So, I removed all weapon drops from Dremoras and Dremora Lords. Learned some scripting from scratch (Stole some code more like it, I think it was Wakim's) and made the weapons disappear on death, just like the creatures themselves. Gave them new levelled lists with only daedric weapons, for "realism" and also added challenge.
This removes an important source of end game loot completely, and makes daedric weaponry extremely rare. Hand placed copies seems to already exist for all weapons. Now, I left Golden Saints as they were, mostly because they don't disappear on death. But they are a bit rarer so I think it could work out good. Removed their daedric items from levelled lists and gave them ebony/glass axes which they never had. This makes the ebony/glass weapons a bit better as a real alternative as well, as they are still findable in "random encounters" with Saints.
Don't know if anyone care about economy/balance issues, but after thinking a good deal about how I wanted to do it for my own game I just wanted to SHARE SOME THOUGHTS.