I'm noting as I develop a couple of new characters that quite often the quest giver seems to completely ignore me when I return, choosing to just give me a new quest when I return & choose the TALK option. Just now, I did one of those (my ex-lover has been kidnapped, and her idiot cousin has decided to pay the ransom, can you stop this in one of three ways) quests. I managed to get through Castle Necromoghan and kill a knight that triggered a (kidnappee's destiny is sealed) pop-up, and shortly thereafter I found the ransom payment and collected it (so, my thinking is that I definitely completed one option, but most likely completed 2). When I returned to the quest-giver, I got ignored. I had saved just before talking to him, so I re-loaded and approached him a few times. After one or three encounters with him, the result changed from giving me a new quest to actually telling me he'd given me one task to do and three ways to do it and I failed. From then on, every time I approached, I got this last result.
Now, are these sorts of things the things that have always occurred in Daggerfall due to standard game bugs, or is something amiss?
Thanks for any feedback y'all can provide.. (back to the dungeons for me.. This is fun stuff)