» Tue Oct 19, 2010 8:40 pm
"My real advice? Wait around for James to post something. He knows all the pointy hat stuff."
Thanks for the endorsemant, Jorm. I will try to justify your confidence.
For starting help using the spell-maker, look http://www.uesp.net/wiki/Daggerfall:Spell_Maker I wrote/edited most of what is currently there. Mark has a pretty complete work up at http://www.izhtex.com/tes2/ Both sites also have some pretty good advice about character creation, which is as important as spell-creation.
I also agree that utility and defensive spells are more important than combat spells to a character, especially at lower levels. I myself usually play a hybrid character with a wide variety of high skills. My preferred mix is:
Primary: Longblade, Stealth, Mysticism
Major: Thaumaturgy, Critical Strike, Dodge
Minor: Archery, Climbing, and the rest of the magic skills.
As for Destruction, you can leave it off the list if you feel like it. Replace it with Streetwise. I know that it will end up as a miscellaneous skill, but no worries; it is the cheapest and easiest skill in the game to self-train.
And don't forget to take 3x in spell points! :icecream: