Custom Voiced Dialogue Issue

Post » Tue Mar 10, 2015 7:37 pm

Hello,

I've got a companion mod about ready to go but it seems that no matter how far away my companion is from the player, it sounds as if he's talking right in front of me. Not an issue for the topics tab obviously but when in combat and conversations tab, it's weird when he's sounding so close when he's far away. I'm using ogg files and everything seems to initiate alright, even the idlepvssyr, there's just no distance detection. Is there a missing script, setting or something else? Thanks.

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Cesar Gomez
 
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Post » Wed Mar 11, 2015 1:36 am

So your confirmed vanilla follower having dynamic distance displayed in your sound system?

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Christine Pane
 
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