[RELZ] Cuter Veronica

Post » Sun Jan 24, 2010 7:59 pm

Thanks for this! Sure will be a lot of fun to run around the Mojave Wasteland with Felicia Day. :D
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Sophie Miller
 
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Post » Mon Jan 25, 2010 2:56 am

The console does disable achievements. Until you reload the save.

Wow, I had no idea. Oops! :D

TBH, much I'm pleased with the mod, I find it slightly unsettling having someone who looks like a real person as a companion. :)
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maria Dwyer
 
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Post » Mon Jan 25, 2010 6:05 am

Wow, I had no idea. Oops! :D

TBH, much I'm pleased with the mod, I find it slightly unsettling having someone who looks like a real person as a companion. :)

Now I'm wondering what you actually do with your companions...
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Jose ordaz
 
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Post » Mon Jan 25, 2010 2:50 am

Wow, I had no idea. Oops! :D

TBH, much I'm pleased with the mod, I find it slightly unsettling having someone who looks like a real person as a companion. :)


Imagine how Felicia must feel running into herself, even if it's just her voice :P
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louise tagg
 
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Post » Sun Jan 24, 2010 10:52 pm

Imagine how Felicia must feel running into herself, even if it's just her voice :P


Check her twitter, she was laughing about running north from Goodsprings and getting herself killed ( herself as in Veronica ). Must be pretty odd.
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suzan
 
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Post » Mon Jan 25, 2010 8:18 am

Check her twitter, she was laughing about running north from Goodsprings and getting herself killed ( herself as in Veronica ). Must be pretty odd.


Just did, that was pretty funny. She is right, Veronica punches damn well. Strongest companion, in my opinion. God help the enemies if you get the mod to fix her nonleveling bug and give her a Ballistic Fist.
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Robert Bindley
 
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Post » Mon Jan 25, 2010 3:31 am

Just did, that was pretty funny. She is right, Veronica punches damn well. Strongest companion, in my opinion. God help the enemies if you get the mod to fix her nonleveling bug and give her a Ballistic Fist.


I stopped using Veronica because of just that. Im playing on Very Hard/hardcoe but even then, Veronica in T51b armour and a Ballistic fist can basically take on anything.
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Ricky Meehan
 
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Post » Sun Jan 24, 2010 10:34 pm

I don't actually know how to link to specific tweets, but this is her page. http://twitter.com/#!/feliciaday


The quote:

# @princessstomper you made that?! Sooo amazing thank you!!!!!! :) 8:56 AM Oct 29th via Twitter for iPhone in reply to princessstomper


Not sure if http://twitter.com/feliciaday?max_id=29399577956&page=3&twttr=true will go to the proper page with the quote or just to her home page. (P.S. It goes to the right page.)
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Dalley hussain
 
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Post » Sun Jan 24, 2010 11:11 pm

Hey princess_stomper,
This mod apparently conflicts with the http://www.newvegasnexus.com/downloads/file.php?id=35124 mod; it sticks her permanently at 215 HP. Do you know any way around this? I'd love to have not only Felicia Day, but a tough Felicia Day. Thanks! :)
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Samantha Pattison
 
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Post » Mon Jan 25, 2010 2:45 am

Anyone else think that Felicia Day should have voiced Cass? I'm not sure who voiced Cass - don't get me wrong, I like her voice! But Cass seems more like Felicia's type of character.

Anyway, thanks for this mod! It's really awesome - you did a great job making her face actually look like Felicia - I'm going to install it tonight! :)
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Steven Hardman
 
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Post » Sun Jan 24, 2010 10:20 pm

Hey princess_stomper,
This mod apparently conflicts with the http://www.newvegasnexus.com/downloads/file.php?id=35124 mod; it sticks her permanently at 215 HP. Do you know any way around this? I'd love to have not only Felicia Day, but a tough Felicia Day. Thanks! :)


Uh, I guess wait for a de-isolation fix like Bash was for Oblivion? It would require a 3rd party utility to make two mods affecting the same NPC not conflict with each other. Perhaps try swapping the load order and seeing if that helps?
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john palmer
 
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Post » Mon Jan 25, 2010 12:01 am

Actually, I was able to just go into GECK and check the box for her to level with the player, decided not to be lazy and do it myself! :D
Her AVs still don't level right, but that's easy enough to fix with console commands.
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ILy- Forver
 
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Post » Sun Jan 24, 2010 8:52 pm

Wow, I had no idea. Oops! :D

TBH, much I'm pleased with the mod, I find it slightly unsettling having someone who looks like a real person as a companion. :)

All good :D I'm gonna give it a go through on my next play through, I like the looks of the changes a lot though.
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His Bella
 
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Post » Mon Jan 25, 2010 2:54 am

cute face :)
well done... oh and gratz to being in the FONV credits princess :D
at least one modder who got in there even tho not for your mods lol...

as for the hood, my tip is to simply check the "playable" flag on the hood itself for the mod, then it can be removed from her and i dont think she has a complaining script like boone if you take his beloved beret, i can understand the beret complaining, complaining about a potato sack would just be...odd...
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Avril Churchill
 
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Post » Mon Jan 25, 2010 7:14 am

cute face :)
well done... oh and gratz to being in the FONV credits princess :D
at least one modder who got in there even tho not for your mods lol...


Who what now? Princess is in the credits? :blink:
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Nicholas C
 
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Post » Mon Jan 25, 2010 7:14 am

Uh, I guess wait for a de-isolation fix like Bash was for Oblivion? It would require a 3rd party utility to make two mods affecting the same NPC not conflict with each other. Perhaps try swapping the load order and seeing if that helps?

Either that or merge them yourself in the GECK, takes a little more time, but copying over the face data from this mod the levelling fix shouldn't be too hard.
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Eliza Potter
 
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Post » Mon Jan 25, 2010 8:37 am

They list all the Bethesda forum moderators in the credits.
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Averielle Garcia
 
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