Daggerfall "tutorial" dungeon

Post » Thu Jul 29, 2010 10:22 am

So I managed to get a copy of the game and have it running perfectly on Vista.
Made myself a decent custom character and got ready to finally try this game out. Well... So far I haven't gotten further than the starter dungeon and it doesn't seem like I will ever get outta there. The place is filled with brutal mobs that pound my poor lowbie character to a pulp.
The rats and bats were no problem at all but then I bumped into skeletons and bandits that hit me for 70% of my health. Also some of the mobs are even immune to my weapons! :facepalm: How the heck am I suppose to kill these uber mobs?! :brokencomputer:
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Lewis Morel
 
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Post » Thu Jul 29, 2010 2:10 pm

Yay, managed to fight my way out. Found out I could beat the mobs pretty easily by using the same tactic as in Oblivion: backpedaling :P . And after I found some steel weaponry I could also kill the "uber imps".

Sorry for making a pretty pointless thread :facepalm:
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kirsty williams
 
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Post » Thu Jul 29, 2010 7:16 am

:goodjob:
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TOYA toys
 
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Post » Thu Jul 29, 2010 9:58 am

i see you havent played the old games, if you think Daggerfall have a hard start.
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M!KkI
 
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Post » Thu Jul 29, 2010 5:32 pm

Welcome to the Kingdom of Daggerfall.

Your journey will be hard. Much harder than Oblivion and Morrowind. ;)
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Sophie Louise Edge
 
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Post » Thu Jul 29, 2010 5:04 pm

Daggerfall does have a hard start; those imps can easily one-hit-kill most PCs. The best tactic is to run past everyone and make a mad dash for the exit (assuming you know where it is). The good thing is, since every character you ever make will have to go through it, you will learn the best way out of the Privateer's Hold pretty quickly.
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OnlyDumazzapplyhere
 
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Post » Thu Jul 29, 2010 8:26 pm

Its happen but it does have a refreshing accomplishment for finishing the "tutorial", does it, huh. :P
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Eoh
 
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Post » Thu Jul 29, 2010 2:39 pm

Always pick up a weapon skill as your primary skill and the game will be easy. I advise you to do that even if you are a mage because mage spells svck as offensive weapons at lower levels and it probably svcks at higher levels too when compared to daedric weapons.
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kasia
 
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Post » Thu Jul 29, 2010 11:39 am

The key to surviving Privateer's Hold is getting the ebony dagger. When you get a question asking what the Emperor gave you for your journey, pick the dagger. It'll help immensely, and it's 100 per cent free.
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James Smart
 
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Post » Thu Jul 29, 2010 3:11 pm

Ah, this was one of the best things about Daggerfall. If you're not careful, enemies can utterly vaporize you. Wait until you start encountering Liches and Vampire Ancients. Good times indeed. :)
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Christine Pane
 
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Post » Thu Jul 29, 2010 8:29 pm

Ah, this was one of the best things about Daggerfall. If you're not careful, enemies can utterly vaporize you. Wait until you start encountering Liches and Vampire Ancients. Good times indeed. :)


Ahh yes Liches and Vampires Ancients :

"Huuuuuhhhh!"

"Damn! A vampire Ancient is nearby!"

* I turn a corner

ZAP!!

* I lay dead at a Vampire Ancient's feet.

Or my encounter with the
Spoiler
King of Worms :

"What happens if I attack his gentle liches?"

* Swings sword

ZAPP!!

* Dies.

:P


Edit : That's it. I'm getting out my copy of Daggerfall tonight. I MUST be able to get a character past level 13 without feeling the urge to make a new one. :)
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trisha punch
 
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Post » Thu Jul 29, 2010 2:31 pm

Daggerfall does have a hard start; those imps can easily one-hit-kill most PCs. The best tactic is to run past everyone and make a mad dash for the exit (assuming you know where it is). The good thing is, since every character you ever make will have to go through it, you will learn the best way out of the Privateer's Hold pretty quickly.


your char in Daggerfall atleast have a 50% chance to survive most encounters compared to a new party in Bards Tale or Dragon Wars, where you will be easy meat up until level 4-5.
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Kelvin
 
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Post » Thu Jul 29, 2010 9:21 am

Always pick up a weapon skill as your primary skill and the game will be easy. I advise you to do that even if you are a mage because mage spells svck as offensive weapons at lower levels and it probably svcks at higher levels too when compared to daedric weapons.

Not at all. If you use items to buff your skills over 100, destruction is really over-powered, since there's a "glitch" (not sure if it's actually a glitch) that at 101 skill and above, any spells of that school cost only 5 magicka to cast. But even at 100, you can cast some pretty devastating spells. Combine with 100 intelligence/willpower plus spell absorbtion, and you can just use explosive spells and always recover your magicka, provided you were in the blast radius.

But yeah, at FIRST, magic is hard to rely on. It can be done, though; it's quite rewarding to play a "pure mage," that doesn't touch any weapons. Though for the most part, I play an almost-pure mage that can't use shields or armor, and is only allowed to use short blade/blunt.

your char in Daggerfall atleast have a 50% chance to survive most encounters compared to a new party in Bards Tale or Dragon Wars, where you will be easy meat up until level 4-5.

You must've stayed in the weenie dungeons, then. :P
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Mrs Pooh
 
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Post » Thu Jul 29, 2010 8:33 am

Or my encounter with the
Spoiler
King of Worms :

"What happens if I attack his gentle liches?"

* Swings sword

ZAPP!!

* Dies.

:P


Edit : That's it. I'm getting out my copy of Daggerfall tonight. I MUST be able to get a character past level 13 without feeling the urge to make a new one. :)

For me it was, "I wonder if I can pickpocket anything nifty from
Spoiler
his gentle liches
?"

"You are unsuccessful."

*ZAP*

*Dies*
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Cameron Garrod
 
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Post » Thu Jul 29, 2010 7:29 am

You must've stayed in the weenie dungeons, then. :P


you mean in Daggerfall? nope, but still as long as i dont meet Ancient Vampires or Liches i can either outrun or get most enemies i meet in dungeons stuck in a wall (like i did when i was searching for the Nulfaga), in Bards Tale you are stuck with a combat screen til either you or the enemy is dead.
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Del Arte
 
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Post » Thu Jul 29, 2010 9:44 am

i can either outrun or get most enemies i meet in dungeons stuck in a wall

Yeah outwitting NPCs pathfinding is usually easy, but not very satisfying :)

Gothic 2 was the first game that really surpised me in this regard: I climbed on a roof, thinking I can kill two bandits as easilly as in TES games by shooting them from where they cant reach me. Very nimbly they climbed after me, and I jumped down from another side and run like crazy, screaming like a little girl! No cheap tricks in that game, you gotta know how to fight if you want it dead.
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Ashley Clifft
 
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Post » Thu Jul 29, 2010 10:41 am

you mean in Daggerfall? nope, but still as long as i dont meet Ancient Vampires or Liches i can either outrun or get most enemies i meet in dungeons stuck in a wall (like i did when i was searching for the Nulfaga), in Bards Tale you are stuck with a combat screen til either you or the enemy is dead.

Getting them stuck in a wall is really not fair to say, since it's a glitch that not everyone has. (for instance, I don't have that glitch... Then again, I suffer almost none of Daggerfall's glitches, aside from an occasional audio bug or a crash every 5-10 hours of play)
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alicia hillier
 
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Post » Thu Jul 29, 2010 1:56 pm

Then again, I suffer almost none of Daggerfall's glitches, aside from an occasional audio bug or a crash every 5-10 hours of play)


Hurray! Same here. For the audio bug, are you talking about some odd sound that almost sounds like poor techno music? I often get it when I'm exploring dungeons and I open a dead body's inventory. I stay away from the "sound source" to get it to dissapear.
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Jacob Phillips
 
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Post » Thu Jul 29, 2010 2:50 pm

Hurray! Same here. For the audio bug, are you talking about some odd sound that almost sounds like poor techno music? I often get it when I'm exploring dungeons and I open a dead body's inventory. I stay away from the "sound source" to get it to dissapear.

Actually, if you just stay put, save your game, and immediately loaded the file you just saved, that causes the glitch to vanish as well.
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Jack Walker
 
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Post » Thu Jul 29, 2010 5:00 pm

Hurray! Same here. For the audio bug, are you talking about some odd sound that almost sounds like poor techno music? I often get it when I'm exploring dungeons and I open a dead body's inventory. I stay away from the "sound source" to get it to dissapear.


Hehe, I thought I was the only one that got the techno music bug. I always thought it was caused by some hardware problem on my old DOS computor, untill I heard it on Dosbox as well, and realised its just another DF bug.
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herrade
 
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Post » Thu Jul 29, 2010 3:43 pm

Getting them stuck in a wall is really not fair to say, since it's a glitch that not everyone has. (for instance, I don't have that glitch... Then again, I suffer almost none of Daggerfall's glitches, aside from an occasional audio bug or a crash every 5-10 hours of play)


actually, all you need is a torch or a traqestry ;)

and the only bug i get is that sound bug, no falling trough the void, no invisible quest monsters (yet), and not much crashing, its like 1 crash per 10th hour or something.
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Tikarma Vodicka-McPherson
 
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Post » Thu Jul 29, 2010 2:41 pm

an occasional audio bug

Simply imagining that bug makes me nostalgic for DF.
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Matt Fletcher
 
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Post » Thu Jul 29, 2010 9:12 am

an occasional audio bug

Simply imagining that bug makes me nostalgic for DF.


Heh, seems like it's the bug what everyone encounters. What's fun about this bug is that if you open your inventory, open the game menu or check your character's page, the techno music gets changed to another song. :P
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Dorian Cozens
 
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Post » Thu Jul 29, 2010 7:33 pm

an occasional audio bug

Simply imagining that bug makes me nostalgic for DF.


Bug?? Daggerfall has no bugs. That industrial/techno music you sometimes hear is just another intended feature that we don't yet fully understand, like The Void or all the crashes.
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Vicki Gunn
 
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Post » Thu Jul 29, 2010 7:44 am

That audio bug is no bug, I bloody love it when it happens and am so happy when it does. Then I rock out :D
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CORY
 
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