Cut,Cut Cut

Post » Thu Jul 07, 2011 12:39 pm

Ahm.. redundancy? Ah.. NO!!



Skills.. Daggerfall had a something stupid amount of skills, morrowind nearly had 30, Oblivion Had a little over 20, skyrim Has Less than 20 .
Now i could understand Why Morrowind had less skills than daggerfall.. i mean... Impish? Centaur? Im Fairly certain that even in the hardcoe The numbers of skills are unappealing . But.. Morrowind had a decent ammount of skills. I Liked that oblivion merged the Axe and blunt skills As they DO handle the same But i wasnt to keen on the removal of shortblade and spears or enchanting

Now.. Acrobatics could possibly be seen as redundant. But for the love of Bosmer! Why couldnt Bethesda MAKE acrobatics? Would you rather Have it gone or Allow you to become Altair's incarnate?

Perks are a step in the right direction. But Why must They REPLACE things? What is wrong with augmentation?

As for weapons.. How hard would it be to make a crossbow? Animating it Would Be the only difficulty and Bethesda has a lot of developers. Why No Spears? They are a simple weapon and Could easily be added in Less than a week. Why no Throwing weapons? COD HAS BLOODY THROWING WEAPONS!! DO YOU HAVE ANY IDEA HOW LAZY THOSE GUYS ARE?


AS for armour slots.. Why is there less of them? Get out with "enchantment abuse" Because tes is A game that Gives the player A choice on how they want to play. Enchantments could also have been nerfed Rather than Have slots removed from armour.
What was wrong with pauldrons? Yes they may Have clipped a little.. but then couldent armour be designed in such a way that they dont?
As for greaves... What if i want to wear some pants with my curriass? What if i want a stylish skirt to Complete my full clad scottish inspired warrior?

WHY MUST THINGS BE DELETED?
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Michael Russ
 
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Post » Fri Jul 08, 2011 1:58 am

nothing was deleted. it just wasnt added.
remember its a new game.
you cant delete something that wasnt present.
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Fanny Rouyé
 
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Post » Thu Jul 07, 2011 8:30 pm

Jack , there is nothing we can do , Bethesda wants a simple game more action oriented it seems i see it as the same that happened to a lot of sequels this generation sadly :nope:

I don't even want to think because i get sad , i am just playing Morrowind with MGEXE and ... well you must understand how i feel about all these things being cut from the series , but nope there is nothing we can do. Also the new generation seems to like armor in one piece , few skills , and that kind of things ...

"TES has changed. I see it in the water. I feel it in the Earth. I smell it in the air. Much that once was is lost, For none now live who remember it".
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Rachell Katherine
 
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Post » Thu Jul 07, 2011 3:55 pm

is change scary? sure it is. everyday im scared to put on a new pair of pants because there might be a scorpion in there.
but seriously
change does not always equal bad.
i implore you to try the game the way beth made it before you say that the changes they made are really that detrimental.
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Pawel Platek
 
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Post » Thu Jul 07, 2011 4:47 pm

is change scary? sure it is. everyday im scared to put on a new pair of pants because there might be a scorpion in there.
but seriously
change does not always equal bad.
i implore you to try the game the way beth made it before you say that the changes they made are really that detrimental.

Lol at the scorpion thing haha! :lol:

And of course i will try the game :) i want to see , and i hope i believe once i see it :P
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Franko AlVarado
 
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Post » Thu Jul 07, 2011 7:06 pm

nothing was deleted. it just wasnt added.
remember its a new game.
you cant delete something that wasnt present.



Your logic would make Spock smile.


On topic:

I could care less about Athletics, I've heard Hand to Hand is actually covered by perks in 2-handed, but I will miss Acrobatics.

As for weapons: I still really, really really, really miss my spears from Morrowind. Crossbows and Throwing weapons? Yeah, those'd be great. But I seriously miss my spears.
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Brooke Turner
 
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Post » Fri Jul 08, 2011 12:20 am

at this rate,IF there is a Tes 10.. The player will be a human with a sword in a dungeon fighting against mudcrabs
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Tina Tupou
 
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Post » Thu Jul 07, 2011 9:51 pm

Why are forum people such alarmists. they act like if everything isn't a 100% copy pasta from the previous game its total garbage.

Its sad to see the majority of gamers reduced to this, by their own will.
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Lyd
 
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Post » Thu Jul 07, 2011 5:35 pm

at this rate,IF there is a Tes 10.. The player will be a human with a sword in a dungeon fighting against mudcrabs


The mudcrabs would kill the human!!! :)
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Charleigh Anderson
 
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Post » Thu Jul 07, 2011 8:16 pm

Yeah, because it is not like Bethesda are actually adding anything new to replace the old systems, like perks, dragons, dual wielding etc. Or even re-introducing old things like the enchantment skill or carriage system. All they do is cut, cut, cut :violin:
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Jaylene Brower
 
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Post » Thu Jul 07, 2011 5:38 pm

Why are forum people such alarmists. they act like if everything isn't a 100% copy pasta from the previous game its total garbage.

Why are those who disagree with the "alarmists" generally entirely unable, or at least unwilling, to actually respond to what is actually said?

I honestly don't remember the last time I saw a diagreeing response to a post like the OP's that wasn't a straw man.
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Josh Sabatini
 
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Post » Thu Jul 07, 2011 12:26 pm

Honestly, I love how a lot of people get mad at us(the people being negative) for being negative while we have a bunch of topics who are like 'BETH IS PERFECT, we will have more NPC now and more armor types because they said so'. Stop ruining our topics(I am fine with you guys having a positive opinion, but then give us your thoughts not stuff like 'not another one of those'.
And I am agreeing that they seem to be cutting down on a lot of stuff, I will still play it(would be insane not to) and it will still be a good game, but I have lost hope that it we will EVER have another game in the spirit of Morrowind.(which is sad)
(before you ramble 'Oblivion hater'. No. I love Oblivion, but Oblivion and Morrowind are very different games in style, and I think Skyrim will follow Oblivions path, not morrowinds)
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Sarah Bishop
 
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Post » Thu Jul 07, 2011 12:57 pm

Why are forum people such alarmists. they act like if everything isn't a 100% copy pasta from the previous game its total garbage.

Its sad to see the majority of gamers reduced to this, by their own will.

I don't want 100% copy+pasting... I just want more of the same, with changes mostly only being made to flaws (like levelling, AI, NPCs, and character models)

Is it so wrong that I value previous TES games so highly that I don't want to see any drastic changes? And is it so wrong that I have such a dislike for streamlining / more accessibility? (completely justified given the number of games that have been ruined by this approach)

I just wanted Skyrim to be the middleground between Oblivion and Morrowind, with several flaws fixed from both. Not some simpler Oblivion with as much in common with games like Fable and Dragon Age as with Morrowind.
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Campbell
 
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Post » Thu Jul 07, 2011 1:44 pm

I'm sure if you ''constructively criticize'' the changes, they will get straight to changing them /sarcasm
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Marine Arrègle
 
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Post » Thu Jul 07, 2011 6:49 pm

I don't want 100% copy+pasting... I just want more of the same, with changes mostly only being made to flaws (like levelling, AI, NPCs, and character models)


Simply to play the devil's advocate here, what if other people want hardly any of the same? Maybe a majority of the fans like OB's style of play rather than MW.
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loste juliana
 
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Post » Fri Jul 08, 2011 2:18 am

TES VI will be Bethesda's clipboard for the past 10 years. That should make everyone happy.
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Gaelle Courant
 
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Post » Thu Jul 07, 2011 1:49 pm

Simply to play the devil's advocate here, what if other people want hardly any of the same? Maybe a majority of the fans like OB's style of play rather than MW.


Why would they be fans of the series then?
And this is not wether Oblivion or Morrowind is better, but this is Oblivion changing into Witcher 2 (which I loved, but it is not ES) territory with armor costimasation.
Also I doubt most of the fans agree with the change, in fact i doubt we have many modders here. And no one can say modders are not a large part of ES.
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Marguerite Dabrin
 
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Post » Thu Jul 07, 2011 4:02 pm

Lot of hate on these forums everytime I look... I honestly do not mind the change. Maybe it is for the worse but I am such a die hard TES fan I would not really care even if the game is crap I will embrace it and love it for what it is.
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jessica robson
 
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Post » Fri Jul 08, 2011 12:57 am

Simply to play the devil's advocate here, what if other people want hardly any of the same? Maybe a majority of the fans like OB's style of play rather than MW.

I don't consider Oblivion to be a massive leap away from Morrowind. A lot of the changes being made to Skyrim are leap away from both.

And to be perfectly honest, if people don't want Skyrim to be anything like previous Elder Scrolls games then they should [censored] off and stop trying to ruin the series for fans who do.
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MatthewJontully
 
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Post » Fri Jul 08, 2011 4:57 am

WHY MUST THINGS BE DELETED?

All of the developers are busy. Let's say you are mowing your own lawn. When you finish, your neighbor complains because you didn't mow his lawn at the same time you mowed yours. Why do you think some things are left undone?
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RaeAnne
 
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Post » Fri Jul 08, 2011 12:35 am

Everyone assumes they took the previous games, and said "what can we cut out to make room for new features?" What about the possibility they ripped up the past, said "let's start from scratch, new engine, new system, what do we need to make the game we want? OK, done that, it all works the way we want. Now, which features of previous games do we want to add to our new framework, to turn this into an Elder Scrolls game?"
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..xX Vin Xx..
 
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Post » Thu Jul 07, 2011 11:35 pm

Everyone assumes they took the previous games, and said "what can we cut out to make room for new features?" What about the possibility they ripped up the past, said "let's start from scratch, new engine, new system, what do we need to make the game we want? OK, done that, it all works the way we want. Now, which features of previous games do we want to add to our new framework, to turn this into an Elder Scrolls game?"

If that is the case, maybe they ought to not make it an ES game.. ?
You should build a game with the original(s) in mind and to honor them, not build a game and then see how you can make them look alike.
It is how one should paint a scene with the scene in mind, not draw something, then copy the scene onto your drawing.
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Bambi
 
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Post » Fri Jul 08, 2011 1:20 am

I don't consider Oblivion to be a massive leap away from Morrowind. A lot of the changes being made to Skyrim are leap away from both.

And to be perfectly honest, if people don't want Skyrim to be anything like previous Elder Scrolls games then they should [censored] off and stop trying to ruin the series for fans who do.

You may want to watch your manners a little.
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elliot mudd
 
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Post » Thu Jul 07, 2011 4:38 pm

I won't go through the list (I did it with another thread and it took ages) but the amount of improvements/new features and options provided in Skyrim massively outweighs the stuff that has been cut.
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Vicki Blondie
 
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Post » Thu Jul 07, 2011 5:31 pm

Everyone assumes they took the previous games, and said "what can we cut out to make room for new features?" What about the possibility they ripped up the past, said "let's start from scratch, new engine, new system, what do we need to make the game we want? OK, done that, it all works the way we want. Now, which features of previous games do we want to add to our new framework, to turn this into an Elder Scrolls game?"

What they should be doing is looking at Morrowind and Oblivion to get the best from both, applying those features to a new setting, improving where there's obvious need for improvement, then seeing what new stuff they can add to enhance the experience.

What they're most likely doing is starting from scratch with the determination to produce a much more streamlined and accessible game for a wider audience, meanwhile some guy in the office is coming up with a load of gimmicks he thinks would be cool in the game. These gimmicks are thrown in, and if they conflict with already established features of Oblivion or Morrowind, it's the old features that get the cut.

You may want to watch your manners a little.

Will do, sorry.
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Mr. Ray
 
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