I'm trying to get some eyes working on a custom race, but they don't show up in-game for some reason.
The eyes come from Xenius' Race Compilation, I'm not sure what mesh they use.
I created some new eyes in the CS, applied the textures, marked them as playable and placed them in the eyes section for my race.
I have Eyes, Hair, Graphics and NpcFaces for Bash tags.
When I look at the mods in TES4Edit, the Bashed Patch replaces my new eye mesh with the vanilla one and, as a consequence, removes all my added eyes from the race's options.
I looked at Xenius' mod as well, it has the same tags, but that one goes through the Bashed Patch for some reason. I'm not sure why though.
Any help is appreciated!
Cheers!
cc
Edit: Here's two pics showing the TES4Edit entries:
http://img222.imageshack.us/img222/5421/aoseyes1.jpg
http://img571.imageshack.us/img571/5088/aoseyes2.jpg
P.S. Do you know what head meshes that mod uses? I thought it was throttlekitty's hot heads, but it's not that one.