Cyberpunk/Shadowrun weapons for Fallout 3?

Post » Sat May 28, 2011 2:52 pm

Hello. I have not posted here in awhile, but I recently reinstalled Fallout 3 and was wondering something: there are many mods that add real life guns or guns from various other games into the game, like Halo or Cryisis and while this is all very interesting, I thought if it would be possible to add various weapons from the pen and paper RPGs like Cyberpunk 2020 and Shadowrun.

Both games have a vast amount of guns and some would really fit into the Fallout world. I mean the .223 Pistol from F1 and 2 is basically Rick Deckard′s weapon from Bladerunner, one of THE Cyberpunk movies. Another point is that those weapons already come with RPG stats like Damage, accuracy, weight etc. so it would not be a problem to simply import the stats over to F3.

I am not a modeler I am afraid but I could provide images and stats of the weapons and all other resources required. But before I post the list of weapons that would be cool to see, I just wanted to know if its generally possible and if its a good idea in the first place.

So, what do you people say, is it a good idea?
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Micah Judaeah
 
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Post » Sat May 28, 2011 4:46 pm

Aw crap, just saw that I made a typo in the title of the thread, its Cyberpunk not "Cyberounk". Gah, cant change the post now, hell cant even delete it, but I hope everyone understood what I am aiming at.
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Donald Richards
 
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Post » Sat May 28, 2011 3:04 pm

Aw crap, just saw that I made a typo in the title of the thread, its Cyberpunk not "Cyberounk". Gah, cant change the post now, hell cant even delete it, but I hope everyone understood what I am aiming at.


Didnt even notice the typo till you pointed it out.

And, I'll take a monofilament whip, thanks :P
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LuCY sCoTT
 
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Post » Sat May 28, 2011 11:04 am

Didnt even notice the typo till you pointed it out.

And, I'll take a monofilament whip, thanks :P

Seconded. Even if it doesn't look like a truly functional whip, it's a must have.
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Adam Baumgartner
 
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Post » Sat May 28, 2011 7:53 pm

Well, I thought I go ahead and post the list of guns I am thinking about. I hope the list isnt too long and I made some good choices.

Colt-Seburo DNP-5

http://i4.photobucket.com/albums/y117/LtHavoc/Sci-Fi/Weapons/Waffen%20Mod/Colt-Seburo_DNP-5.jpg

Type : Medium automatic pistol
Accuracy : +1
Availability : Poor
Concealability : Jacket
Magazine : 16
Rate of fire : 2 Cartridge : .45ACPC (2D6+3)
Reliability : very reliable
Range : 50 meters
Cost : 720 eb
Reference : Datafortress 2020
Length : 18 cm
Country : USA

This beautiful redesign of the 1911 combat pistol is the brainchild of a joint venture between Seburo and Colt. This is what happens when the masters of old work with the masters of new.


Colt Defender
http://i4.photobucket.com/albums/y117/LtHavoc/Sci-Fi/Weapons/Waffen%20Mod/Colt_Defender.jpg

Type : Medium automatic pistol
Accuracy : +2
Availability : Common
Concealability : Jacket
Magazine : 14
Rate of fire : 2 Cartridge : 10 mm C (2D6+3)
Reliability : very reliable
Range : 50 meters
Cost : 590 eb
Reference : Cyberpunk 2021
Length : 27 cm
Country : USA

This gun, worthy successor of the Alpha-Omega, is equiped in standard with a laser aim and a tactical light.

Arasaka P-237

http://i4.photobucket.com/albums/y117/LtHavoc/Sci-Fi/Weapons/Waffen%20Mod/Arasaka_P-237.jpg

Type : Very heavy automatic pistol
Accuracy : +2
Availability : Common
Concealability : Jacket
Magazine : 12
Rate of fire : 2 Cartridge : 12 mm (4D6+1)
Reliability : very reliable
Range : 50 meters
Cost : 730 eb
Reference : Datafortress 2020
Length : 25 cm
Country : Japan

A nice handgun, comfortable in the hand with very negligible recoil and a nice ammo capacity. Arasaka has begun arming its forces in explosive locales with this firearm due to its large caliber.
It has also gained a following in the professional community for its out of the box accuracy and reliability. Comes equipped with an integral laser sight.

Heckler & Koch VP-101

http://i4.photobucket.com/albums/y117/LtHavoc/Sci-Fi/Weapons/Waffen%20Mod/Heckler__Koch_VP-101.jpg

Type : Very heavy automatic pistol
Accuracy : +1
Availability : Common
Concealability : Jacket
Magazine : 12
Rate of fire : 1 Cartridge : 12 mm C (4D6+4)
Reliability : very reliable
Range : 50 meters
Cost : 720 eb
Reference : Datafortress 2020
Length : 21 cm
Country : Germany

Heckler and Koch make some of the finest handguns in the world, and this is no excpetion. The handle is a bit large, but otherwise the weapon is well balanced and smooth firing.

Kalashnikov AK12 Oktober

http://i4.photobucket.com/albums/y117/LtHavoc/Sci-Fi/Weapons/Waffen%20Mod/Kalashnikov_AK12_Oktober.jpg

Type : Very heavy automatic pistol
Accuracy : 0
Availability : Poor
Concealability : Jacket
Magazine : 7
Rate of fire : 1 Cartridge : 12 mm (4D6+1)
Reliability : very reliable
Range : 50 meters
Cost : 450 eb
Length : 24 cm
Country : Russia

Heavy caliber pistol of Russian production, impressive by its size, reliable and durable as only the Russians can do. Used by the Russian army during rough campaigns. We can also add that it comes from factory with corrosion protection. All things considered, it's the perfect weapon if you go camping on a warzone.

Armalite URM-7

http://i4.photobucket.com/albums/y117/LtHavoc/Sci-Fi/Weapons/biometalrif.jpg

Type : Assault rifle
Accuracy : +1
Availability : Common
Concealability : Non concealable
Magazine : 30
Rate of fire : 2/3/10 Cartridge : 5.56 (4D6)
Reliability : standard
Range : 400 meters
Cost : 525 eb
Reference : Datafortress 2020
Length : 76 cm, crosse repliée
Country : USA

Designed for urban warfare, this is a competent and reliable weapon. The adjustable stock is a nice touch.

Kalashnikov AK127

http://i4.photobucket.com/albums/y117/LtHavoc/Sci-Fi/Weapons/Kalashnikov_AK127.jpg

Type : Assault rifle
Accuracy : +1
Availability : Common
Concealability : Non concealable
Magazine : 30
Rate of fire : 2/3/30 Cartridge : 7.62S (5D6)
Reliability : very reliable
Range : 400 meters
Cost : 680 eb
Reference : Cyberpunk 2021
Length : 55 cm, crosse repliée
Country : Russia

Militech Ronin Light Assault

http://i4.photobucket.com/albums/y117/LtHavoc/Sci-Fi/Weapons/Militech_Ronin_Light_Assault.jpg

Type : Assault rifle
Accuracy : +1
Availability : Common
Concealability : Non concealable
Magazine : 35
Rate of fire : 2/3/30 Cartridge : 5.56C (5D6)
Reliability : very reliable
Range : 400 meters
Cost : 450 eb
Reference : Blackhammer Cyberpunk Project
Length : 89 cm
Country : USA

The Militech Ronin standard edition is the classic light assault rifle of the modern battlefield. Measuring in at 35 inches in length, it only weighs 3 kilograms loaded.

Royal Enfield L87

http://i4.photobucket.com/albums/y117/LtHavoc/Sci-Fi/Weapons/Waffen%20Mod/Royal_Enfield_L87.jpg

Type : Assault rifle
Accuracy : +1
Availability : Common
Concealability : Non concealable
Magazine : 30
Rate of fire : 2/3/20 Cartridge : 5.56C (5D6)
Reliability : very reliable
Range : 500 meters
Cost : 500 eb
Reference : Rough Guide to the UK
Length : 83 cm, crosse repliée
Country : United Kingdom

Assault rifle coming from the UK, inspired by H&K weapons. Bipod included for long and extreme range firing.

Arasaka AR-629

http://i4.photobucket.com/albums/y117/LtHavoc/Sci-Fi/Weapons/Waffen%20Mod/Arasaka_AR-629.jpg

Type : Assault rifle
Accuracy : +1
Availability : Common
Concealability : Non concealable
Magazine : 25
Rate of fire : 2/3/25 Cartridge : 7.62N (5D6+2)
Reliability : very reliable
Range : 400 meters
Cost : 520 eb
Reference : Datafortress 2020
Length : 88 cm
Country : Japan

Lightweight, reliable and acurate, a commonly seen weapon worldwide from Arasaka.

CCMC Jinhua M-7

http://i4.photobucket.com/albums/y117/LtHavoc/Sci-Fi/Weapons/Waffen%20Mod/CCMC_Jinhua_M-7.jpg

Type : Assault rifle
Accuracy : 0
Availability : Poor
Concealability : Non concealable
Magazine : 35
Rate of fire : 2/25 Cartridge : 7.62C (6D6+2)
Reliability : standard
Range : 400 meters
Cost : 320 eb
Reference : Pacific Rim Sourcebook
Length : 74 cm
Country : China

A good copy of the FN-RAL rifle, made in China.

Ranger Arms SM3

http://i4.photobucket.com/albums/y117/LtHavoc/Sci-Fi/Weapons/Waffen%20Mod/Ranger_Arms_SM3.jpg

Type : Sniper rifle
Accuracy : +2
Availability : Poor
Concealability : Non concealable
Magazine : 6
Rate of fire : 1 Cartridge : 7.62C (6D6+2)
Reliability : standard
Range : 500 meters
Cost : 1600 eb
Reference : Shadowrun
Length : 94 cm
Country : USA

The SM3 is a must for those jobs when the first shot has to count. Silencer and a variable-mag imaging scope (1.5 to 6 times) with thermographic or low-light (buyers choice) are factory-standard. Like most of its breed, it disasembles completely for fit in a standard briefcase. Ideal for the assassin on the go.

Stolvoboy SR5

http://i4.photobucket.com/albums/y117/LtHavoc/Sci-Fi/Weapons/Waffen%20Mod/Stolvoboy_SR5.jpg

Type : Sniper rifle
Accuracy : +3
Availability : Poor
Concealability : Non concealable
Magazine : 15
Rate of fire : 2 Cartridge : 7.62N (5D6+2)
Reliability : very reliable
Range : 800 meters
Cost : 1270 eb
Reference : Cyberpunk 2021
Length : 118 cm
Country : Russia

Classic sniper rifle but well made. It is sold without optic system.

Federated Arms Tech-Assault

http://i4.photobucket.com/albums/y117/LtHavoc/Sci-Fi/Weapons/Waffen%20Mod/Federated_Arms_Tech-Assault.jpg

Type : Carbine
Accuracy : +1
Availability : Excellent
Concealability : Non concealable
Magazine : 30
Rate of fire : 2/10 Cartridge : 6 mm (1D6+1)
Reliability : unreliable
Range : 100 meters
Cost : 160 eb
Length : 110 cm
Country : USA

In automatic mode, with a dice result of 1, roll the dice again : if 3 or more, the gun melts.

Texhofforhov AVA Carbine

http://i4.photobucket.com/albums/y117/LtHavoc/Sci-Fi/Weapons/Waffen%20Mod/Texhofforhov_AVA_Carbine.jpg

Type : Carbine
Accuracy : +1
Availability : Poor
Concealability : Non concealable
Magazine : 20
Rate of fire : 2/10 Cartridge : 11 mm (3D6)
Reliability : standard
Range : 200 meters
Cost : 295 eb
Reference : Cyberpunk 2021
Length : 89 cm
Country : Russia

This rifle intended for the civil market looks like the famous Tokarev SVT40. Moreover a military version exists (cartridge : 7,62N (5D6+2), range : 400m).

Beretta 93A Ronin

http://i4.photobucket.com/albums/y117/LtHavoc/Sci-Fi/Weapons/Waffen%20Mod/Beretta_93A_Ronin.jpg

Type : Medium submachinegun
Accuracy : 0
Availability : Poor
Concealability : Jacket
Magazine : 24
Rate of fire : 2/3/12 Cartridge : 9 mm C (2D6+1D3+1)
Reliability : standard
Range : 50 meters
Cost : 295 eb
Reference : Cyberpunk 2021
Length : 28 cm
Country : Italy

Modernised and automatic version of the famous 93R.


Beretta Cricket PDW

http://i4.photobucket.com/albums/y117/LtHavoc/Sci-Fi/Weapons/Waffen%20Mod/Cricket_PDW_by_sharp_n_pointy.jpg

Type : Heavy submachinegun
Accuracy : +1
Availability : Common
Concealability : Long coat
Magazine : 20
Rate of fire : 2/3/20 Cartridge : 11 mm C (3D6+2)
Reliability : standard
Range : 150 meters
Cost : 675 eb
Reference : Cyberpunk 2021
Length : 38 cm, crosse repliée
Country : Italy

Very common sub machine gun in police and security circles.


Ingram Smartgun Model 20T

http://i4.photobucket.com/albums/y117/LtHavoc/Sci-Fi/Weapons/Ingram_Smartgun_Model_20T.jpg

Type : Heavy submachinegun
Accuracy : +1
Availability : Common
Concealability : Jacket
Magazine : 32
Rate of fire : 2/3/20 Cartridge : 11 mm C (3D6+2)
Reliability : standard
Range : 100 meters
Cost : 810 eb
Reference : Shadowrun
Length : 28 cm, crosse repliée, sans silencieux
Country : USA

The May issue of Street Fighting Man listed the Ingram Smartgun (Model 20T) as its readers' SMG of choice. One look and you'll see why more smart boys and girls carry the Ingram. Don't make the same mistake your enemy did. Carry the Model 20T.
Weapon comes factory-equipped with a smartgun link (+2 WA not included) and folding stock (conceal N, +1 WA when extended).

Well thats it, what do you guys think?
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Steph
 
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Post » Sat May 28, 2011 3:33 pm

Actually, even though I like the idea, there are a ton of weapon mods for FO3, I kind of doubt anyone will want to take this on. That said, after reading your list and being reminded of the concealabilty stat for weapons in said games, this might be a good idea for Fallout Nevada ... once the game is actually out and people feel like modding it. If I remember correctly, there will be concealable weapons in FOV (don't quote me :P). I've been purposely not reading too much on FOV, I'd rather be suprised as much as possible :)
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Annick Charron
 
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Post » Sat May 28, 2011 9:04 am

Actually, even though I like the idea, there are a ton of weapon mods for FO3, I kind of doubt anyone will want to take this on. That said, after reading your list and being reminded of the concealabilty stat for weapons in said games, this might be a good idea for Fallout Nevada ... once the game is actually out and people feel like modding it. If I remember correctly, there will be concealable weapons in FOV (don't quote me :P). I've been purposely not reading too much on FOV, I'd rather be suprised as much as possible :)


Well, yes but nothing like this, most weapon mods add realistic weapons into the game or weapons form other games. These weapons on the list are futuristic and would fit into Fallout 3 together with all the realistic weapons from the other mods and the vanilla weapons. Some of those weapons in the mod fit nicley into the game I think. We already have so many real-life weapon mods, so I thought I suggest something different.

BTW: the new Fallout game is called Fallout: New Vegas, not Fallout: Nevada.
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Blessed DIVA
 
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Post » Sat May 28, 2011 3:26 pm

Hello. I have not posted here in awhile, but I recently reinstalled Fallout 3 and was wondering something: there are many mods that add real life guns or guns from various other games into the game, like Halo or Cryisis and while this is all very interesting, I thought if it would be possible to add various weapons from the pen and paper RPGs like Cyberpunk 2020 and Shadowrun.

Both games have a vast amount of guns and some would really fit into the Fallout world. I mean the .223 Pistol from F1 and 2 is basically Rick Deckard′s weapon from Bladerunner, one of THE Cyberpunk movies. Another point is that those weapons already come with RPG stats like Damage, accuracy, weight etc. so it would not be a problem to simply import the stats over to F3.

I am not a modeler I am afraid but I could provide images and stats of the weapons and all other resources required. But before I post the list of weapons that would be cool to see, I just wanted to know if its generally possible and if its a good idea in the first place.

So, what do you people say, is it a good idea?

Actually, looking at the links you posted, it seems to me that those guns are very similar to many real world guns that are already available. In many cases it seems as though they have chopped up a number of real weapons and just stuck the bits together randomly. For example the URM-7 seems like a HK G-36 with an m4 stock and a 416 foregrip, the AK127 is an AK74 with a G-36 stock and a UMP forestock, the Militech looks like an L85 with a FAL forestock, etc...
Seems that unless you are really picky, that you could come very close to what you are looking for with some minor adjustment of the specs in the GECK.

If you are interested, the 'Fallout Classic Weapons' on Nexus pack has a model of the .223 (Bladerunner) pistol.
Unfortunately the model is not very accurate, is missing some key elements, and the skin is pretty rough.
Too bad, cos that has to be the ultimate cool movie weapon. The original piece used by Harrison Ford in the movie was autioned off recently for a cool $270, 000!

I have actually been working for some time on fixing, and retexturing the original model to match the actual 'hero' prop used in the movie. A few details still to work out, but if you are interested I could upload it after I kick it into shape .
Here's what I have so far:
http://i237.photobucket.com/albums/ff292/VonGrantoven/M2019-1.jpg
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Rebecca Dosch
 
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Post » Sat May 28, 2011 7:41 am

Actually, looking at the links you posted, it seems to me that those guns are very similar to many real world guns that are already available. In many cases it seems as though they have chopped up a number of real weapons and just stuck the bits together randomly. For example the URM-7 seems like a HK G-36 with an m4 stock and a 416 foregrip, the AK127 is an AK74 with a G-36 stock and a UMP forestock, the Militech looks like an L85 with a FAL forestock, etc...
Seems that unless you are really picky, that you could come very close to what you are looking for with some minor adjustment of the specs in the GECK.


Well, I am aware of that, but a mater of fact is, I have rather a different looking gun that is composed of a mix of 1 or 3 weapons, instead of having another M16/HK416/M4 clone that seems so popular among gamers. I could of course link to some of the more interesting looking weapons that look completely different but that would also mean that modelers have a harder time making them. I also did not wanted to make a overly long list of guns.Also note that Cyberpunk 2020 bases its weapons on real life guns, when the first edition of Cyberpunk came out in the late 80s, the SA80 and the Steyr AUG where 2 of the most futuristic weapons out there, so the Ronin is simply based on that concept.

What I am saying is this: I want some different looking guns, something that I have not seen in a game yet. It gets boring after awhile to see the 100th M4 mod for Fallout 3. I also want to fill the "weapon gap" that comes when using 20th Century and Fallout Classic Weapons. You have the 20th century weapon pack that adds weapons from a time span of 1945 to 2010, while the Classic weapons add several guns from the late 21st Century, but where are the guns that came out between the time span of say, 2020 and 2050/60? So, filling that with weapons from Shadowrun or Cyberpunk may solve this issue as well.

That was my basic idea behind all this. Hope you folks can understand my reasoning.

Well, if you want something different, why not look at this:

Colt AR-55

http://i4.photobucket.com/albums/y117/LtHavoc/Sci-Fi/Weapons/Waffen%20Mod/Colt_AR-55.jpg

Type : Assault rifle
Accuracy : 0
Availability : Common
Concealability : Non concealable
Magazine : 30
Rate of fire : 2/3/20 Cartridge : 7.62C (6D6+2)
Reliability : standard
Range : 400 meters
Cost : 595 eb
Reference : Datafortress 2020
Length : 87 cm
Country : USA

A standard assault rifle manufactured by Colt.

Militech AR-68

http://i4.photobucket.com/albums/y117/LtHavoc/Sci-Fi/Weapons/Waffen%20Mod/gurpsgun32.jpg

Type : Assault rifle
Accuracy : +1
Availability : Common
Concealability : Non concealable
Magazine : 30
Rate of fire : 2/3/20 Cartridge : 6.5 mm C (5D6+3)
Reliability : standard
Range : 400 meters
Cost : 725 eb
Reference : Datafortress 2020
Length : 80 cm
Country : USA

A workhorse one the field and a trusted friend off. This weapon is perfect for security and police forces, as well as a light battle rifle with troops.


Tsunami Arms AR-41

http://i4.photobucket.com/albums/y117/LtHavoc/Sci-Fi/Weapons/Waffen%20Mod/Tsunami_Arms_AR-41.jpg

Type : Assault rifle
Accuracy : +1
Availability : Common
Concealability : Non concealable
Magazine : 30
Rate of fire : 2/3/15 Cartridge : 7.62C (6D6+2)
Reliability : very reliable
Range : 400 meters
Cost : 780 eb
Reference : Cyberpunk 2021
Length : 72 cm, crosse repliée
Country : Japan

So its not so much for the stats as it is more for the look and "feel" these weapons have.
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^_^
 
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Post » Sat May 28, 2011 2:10 pm

Ah, then for a bit more futuristic eyecandy, why don't you try the Fallout 2142 weapons pack.
Its got lots of that kind of stuff.
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Peter P Canning
 
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Post » Sat May 28, 2011 11:37 pm

Ah, then for a bit more futuristic eyecandy, why don't you try the Fallout 2142 weapons pack.
Its got lots of that kind of stuff.


Ah I have that pack, but it was not updated in awhile, ask me what happended to it, it also does not use Caliber I am also not sure if you can find the weapons outside the test container you find in the School. Still, I would like to see those weapons posted being made anyway, all I need is a model, I can put it into the game myself (At least I hope I can).

That siad, a Cyberpunk/Shadowrun mod may be a interesting idea, it could add new perks, no clothing and maybe even new places into the game. In FO 3 there where already refrnces to Cyberpunk, like the "Replicated Man" quest and the Wired Reflexes and Senses perks. Such a mod could add The Insituttion as a new location. Say did not anyone worked on a The Insitution mod?

Anyhow, right now, I would be happy for those weapons to be in the game, everything else is just brainstroming.
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Dan Endacott
 
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Post » Sat May 28, 2011 8:56 pm

BTW: the new Fallout game is called Fallout: New Vegas, not Fallout: Nevada.


Told you I didnt read much about it :laugh: and it was almost 2 in the morning :P
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Bigze Stacks
 
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Post » Sat May 28, 2011 6:22 pm

Ah, then for a bit more futuristic eyecandy, why don't you try the Fallout 2142 weapons pack.
Its got lots of that kind of stuff.


Do you have a link?
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Lavender Brown
 
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Post » Sat May 28, 2011 9:29 pm

Do you have a link?


http://www.skreemalicious.blogspot.com/

There you go.

Edit: the dl links are dead. Dont know when Skree will reupload it or not. I have to see if I have my version somewhere still and upload it somewhere.
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April
 
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Post » Sat May 28, 2011 11:18 am

http://www.skreemalicious.blogspot.com/

There you go.

Edit: the dl links are dead. Dont know when Skree will reupload it or not. I have to see if I have my version somewhere still and upload it somewhere.


Thank you for the link.

Does anybody know if he left the modding scene or not?
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Ana
 
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Post » Sat May 28, 2011 3:36 pm

Thank you for the link.

Does anybody know if he left the modding scene or not?


Not he is still around there is a post about it over at Fallout 3 Nexus: http://thenexusforums.com/index.php?showtopic=92318&st=2310
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Spaceman
 
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Post » Sat May 28, 2011 5:03 pm

Not he is still around there is a post about it over at Fallout 3 Nexus: http://thenexusforums.com/index.php?showtopic=92318&st=2310


That's great to hear. I like new weapons, but I do not want yet another AK-47. Thank you :)
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Christina Trayler
 
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Post » Sat May 28, 2011 9:20 pm

That's great to hear. I like new weapons, but I do not want yet another AK-47. Thank you :)


That is why I made this thread to get weapons into the game that are not yet another AK47 (okay I added the AK-127 but that is the exception here). I hope I may raise interest in this that way.
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Robert Devlin
 
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Post » Sat May 28, 2011 4:24 pm

That is why I made this thread to get weapons into the game that are not yet another AK47 (okay I added the AK-127 but that is the exception here). I hope I may raise interest in this that way.


What would you think about this weapon? :P

http://img683.imageshack.us/img683/8661/h52newweapon.png
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Lexy Dick
 
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Post » Sat May 28, 2011 12:27 pm

Of course when you say "weapons from other games" the modder has to keep in mind the prohibition on using resources from other games, even Bethesda games. When modeling from scratch this shouldn't be much of a problem.
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Louise Andrew
 
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Post » Sat May 28, 2011 10:29 am

Of course when you say "weapons from other games" the modder has to keep in mind the prohibition on using resources from other games, even Bethesda games. When modeling from scratch this shouldn't be much of a problem.


Well yes, the Cyberpunk and Shadowrun weapons listed here, they are only drawings and have to be done from scratch. The BF2142 mod also did all weapons from scratch as far as I know. So there wont be any problem with copyright or something. Also no one makes profit with it, its simply a fan made mod. So not really a problem.

What would you think about this weapon?

Link


Hehe, nice idea, that reminds me of the Rotaryshotgun one guy made for Cyberpunk 2020.

http://i4.photobucket.com/albums/y117/LtHavoc/Sci-Fi/Weapons/A_New_MG1b.jpg

That guy also made a single barrel version as well:

http://i4.photobucket.com/albums/y117/LtHavoc/Sci-Fi/Weapons/A_New_MG1.jpg

Or what about this, the Svotek SPMG M50 a hand held 14mm heavy MG, I could see that in the Fallout world, used by the Soviets and somehow found its way to the USA:

http://i4.photobucket.com/albums/y117/LtHavoc/Sci-Fi/Weapons/Sovtek_SPMG_M50.jpg
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Vera Maslar
 
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Joined: Wed Sep 27, 2006 2:32 pm

Post » Sat May 28, 2011 10:35 pm

I'd love to see more submachine guns. That was pretty much my style in cyberpunk/shadow run, tuck a sub under a trench coat, and I was good to go :)

The more I think about this, the more I think a whole cyberpunk mod would (not just the weapons) would be pretty sweet. You know, cybernetic limbs, eyes, ears (uh, maybe + to per), sub dermal armor, wired reflexes, etc .. Havent played either game in several years so I'm sure I left out a lot of things.

Of course what I'm thinking would probably need a whole new world space to get that cyberpunk feel, so ....... :(
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Batricia Alele
 
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Joined: Mon Jan 22, 2007 8:12 am

Post » Sat May 28, 2011 8:12 am

I'd love to see more submachine guns. That was pretty much my style in cyberpunk/shadow run, tuck a sub under a trench coat, and I was good to go :)

The more I think about this, the more I think a whole cyberpunk mod would (not just the weapons) would be pretty sweet. You know, cybernetic limbs, eyes, ears (uh, maybe + to per), sub dermal armor, wired reflexes, etc .. Havent played either game in several years so I'm sure I left out a lot of things.

Of course what I'm thinking would probably need a whole new world space to get that cyberpunk feel, so ....... :(


Well, Cyberpunk has a ton of SMGs, from light, medium to heavy. I did not listed them all because of the simple fact that I cant hope for somone to make a mod with plus 150 or more guns even if that would be awesome.

As for a whole mod: well, for me, I would be just happy for the weapons, but we can of course brainstorm over an idea of a full fledged Cyberpunk mod that includes new places, new quests and new perks.

While we are at the topic of guns, has anyone of you an idea if anyone made or ported the weapons from the Game Frontlines: Fuels of War to Fallout 3? That would be another interesting idea for a mod. I like the look of the weapons in that game and well, its set in a similar setting: War over Resources like oil, wihch is pretty much the backstory of Fallout 3 which lead to the Nuclear War.

Anyhow, just an idea I throw out.
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Marcus Jordan
 
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Joined: Fri Jun 29, 2007 1:16 am

Post » Sat May 28, 2011 4:10 pm

Well, I thought I bump this thread so others may take a look at it. Its 4 days since the last reply to it. I really would like to hear other opinions about the idea or at least feeback if it can be done if anyone would be willing to make the weapon models and pout them into the game.
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Milagros Osorio
 
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Joined: Fri Aug 25, 2006 4:33 pm

Post » Sat May 28, 2011 1:47 pm

Just a note on your first post, FWE has a .223 pistol which uses the model (or a similar one) to what Gurachin posted. There's also a rather weak Particle Revolver mod that uses that model as well.
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Mandi Norton
 
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Joined: Tue Jan 30, 2007 2:43 pm

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