I've beaten Daggerfall before as a fighter class, now I am trying a custom mage. I configured it much like a normal mage, but with these differences:
SP 3x intelligence instead of 2x
Minor skill long blade instead of short blade
Regeneration in darkness (this doesn't seem to be helping very much)
Some resistances (this doesn't seem to be making any difference, I get hurt by the things I am resistant to just fine)
These advantages put my difficulty dagger pretty close to red, which I figured wouldn't be so bad since monsters scale to your level. But I seem to be getting tough monsters WAY sooner than I should. For instance, I saw my first Ancient Lich at level 2 (I ran).
I'm level 5, but I can't seem to inflict much damage with spells, because the enemies keep getting their saving throws. Weak damaging spells don't hit often enough to kill. My workhorse spell has been something I call "Big Hurt." It is an on-touch spell, magic damage, and does 1 + 19-19 per level damage on hit, and uses half my SP. It seems to work pretty well against bears, sometimes is good against humans, but too many of the monsters just make saving throws against it, making me out of SP and helpless.
Zombies for instance are a problem. I seem to encounter them a lot. "Big Hurt" never seems to work. What works more often is Fortify Speed, which I cast and then flail wildly with my Dwarven Saber, and even then I lose more often than I win.
Just now I found an Ancient Vampire. My reflect spell nullified his shock, but didn't seem to hurt him. Then he clawed me to death.
What should I be doing at this point? I thought spellcasters had it easy in Daggerfall.