I'm having a slight problem with a custom texture. I took the laser pistol from the game and added a custom texture to it. I then re added it back into the game using a custom ID. Now when I am in Nifscope and in Geck, the custom pistol shows the custom textures, but when I load up Fallout 3 and equip my new pistol, it uses the default bethesda laser psitol textures, and not the ones I assigned to it. Is there something I am missing or not doing (I have the archive validation/invalidation thing running and I have been successful with adding custom clothes and the like into the game,) Does anyone have any info that might help?
Nevermind everyone, I seemed to have fixed the problem.