skinning= applying a skin/physique modifier and 'rigging' a mesh to a skeleton(rig).
Really, where does calling skinning and skin a texture come from? it's so weird.
And wtf is up with places like fpsbanna, or whatever it is, everyone is jumping around calling meshes skins as well! maddness, the world is mad. :ahhh:
i think it comes from the fact that a 'skin' is the outer layer, overlaid over the mesh like skin over a skeliton.
Tthe reason is asked this was i plan to add a companion (eventually) to a mod i'm creating, who will have dark. long hair (probably one of the hair customs) and uber pale (think vampire or lake-corpse pale) skin. would i need to create a race, or just a custom version assigned to an existing raceset, or just set an existing skin tone to what i want?