» Fri Apr 16, 2010 8:23 pm
It's similar to Morrowind but more like Arena. Agility higher than sixty gives a bonus to hit and every ten points after improves the bonus, up to the max of 100. Skill only improves your chance of dealing damage, and weapon material is also important(an iron weapon will land less successful hits than an ebony weapon). Also certain advantages and disadvantages you pick while making a custom class can make using some weapons easier or fighting some enemy types harder. In Daggerfall only hand to hand damage improves with skill.