v02 Update!!
Changelog for v02:
1. Changed the guard scarf to the shorter one as per request.
2. Fixed minor error with Snar the Cook.
3. Added a skeleton fix for the scarves to work. Should fix the lines issue some people had with the scarves
Download Here: http://www.tesnexus.com/downloads/file.php?id=21388
Don't forget to rate!
I hope I get some good feedback in the morning. Let me know if there are any bugs too.
I made a new thread hub so you can monitor the mod's total progress. Check it here: http://www.gamesas.com/bgsforums/index.php?showtopic=926620
Fixed up descriptions (yeah again...) the mod actually doesn't REQUIRE OBSE or Wrye Bash, however in order to make sure everything shows, and to make it fully compatible with all other mods, they're both highly recommended. Tail slot equipments wont show without OBSE, and the faces will change completely to Vanilla if not merged in Wrye Bash. I applied the BASH tags necessary already, so just merge it and go. Hope that helps some.
Name: [ALPHA] Cyrodiil NPC Remodeling Project: BrumaVersion: 0.1aDate: 12/13/2008Category: Items, Objects and ClothesRecommended: Oblivion Mod Manager, Wrye Bash, OBSE, TNRAuthor(s): Shingouki & DurzaSource: [src="http://forums.bethsoft.com/index.php?/topic/925139-relz-cyrodiil-npc-remodeling-project-bruma/http://www.tesnexus.com/downloads/file.php?id=21388"]http://www.tesnexus.com/downloads/file.php?id=21388[/url]In this mod, each character is clothed based on their personality, job, race, hobbies, where they live, social class, etc. A lot of time and love has gone into each NPC and I have attempted to make each NPC as unique, immersive and believable as possible.It is my hope that this mod will be enjoyable to those who use it and will hopefully breathe new life into the NPCs in Tamriel.I also VERY highly recommend this be used alongside [src="http://forums.bethsoft.com/index.php?/topic/925139-relz-cyrodiil-npc-remodeling-project-bruma/http://www.stephanewuttunee.net/tnr_home.html"]TNR here[/url]. Many of the faces and hairs were designed with TNR in mind, so to get the full effect of the mod, you should have TNR alongside it and have merged with Wrye Bash. Install (PLEASE READ FULLY!!!)=======This mod will work fine out of the box, but there will be some compatibility issues and certain things wont show up. So, for this mod to work 100% and to be compatible with all other mods, you need to have Wrye Bash and OBSE. Here are their downloads: [src="http://forums.bethsoft.com/index.php?/topic/925139-relz-cyrodiil-npc-remodeling-project-bruma/http://wrye.ufrealms.net/Wrye%20Bash.html#Installation"]Wrye Bash [/url][src="http://forums.bethsoft.com/index.php?/topic/925139-relz-cyrodiil-npc-remodeling-project-bruma/http://obse.silverlock.org/"]OBSE[/url] Wrye Bash is used so that ONLY the NPC Inventories are imported into the game. This makes sure that my mod doesn't mess with NPC faces or any other data. Also, due to a tail equip script I implemented on certain items OBSE is necessary for those tail items to show (without the script any items on the tail slot will not be equipped). This includes items such as capes, beards, backpacks, and other miscellaneous items.INSTALL EXPLANATION-------------------This archive is distributed in what LHammonds calls OMOD-Ready format.It allows you to manually extract and install like most other mods but it alsoallows you to use Oblivion Mod Manager and import this archive with all thesettings pre-configured for an OMOD file.Pick which method you are going to use for installation:Manual Installation- = or = -OBMM InstallationManual Install--------------1. Extract this archive to any folder and then copy the contents to Oblivion's Datafolder. You can ignore or delete the "omod conversion data" folder.2. Start Oblivion Launcher, click Data Files, and enable the .esp file(s).OBMM Install------------Create the OMOD (Do this section only once)1. Copy archive to (install folder)\Oblivion\obmm\omod\2. Start Oblivion Mod Manager.3. Click the Create button.4. Click the Add Archive button, find and select the archive, then click Yes.5. Click the Create omod button, then click OK when it finishes.Install the mod using OBMM1. Start Oblivion Mod Manager.2. Double-click the name of the mod in the right-hand side of the OBMM screen.(icon should turn blue)Adding the Items To The Game Without Changing NPC Faces------------------------------------------------------After picking out a method of installation, the mod needs to be Bashed using Wrye Bash. 1. Right click your Bash Patch, and click Rebuild Patch.2. Click Import Inventory and check off CNRP Brumav01a.esp. Picture [src="http://forums.bethsoft.com/index.php?/topic/925139-relz-cyrodiil-npc-remodeling-project-bruma/http://i23.photobucket.com/albums/b355/ShinGouki2002/rebuildingpatch.jpg"]here[/url] 3. Rebuild your patch.4. Be sure that when you run your game you run it alongside OBSE in order to make sure Tail Slot equipments work.5. Have funUninstall=========Pick which method you are going to use for uninstall based on how you installed it:Manual Uninstall- = or = -OBMM UninstallManual Uninstall----------------1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).2. Delete the files/folders associated with the mod.(I really don't suggest you do this manually, the removal process is insane and incomplete.)OBMM Uninstall--------------1. Start Oblivion Mod Manager.2. Double-click the name of the mod in the right-hand side of the OBMM screen,click Yes. (icon should turn green)Known Issues or Bugs====================Beards collide with mouths on some NPCs making it look unnatural. If someone can change the mesh a bit I'd love to implement it.History=======0.1a, 2008/12/13 - Initial release.Contact=======You can find me on the official Elder Scrolls forums as 'shingouki'You can find me on TESNexus as 'shingouki2002'Credits=======Credits:Durza - My close colleague on this mod who helped with tons of retexturing, advice, and ideas. Thanks so much for your help on this mod!AlienSlof - Many of Her Mods. Thank you so much for your permission, your works are phenomenal.Pale_Rider - Many of his mods. Some amazing stuff of his were set as free resource. You have my many thanks.Kafeid - Most of Kafei's mods are used/going to be used in this release. Thank you so much for your great work!diablerie - for their great Claws and Monk Gear. I hope someone expands on this unfinished mod.Eyren - for their Vampire Hunter Armor and Eyren Armours.Krimsyn Kane & Kikaimegami - for their great Scarves! mod.Ratchild - for his conversionsSinblood - For the Widow's dressApachii - For the many resources in the store! Thank you!Jannix Quinn - For inspiration on a few ideas, thanks!dev_akm - For his scripting help, thank you so much biggrin.gif.Kendo 2 - For permission to use pieces of his mod, much thanks!trollf - For permission for his many mods, thank you again!b3w4r3 & Grue - For the Daedric Armor Retextures, thanks again for permission!demonizzer & Jquarl - For Extravagant masks.Ignus FireSpirit - For the Cloth GlovesDrake the Dragon & QQuix - For help with my scripts! Thanks for helping me figure out the problem biggrin.gifmadmole - For the awesome beards!taylorsd - For his thief belt packByblosHex - For the 300 Brocade Pack.Rizhall - For his awesome contributions to ideas and designs. Thanks bro!Exnem - For the great Female Eye Candy Rogue Outfit. Thanks!tona - For the great Simple Dress Armor! Thanks so muchRyu Doppler - For his awesome Doppler Armory!Eventine Shangea - For permission to integrate his Guard Diversity Overhaul in my mod. Thanks so much bro!Vahiriae - For his great Vahis Wardrobe mod.Painkiller_rider - For his beautiful shields in The Forgotten Shields.Ghogiel - For the man at arms Armors.Chiz - For the town Ceremonial Armors.demoncleaner - For his armorsPhitt - For his awesome helmetsDagothballs & oddbasket - For their Imperial ArmorsBlueShiftSolo - for his wonderful Battlemage armorDark-Sun - For the awesome new townguard armor with pauldronsSPARTAN VI - For the Original Guard Diversity ModBlackheart & Gizmodian - For their great mage robesAndragorn - For his amazing Shdw Armor Setsalexscorpion - For his Elite Elven Armor SetsMavine - For his Cuirass Texture on AmuletsGrowlf - For his awesome models and textures.bg2048 - For his help on fixing my plugin.ElminsterEU - For his great TES4 UtilitiesXiamara - For the great Xia's New Amulets modPhnx - For the Exnem Rogue Black modThrottleKitty - For the Throttle Kitty Rapiers Mod.CanadianIce & Herosinger - For the Morrowind Robes.Thanks to Bethesda for creating Oblivion.Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.Thanks to LHammonds for the Readme Generator this file was based on.Thanks to ElminsterAU for the amazing TES4View and Edit and TES4Gecko Utilities.Thanks to MentalElf for the wonderful TES4Files Utility.Note: I asked for permission from many modders for this but there's always a chance I missed some. If your models are in this modand you wish for them to be removed please let me know. Also, I placed Chiz's Ceremonial Armor in this release, as I tried to contacthim and his contact is no longer existent. If he wishes to have them removed I will do so as well.This is my first mod and I hope everyone enjoys it!Tools Used==========DDS Converter - [src="http://forums.bethsoft.com/index.php?/topic/925139-relz-cyrodiil-npc-remodeling-project-bruma/http://www.tesnexus.com/downloads/file.php?id=8698"]http://www.tesnexus.com/downloads/file.php?id=8698[/url]GIMP - [src="http://forums.bethsoft.com/index.php?/topic/925139-relz-cyrodiil-npc-remodeling-project-bruma/http://www.tesnexus.com/downloads/file.php?id=14920"]http://www.tesnexus.com/downloads/file.php?id=14920[/url]Oblivion Mod Manager - [src="http://forums.bethsoft.com/index.php?/topic/925139-relz-cyrodiil-npc-remodeling-project-bruma/http://www.tesnexus.com/downloads/file.php?id=2097"]http://www.tesnexus.com/downloads/file.php?id=2097[/url]TES4Edit - [src="http://forums.bethsoft.com/index.php?/topic/925139-relz-cyrodiil-npc-remodeling-project-bruma/http://www.tesnexus.com/downloads/file.php?id=11536"]http://www.tesnexus.com/downloads/file.php?id=11536[/url]TES4Files - [src="http://forums.bethsoft.com/index.php?/topic/925139-relz-cyrodiil-npc-remodeling-project-bruma/http://www.tesnexus.com/downloads/file.php?id=8489"]http://www.tesnexus.com/downloads/file.php?id=8489[/url]TES4Gecko - [src="http://forums.bethsoft.com/index.php?/topic/925139-relz-cyrodiil-npc-remodeling-project-bruma/http://www.tesnexus.com/downloads/file.php?id=8665"]http://www.tesnexus.com/downloads/file.php?id=8665[/url]Readme Generator - [src="http://forums.bethsoft.com/index.php?/topic/925139-relz-cyrodiil-npc-remodeling-project-bruma/http://lhammonds.game-host.org/obmm/tools_..._generator1.asp"]http://lhammonds.game-host.org/obmm/tools_..._generator1.asp[/url]Licensing/Legal===============You must contact me and obtain my permission before re-packaging any part ofthis mod. If I do not respond within 2 weeks, feel free to do whatever youlike with this mod. Just be sure to include the credits from this readme in your mod.