Daedric Language

Post » Wed Jan 12, 2011 7:29 pm

I took this

http://www.omniglot.com/writing/daedric.htm

and translated some of the words on the front of my Morrowind GOTY edition, I found that it does not come out as English, did Bethesda make a Daedric language? with a sentence structure,and actual words or did they just put random symbols together? Or is this page even legit?
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Mrs. Patton
 
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Post » Wed Jan 12, 2011 11:54 pm

Offhand that looks right. I know there are a lot of things you can translate using that, like the in game tapestries, but it's possible Bethesda had some gibberish as well.
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james kite
 
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Post » Thu Jan 13, 2011 3:54 am

Are you referring to the words around the sides? I don't have the box my copy came in anymore, but I am looking at the manual cover and assuming they are the same. From the top going clockwise, they read "Dres, Indoril, Telvanni, Dagoth, Hlaalu, Redoran." These are actually the names of the six Great Houses in Morrowind (in-game you will only encounter Telvanni, Dagoth, Hlaalu, and Redoran).
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Eric Hayes
 
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Post » Thu Jan 13, 2011 9:04 am

I took this

http://www.omniglot.com/writing/daedric.htm

and translated some of the words on the front of my Morrowind GOTY edition, I found that it does not come out as English, did Bethesda make a Daedric language? with a sentence structure,and actual words or did they just put random symbols together? Or is this page even legit?

Page be good. Beth did not make a daedric language. You may be reading names.
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Sammi Jones
 
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Post » Thu Jan 13, 2011 8:35 am

Are you referring to the words around the sides? I don't have the box my copy came in anymore, but I am looking at the manual cover and assuming they are the same. From the top going clockwise, they read "Dres, Indoril, Telvanni, Dagoth, Hlaalu, Redoran." These are actually the names of the six Great Houses in Morrowind (in-game you will only encounter Telvanni, Dagoth, Hlaalu, and Redoran).


Never mind your right. I only translated Dres and forgot that Dres was actually a house.

Oblivion GOTY PC got

Lord Dagon Forever reborn in blood And fi...

Pretty cool
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Chloe :)
 
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Post » Thu Jan 13, 2011 4:03 am

I translated the Oblivion cover writing some time ago and I think it said somthing like this:

"The fire and waters of Oblivion shall reign...." I've forgetten the rest! :)
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I love YOu
 
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Post » Thu Jan 13, 2011 5:19 am

Never mind your right. I only translated Dres and forgot that Dres was actually a house.

Oblivion GOTY PC got

Lord Dagon Forever reborn in blood And fi...

Pretty cool

If you want to translate something really difficult you can try the http://www.imperial-library.info/content/oblivion-mysterium-xarxes. ;)
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Alex Vincent
 
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Post » Wed Jan 12, 2011 9:19 pm

I translated the Oblivion cover writing some time ago and I think it said somthing like this:

"The fire and waters of Oblivion shall reign...." I've forgetten the rest! :)


I don't have the box on me, but the DVD has the circle mantra-thing, whatever it's called "From the Waters of Oblivion for Lord Dagon Forever Reborn in Blood and Fire." Is that what you were referring to?

And yes you hang out around here long enough and you too can start reading Daedric. It's not especially hard, most of the letters are like their Roman equivalents. And if you want a challenge, try reading http://www.imperial-library.info/content/oblivion-bible-deep-ones (hint: It's not in English).
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Mrs Pooh
 
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Post » Thu Jan 13, 2011 6:36 am

And if you want a challenge, try reading http://www.imperial-library.info/content/oblivion-bible-deep-ones (hint: It's not in English).

hint number 2: learn Esperanto first.
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Ross Thomas
 
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Post » Thu Jan 13, 2011 1:24 am

Yeah, but what Bethesda did was super easy. They just assigned new symbols to each of the letters of the English alphabet. Even I could do that. They also did that with the Indiana Jones ride at Disney Land when it first came out back in the 90s. They had all these runes on the walls and gave you a little card that would allow you to decode it if you wanted.
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Ron
 
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Post » Thu Jan 13, 2011 8:17 am

If you want to translate something really difficult you can try the http://www.imperial-library.info/content/oblivion-mysterium-xarxes. ;)



not bad, Bottom of the first page "as for the rest, the weak shall cast down the might shall trem" thats what it says. daedric is very easy
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darnell waddington
 
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Post » Wed Jan 12, 2011 7:28 pm

http://www.imperial-library.info/content/translating-mysterium-xarxes
. If you want to it on your own anyways, go ahead. I just don't want you to be disapointed that its already been done.
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Alba Casas
 
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Post » Thu Jan 13, 2011 6:07 am

Would they actually have a spoken language? So far they all speak the player's language, with various fake accents of varying cheesiness.
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SaVino GοΜ
 
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Post » Thu Jan 13, 2011 8:36 am

Would they actually have a spoken language? So far they all speak the player's language, with various fake accents of varying cheesiness.


Well, I haven't seen any indication of the Daedra having their own spoken language, every instance of Daedra talking seems to be in the same language the other characters in the game speak (Presumably Cyrodiilic, or whatever the common language in the world is.) which is of course rendered as English (Or whatever language you're playing the game in if you have a localized version.) when I first heard the Dremora taunts in Oblivion, I thought some of them were in a made up language, bur I think it's just that because of their voices, I didn't hear clearly. Although does this actually mean that they don't have their own language? Maybe, or maybe Bethesda just didn't bother to think about it. After all, while we certainly know some words in the languages of some races of Tamriel, we certainly don't have a complete language, with its own grammar, vocabulary, and so on for every race.

If you find any words that, after being translated from the Daedric alphabet, turn out to be neither real English words nor names, I'd guess they're either words in another language, real or fictional, or are gibberish, not any distinct Daedric words.
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Fanny Rouyé
 
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Post » Wed Jan 12, 2011 8:04 pm

Would they actually have a spoken language? So far they all speak the player's language, with various fake accents of varying cheesiness.



Well, I haven't seen any indication of the Daedra having their own spoken language, every instance of Daedra talking seems to be in the same language the other characters in the game speak (Presumably Cyrodiilic, or whatever the common language in the world is.) which is of course rendered as English (Or whatever language you're playing the game in if you have a localized version.) when I first heard the Dremora taunts in Oblivion, I thought some of them were in a made up language, bur I think it's just that because of their voices, I didn't hear clearly. Although does this actually mean that they don't have their own language? Maybe, or maybe Bethesda just didn't bother to think about it. After all, while we certainly know some words in the languages of some races of Tamriel, we certainly don't have a complete language, with its own grammar, vocabulary, and so on for every race.

If you find any words that, after being translated from the Daedric alphabet, turn out to be neither real English words nor names, I'd guess they're either words in another language, real or fictional, or are gibberish, not any distinct Daedric words.

"Fettlekyn" is one of the words used by Dremora in Oblivion. Also, Daedric is a spoken language skill in Daggerfall.
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Queen of Spades
 
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Post » Thu Jan 13, 2011 3:27 am

"Fettlekyn" is one of the words used by Dremora in Oblivion. Also, Daedric is a spoken language skill in Daggerfall.

yep. and There are several languages reffered to in games that are simply translated to English. I think of it like how LOTR is mainly J.R.R Tolkien's "translation" of the Book of Hobbit History. He talks about it at the beggining of The Fellowship of the RIng
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Nathan Barker
 
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Post » Thu Jan 13, 2011 7:13 am

I always just assumed the Daedra are multi lingual, even down to the lowliest of them like Scamps.

The mind of a Scamp while idiotic by Daedric terms probably rivals that of a great mortal intellectual. They're not always represented this way in game mechanics but as a rule of thumb, any creature which is immortal and which can speak at least two languages tends to be smart. Sure, they have their own native ways of speaking but they can fluently speak with the citizens of Tamriel.

The reason they bothered to learn to speak Tamrielic or Tsaeci or any of the other mortal tongues they are fluent in is because the Daedra are obsessed with Nirn and its inhabitants. This is extremely obvious to anyone who has interacted much with them or done quests for the Princes. Their interests seem to be represented as being almost entirely based on Nirn. They occasionally have wars and rivalries amongst themselves but their existences would be banol and boring without the mortal realm and its creatures.
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Madeleine Rose Walsh
 
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Post » Thu Jan 13, 2011 9:01 am

I always just assumed the Daedra are multi lingual, even down to the lowliest of them like Scamps.

The mind of a Scamp while idiotic by Daedric terms probably rivals that of a great mortal intellectual. They're not always represented this way in game mechanics but as a rule of thumb, any creature which is immortal and which can speak at least two languages tends to be smart. Sure, they have their own native ways of speaking but they can fluently speak with the citizens of Tamriel.

The reason they bothered to learn to speak Tamrielic or Tsaeci or any of the other mortal tongues they are fluent in is because the Daedra are obsessed with Nirn and its inhabitants. This is extremely obvious to anyone who has interacted much with them or done quests for the Princes. Their interests seem to be represented as being almost entirely based on Nirn. They occasionally have wars and rivalries amongst themselves but their existences would be banol and boring without the mortal realm and its creatures.

More than a few talks with Creeper cause me to doubt the theory of scamp super-intelligence.
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Trish
 
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Post » Thu Jan 13, 2011 2:02 am

More than a few talks with Creeper cause me to doubt the theory of scamp super-intelligence.

but creeper is more than the average sacmp, being the hound of Vile.
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Lucy
 
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Post » Thu Jan 13, 2011 4:33 am

but creeper is more than the average sacmp, being the hound of Vile.

Oi, fine. Throw that card at me. Whatever.

Regardless, it wouldn't make sense for Daedric Princes to imbibe their denizens with super intelligence. If I was a Prince, I wouldn't want every single one of my minions to think for themselves, therefore I'd limit intelligence to the officers or chief minions only. Just imagine how the Oblivion crisis would have gone down if every scamp was philosophizing on his own existence, or if ever Dremora was to have his own genius strategy. They would have been killing each other out of pride or sitting under apple trees in quiet contemplation the whole time.
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i grind hard
 
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Post » Thu Jan 13, 2011 9:49 am

Oi, fine. Throw that card at me. Whatever.

Regardless, it wouldn't make sense for Daedric Princes to imbibe their denizens with super intelligence. If I was a Prince, I wouldn't want every single one of my minions to think for themselves, therefore I'd limit intelligence to the officers or chief minions only. Just imagine how the Oblivion crisis would have gone down if every scamp was philosophizing on his own existence, or if ever Dremora was to have his own genius strategy. They would have been killing each other out of pride or sitting under apple trees in quiet contemplation the whole time.



Why do you assume the Daedric Princes determine the intelligence or any attribute of the lesser Daedra?

Princes cannot create.
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Rozlyn Robinson
 
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Post » Thu Jan 13, 2011 2:41 am

Why do you assume the Daedric Princes determine the intelligence or any attribute of the lesser Daedra?

Princes cannot create.


I don't think that http://www.imperial-library.info/content/morrowind-aedra-and-daedra should be taken as anything more then an introductory text.

"Now when the Daedra Lords heard Shezarr, they mocked him, and the other Aedra. 'Cut parts of ourselves off? And lose them? Forever? That's stupid! You'll be sorry! We are far smarter than you, for we will create a new world out of ourselves, but we will not cut it off, or let it mock us, but we will make this world within ourselves, forever ours, and under our complete control.' - http://www.imperial-library.info/content/morrowind-monomyth-cyrodiilic-shezarrs-song


Rather what they could not do was sacrefice parts of themselves.
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Sophie Louise Edge
 
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Post » Thu Jan 13, 2011 9:42 am

Why do you assume the Daedric Princes determine the intelligence or any attribute of the lesser Daedra?

Princes cannot create.

Creation and destruction are one in the same. It's just the Daedra that are static.

Plus I'd assume that a Prince has as much control over his denizens as he does his realm, which is absolute. Remember, the spirit of the Daedra, the animus is static, the physical form can be changed on the whim of the Prince.
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Kortniie Dumont
 
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Post » Wed Jan 12, 2011 11:07 pm

Creation and destruction are one in the same. It's just the Daedra that are static.

Plus I'd assume that a Prince has as much control over his denizens as he does his realm, which is absolute. Remember, the spirit of the Daedra, the animus is static, the physical form can be changed on the whim of the Prince.

While there is creative destruction and destructive creation the act of destruction or creation are very separate affairs.
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Yonah
 
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Post » Wed Jan 12, 2011 9:29 pm

Rather what they could not do was sacrefice parts of themselves.
Why do what they did then? Sophistry?
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Zosia Cetnar
 
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