Hah. Nice. People can say what they want about the AI, but I've seen more nifty things like that than I can remember. And more than simply trying to steal to eat.
That said, no, it was not intentional that she resort to theft to survive. It just so happens that I forgot to give most of the travel agents enough gold to buy food during their evening meal runs. Figured I'd also take the opportunity to have the script actually transfer your payment to their inventory so that when you pay them they actually make a living from it. Use them enough and they'll be filthy rich. Too bad the AI won't be smart enough to send them off to go shopping for new clothes or something when they have enough.
Sort of brings me to another point. The mod doesn't appear to be terribly popular. The initial reaction seemed strong but fell off quickly. Is something lacking? Or are there just not that many people who like "realism" mods like this?
It is probably due to competing with other travel services mods. Personally, I like the smalll footprint and having a BSA file - much better and cleaner in having the items placed in the BSA file instead of the meshes, textures, etc folders. The mods works and blends in to the game very nicely.
Possible suggestions for adding to the game:
1. Perhaps to "spice" it up, include "Cyroldiil Travel Services" signs that are stuck in the ground at each of your agent's locations and maybe place 'flyers' at taverns or city gates advertising the benefits of the Travel Services.
2. Another suggestion would be to have maybe offer limited "teleport" transport services between the mages guild - place your agent(s) in the guild with the "portal" (like in the archane university) that the person can step on and be transported to a set location - I would suggest offer service between the Imperial City and two or three key cities to start and then put a sign that other locations will be coming soon (maybe Anvil, Leyawin and Bruma for starters). Or if putting the portal in a guild hall is not in your plans then you could put the "public portal" under a shelter in a corner of the city and have an agent provide the service - and it would go from 'public portal' to 'public portal'. Imagine paying in Bruma, step on and select Imperial City and 'poof' you are now at the public portal in the Imperial City.
3. Offer 24x7 service with multiple agents - maybe have your agent change clothes/race so that if you come by in the day you see one agent and at night you see another agent - that gives the gamer more immersion by seeing different agents at a station.
Just ideas for your thought. Thanks for the mod and I appreciate the work done on it so far.