I don't think you understand. To add seasons and holidays, they would have to do some things, notabley making the game world enormous. And I mean huge. Like I said in a previous post, the only reason you see holidays and seasons in Arena and Daggerfall is because of all the fast traveling and how long it takes. Yes, you can walk between settlements and out in the wilderness in Daggerfall, but it offers nothing. It's all randomly generated flat land, but on occasion the game will throw a small valley; or maybe even a slope. Which you may fall through.
wider variety, more lore, more depth, and more armor slots, as well a court system. I like all of those features, but I hate level-scaling. I want all of this with good graphics. Oblivion could have easily been even greater than it already is.
Morrowind has most of these, excluding the court system. And Daggerfall has only the most minimum of court proceedings.
"What are his crimes?"
"Vagrancy"
"Guilty or not guilty."
"Uh...Not guilty, your honour."
"You are banned forever from the city of Daggerfall."
This actually happened to me.
And I have to agree with the fact that Daggerfall is not really that complex. Remove the mind-numbing, hellish dungeons, and make you pick from only the pregenerated classes, and you got a very simple game on your hands.