A = jump
LS = buff self (give self ammo, health, etc.)
RS = melee
Up = Objective wheel
Left, Right, Down = class abilities

We know there will be several alternative pre-sets, and additionally that the controller configuration is *completely customizable* (thanks Splash Damage!). :spotted owl:
Clearly, we have not played Brink yet. After release we can talk about the configurations we *are* using. Before then we can talk about the configurations we *anticipate* using.

I primary play Battlefield games, with sprint = LS and crouch = RS. However, interviews have specifically said that having sprint/SMART = LS can make parkour moves more difficult (thumb dexterity is lost while holding down LS to sprint). I generally would like to use the default controls, but whenever I try to play a game with melee = RS I get myself killed trying to knife someone (usually across the map) when I am really trying to duck behind cover.

Today I thought of a configuration I might try: RS = crouch and LS = jump (using A and B for buff self and melee).
Conceptually, I *really* like having all movement-related activities under my thumbs. But I believe SP when they discourage having sprint/SMART = LS. By placing LS = jump, then both SMART-related controls (jump and crouch) will be under my thumbs (LS and RS, respectively). It remains to be seen whether that will work better/worse than having those activities attached to buttons (A, B). But on the surface, prior to playing the game, it seems like a possible to solution to my own control preferences.
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Isaac Saetern
 
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Post » Sat Feb 19, 2011 7:44 am

u have no reload
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Misty lt
 
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Post » Sat Feb 19, 2011 12:32 am

ill just use the default, the dev's made it the default for a reason, its probably the best setup
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Pete Schmitzer
 
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Post » Sat Feb 19, 2011 5:40 am

Otter's Hybrid Halo/Default Customized Controls

RT = shoot (duh)
LT = sight (most FPS's do this, and Halo's right stick would be a poor choice in this case.)
RB = melee (better this than grenades I think. I would have preferred to have "buff allies" alone here but until I can see the actual options I'll put melee here for now.)
LB = sprint/SMART (perfect for me as a Reach addict.)
X = reload/action/buff allies (default knows best in this case.)
B = grenade (rarely used if at all.)
Y = switch weapons (duh)
A = jump (duh)
LS click = crouch (I'm used to Halo crouch-jumping, and adding sliding/slide-tackling augments this even further.)
RS click= buff self (a rarely-used button, I fully plan on using the buffs of others.)
D-pad Up = Objective wheel (default is best for this.)
D-pad Left, Right, Down = class abilities (default is best for this.)
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Queen of Spades
 
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Post » Sat Feb 19, 2011 12:12 pm

Will also start with default. Didn′t play fps for a year, so I don′t have to rethink. But it′s cool that we can change if we don′t feel comfortable.
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Danny Warner
 
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Post » Sat Feb 19, 2011 12:51 am

u have no reload


???
All I did was swap A/B with LS/RS. I will still have everything else.
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Sudah mati ini Keparat
 
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Post » Sat Feb 19, 2011 10:43 am

I'll probably keep most of it default. If a particular action feels uncomfortable or clunky, I'll change it. For example, many accept the A=jump on most games. On UT3 for 360, however, I didn't want to let go of the thumbstick to jump, so I remapped it so that RS(click) was the jump button. It felt much more fluid to me.
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Laura Cartwright
 
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Post » Sat Feb 19, 2011 5:49 am

No PS3 controls? Wat?

My guess is that the PS3 control equivalents will be:
R1 = shoot
L1 = aim
L2 = sprint/SMART
R2 = grenade
Square = action/use (give ammo, give health, interact, etc.)
Circle = crouch
Triangle = switch weapons
X = jump
L3 = buff self (give self ammo, health, etc.)
R3 = melee
Up = Objective wheel
Left, Right, Down = class abilities

And if that's the case, those sound absolutely fine. A little different from what I'm used to from FPS/TPS games, but it ergonomically and logically accompanies abilities/SMART perfectly.
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Kelly James
 
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Post » Sat Feb 19, 2011 8:34 am

My custom PS3 controls:

R1 = Shoot
L1 = Aim
L2 = buff self (give self ammo, health, etc.)
R2 = grenade
Square = action/use (give ammo, give health, interact, etc.)
Circle = Crouch
Triangle = switch weapons
X = Jump
L3 = Sprint/SMART
R3 = Melee
Up =Objective wheel
Left, Right, Down = class abilities

WHERES RELOAD BUTTON ?!?!
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Queen of Spades
 
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Post » Fri Feb 18, 2011 11:42 pm

WHERES RELOAD BUTTON ?!?!

My thoughts exactly, since you bring it up... I assume it will be Square as long as you don't have anything else available, like interactions. Might become a problem, like interact/scavenge weapon on BC2...
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Jamie Lee
 
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Post » Sat Feb 19, 2011 1:37 am

Otter's Hybrid Halo/Default Customized Controls
RB = melee (better this than grenades I think. I would have preferred to have "buff allies" alone here but until I can see the actual options I'll put melee here for now.)
B = grenade (rarely used if at all.)


This is swapping B and RB from my OP, but I really like this idea. Particularly because then all ability-pip-consuming activities (buff others, buff self, throw grenades) would be mapped to *buttons* (X, A and B, respectively). Ability pips are precious, and this configuration would ensure that they would not be squandered accidentally. I like this a lot.


No PS3 controls? Wat?


Sorry, no insult intended!
But the PS3 controls are not listed http://www.fragworld.org/frag/brink/the-fragworld-brink-compendium.html.
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Skrapp Stephens
 
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Post » Sat Feb 19, 2011 11:42 am

u have no reload



WHERES RELOAD BUTTON ?!?!



My thoughts exactly, since you bring it up... I assume it will be Square as long as you don't have anything else available, like interactions. Might become a problem, like interact/scavenge weapon on BC2...

Although no reload is quoted in the Compendium/OP, it is safe to assume it is X on the Xbox and Square on the PS3 as they are with most other games. Please stop overreacting.
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Sudah mati ini Keparat
 
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Post » Sat Feb 19, 2011 2:21 am

On second thought, I think I'll swap my controls around to:

R1 = shoot
L1 = aim
L2 = sprint/SMART
R2 = switch weapons
Square = action/use (give ammo, give health, interact, etc.)
Circle = grenade
Triangle = crouch
X = jump
L3 = buff self (give self ammo, health, etc.)
R3 = melee
Up = Objective wheel
Left, Right, Down = class abilities'

Might just see how that pans out.

But the PS3 controls are not listed http://www.fragworld.org/frag/brink/the-fragworld-brink-compendium.html.

I know, I checked there. The "wat" was more general than directed at you specifically. :sweat:

Although no reload is quoted in the Compendium/OP, it is safe to assume it is X on the Xbox and Square on the PS3 as they are with most other games. Please stop overreacting.

It's going to be a bit of a pain there, you have to admit. There's going to be times you're going to want to reload and wind up interacting with something, like in BC2 when you shoot a guy at an MCOM station and rather than disarm it, you just pick up his weapon...
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Vicky Keeler
 
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Post » Sat Feb 19, 2011 4:17 am

Otter's Hybrid Halo/Default Customized Controls

RT = shoot (duh)
LT = sight (most FPS's do this, and Halo's right stick would be a poor choice in this case.)
RB = melee (better this than grenades I think. I would have preferred to have "buff allies" alone here but until I can see the actual options I'll put melee here for now.)
LB = sprint/SMART (perfect for me as a Reach addict.)
X = reload/action/buff allies (default knows best in this case.)
B = grenade (rarely used if at all.)
Y = switch weapons (duh)
A = jump (duh)
LS click = crouch (I'm used to Halo crouch-jumping, and adding sliding/slide-tackling augments this even further.)
RS click= buff self (a rarely-used button, I fully plan on using the buffs of others.)
D-pad Up = Objective wheel (default is best for this.)
D-pad Left, Right, Down = class abilities (default is best for this.)
By you're configuration I see you are a fellow Master Sprinter :toughninja: (see what I did there) out of curiosity what is your play style with Halo/Brink?
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Lily
 
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Post » Sat Feb 19, 2011 6:35 am

W - Forward
S - Backward
A - Left
D - Right
SB - Jump
R - Reload
F - Interact
G - Nade
RM - Aim
LM - Shoot
MMB - Melee
Scroll - Change gun
Shift - Sprint/Smart
Cntrl - Crouch

Pretty much.
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Lory Da Costa
 
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Post » Sat Feb 19, 2011 6:39 am

It's going to be a bit of a pain there, you have to admit. There's going to be times you're going to want to reload and wind up interacting with something, like in BC2 when you shoot a guy at an MCOM station and rather than disarm it, you just pick up his weapon...

Then you have to be aware enough of your surroundings to make sure you have no interactables nearby (including buff-able allies). The best way to make sure of this, I think, is to play like a bit of a pansy and dash away when you run low on ammo in either weapon. In the Get SMART video The Basics, the narrator reccomends moving more than shooting near the end. That's essentially what you'll have to do. Not ideal, I agree. But unless you can individually map "reload" away from your "action/buff allies" at the expense of another control (say, grenades or buffing yourself), there physically isn't enough room on a default controller for it all to be on separate buttons. So you just have to play smarter than the system, which will always be the case regardless of the game.

EDIT: It also could be that simply tapping X (a fraction of a second in length of time) will serve as reloading where holding X for a longer period of time (a second or so) will initiate the buffing/interaction process. Like reloading over a different weapon in Halo. You had to hold X for a much longer time (relatively speaking) to pick it up, whereas merely hitting it once will reload the weapon.
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Roy Harris
 
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Post » Sat Feb 19, 2011 10:11 am

http://www.gamesas.com/index.php?/topic/1182967-what-will-you-do-with-your-control-scheme/page__hl__controller+
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NO suckers In Here
 
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Post » Fri Feb 18, 2011 9:56 pm

W - Forward
S - Backward
A - Left
D - Right
SB - Jump
R - Reload
F - Interact
G - Nade
RM - Aim
LM - Shoot
MMB - Melee
Scroll - Change gun
Shift - Sprint/Smart
Cntrl - Crouch

Pretty much.


Same.
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abi
 
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Post » Sat Feb 19, 2011 8:58 am

http://www.gamesas.com/index.php?/topic/1182967-what-will-you-do-with-your-control-scheme/page__hl__controller+


I searched first, I really did!! :sadvaultboy:
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Ysabelle
 
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Post » Sat Feb 19, 2011 7:19 am

By you're configuration I see you are a fellow Master Sprinter :toughninja: (see what I did there) out of curiosity what is your play style with Halo/Brink?

http://www.bungie.net/stats/reach/careerstats/weapons.aspx?player=SquirrellyOtter&vc=3 Pummel is my top weapon in Reach and I actively pursue Assassinations at every available opportunity; http://www.bungie.net/Stats/Reach/Commendations.aspx?player=SquirrellyOtter#multiplayer I die a lot for my trouble, but it's far more fun to be in the middle of the carnage than http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=12277384&player=SquirrellyOtter.
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Emily Rose
 
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Post » Fri Feb 18, 2011 10:45 pm

I searched first, I really did!! :sadvaultboy:


The search is weak with this one.

Just ask a mod to combine the two threads
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Naomi Ward
 
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Post » Sat Feb 19, 2011 1:58 pm

Per the Brink Compendium, the default controller configuration will be as follows ...

Default Xbox 360 controls:
RT = shoot
LT = aim
LB = buff/boost
RB = grenade
X = action/interact/reload
B = melee
Y = switch weapons
A = jump
LS = sprint/SMART
RS = crouch
Up = Objective wheel
Left, Right, Down = class abilities


thats what i would prefer :)
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Francesca
 
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Post » Sat Feb 19, 2011 8:43 am

I'm not very understanding of what actions are tied to the same button, but this would be my desired configuration.

RT = Fire
LT = ADS
LB = SMART\Sprint
RB = Grenade\Molotov
X = Action\Reload\Buff
B = Crouch
Y = Switch Weapons
A = Buff Self
LS = Jump
RS = Melee
Up = Objective Wheel
Left, Right, Down = Class Abilities
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Josh Sabatini
 
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Post » Sat Feb 19, 2011 1:44 pm

My custom PS3 controls:

R1 = Shoot
L1 = Aim
L2 = buff self (give self ammo, health, etc.)
R2 = grenade
Square = action/use (give ammo, give health, interact, etc.)
Circle = Crouch
Triangle = switch weapons
X = Jump
L3 = Sprint/SMART
R3 = Melee
Up =Objective wheel
Left, Right, Down = class abilities

WHERES RELOAD BUTTON ?!?!

same but where is the reload button? Hold sqaure for reload?
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Nick Jase Mason
 
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Post » Sat Feb 19, 2011 1:23 am

same but where is the reload button? Hold sqaure for reload?

I answered this earlier.

Although no reload is quoted in the Compendium/OP, it is safe to assume it is X on the Xbox and Square on the PS3 as they are with most other games. Please stop overreacting.

It helps to read the whole topic, especially at this point when it is only two pages long.
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Lily
 
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