I've already posted on TESTNexus, but I'd again like to compliment and thank you for a fantastic mod. I'm sure each chapter is a monumental project, but I think I can speak for most everyone who has done the first two chapters when I say that we will be eagerly anticipating your creations.
About a third installment, I have many ideas but right now I'm not modding, I'm quite burned out. The problem is, each episode took about 5-6 months to complete, and put a dent on my social life too. I'm not sure I'll do a third episode. But the ideas right now are (I'll use spoilers in case any of this ever got done):
Spoiler 1) You go to sleep, have a dream and on wake up you find yourself on a completely different island, with a more tropical tone. Alone. Gradually you start to meet strange, not so friendly people. And you discover there are ties to the Red Lodge. Kind of an homage to Lost.
2) A castle appears in the sky, like the painting in the dungeon's church. I'm not sure where, Cybiades or Cyrodiil. Things happen inside the castle which reveal it's another test by the Red Lodge.
3) This is the most ambitious idea, one which comes and goes (it would be a maddening amount of work), and involves recreating the island of Betony. I would need to create a small team to do this, ideally a team of modders with documented experience in different fields, and it would be a totally different, stand-alone mod from this one. But I would surely make a big tie-in quest happen on this island if this project ever came to fruition.
I had other ideas, but right now I forget.
Personally, I find much of the charm in this mod to be the feeling that you are in Daggerfall again, just with a far superior engine and less frequent CTDs. So my preference is for either option 3, or another adventure on Cybiades, or something else from the Illiac Bay (like Sentinel City, it's sooo close to Cybiades, although that's prolly too huge a project). Other ideas I thought would be cool are adding random monster spawns (with Daggerfall monsters, it'd be great to see Centaurs and Harpies again), adding Daggerfall ingredients (already largely existing in CObl and Tamrielic Ingredients), and a merchant to Cybiades and/or the new Episode location. As for the story of a third episode
Spoiler I would like to see the player actually get the opportunity to somehow strike against the Red Lodge or to interfere in their machinations. Another rat-maze test would be a little redundant IMHO.
Thanks again for all the player support, and for bringing me back to the Illiac Bay. :bowdown:
-Yuguri